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Chris Danford
eb23340e86
remove optimization that doesn't call Actor::SetTextureRenderStates(). This optimization was causing the texture filtering mode to not be set.
2008-01-11 21:51:15 +00:00
stepmania
remove optimization that doesn't call Actor::SetTextureRenderStates(). This optimization was causing the texture filtering mode to not be set.
2008-01-11 21:51:15 +00:00
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Mirror of
https://github.com/actions/itgmania212121
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