add comment about 'Condition'
This commit is contained in:
@@ -106,6 +106,7 @@ Actor* ActorUtil::LoadFromNode( const XNode* pNode, Actor *pParentActor )
|
||||
{
|
||||
ASSERT( pNode );
|
||||
|
||||
/* TODO: Remove this in favor of using conditionals in Lua. */
|
||||
{
|
||||
bool bCond;
|
||||
if( pNode->GetAttrValue("Condition", bCond) && !bCond )
|
||||
|
||||
Reference in New Issue
Block a user