Chris Danford
|
f787cf3290
|
eval/score cleanup
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2008-08-17 14:36:06 +00:00 |
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Chris Danford
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8192d7b490
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use StandardDecoration for GraphDisplay and ComboGraph so that positions and commands are loaded from metrics
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2008-08-17 06:47:37 +00:00 |
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Chris Danford
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6af73be4b6
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move StandardDecoration stuff into ActorUtil instead of .lua file
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2008-08-17 00:57:23 +00:00 |
|
Chris Danford
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25837213a7
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DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)
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2008-08-17 00:13:51 +00:00 |
|
Colby Klein
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61c2e3d1af
|
hidden -> visible, remove unused Radar function, add stoptweening to attempt to stop any infinite recursion errors.
|
2008-08-01 03:55:23 +00:00 |
|
Rob Campbell
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79c7d9d2a1
|
no message
|
2008-07-30 19:01:45 +00:00 |
|
Rob Campbell
|
87b4e72bc2
|
bugfix (p2 panes always visible)
beginnings of the bpm meter
|
2008-07-28 00:38:27 +00:00 |
|
Rob Campbell
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a4f44cded8
|
add DifficultyList highlight
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2008-07-27 22:32:43 +00:00 |
|
Mike Calfin
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e60ddf78dd
|
Fixed Join Premium. Made it readable on screen.
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2008-07-26 07:15:26 +00:00 |
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Mike Calfin
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de70191a00
|
Moved Doubles Premium and Insert Coins for all players graphics down off the logo and made Doubles Premium graphic fit on screen.
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2008-07-26 07:04:45 +00:00 |
|
Steve Checkoway
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d7c754dca7
|
Fix a few lua errors. I do not actually see the time being displayed anywhere.
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2008-07-22 13:37:28 +00:00 |
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Steve Checkoway
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145527deb5
|
Remove duplicate file.
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2008-07-22 11:17:32 +00:00 |
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Chris Danford
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ef3d63ae15
|
fixup
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2008-07-21 12:03:41 +00:00 |
|
Chris Danford
|
96389ba367
|
fixup
|
2008-07-21 08:05:06 +00:00 |
|
Chris Danford
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f9dd3ef652
|
fixup
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2008-07-21 08:04:06 +00:00 |
|
Chris Danford
|
901e2f488a
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fixup
|
2008-07-21 08:02:45 +00:00 |
|
Chris Danford
|
d2e5c2751d
|
cleanup
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2008-07-06 21:40:03 +00:00 |
|
Chris Danford
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b1e696cb06
|
theme cleanup
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2008-07-05 23:06:12 +00:00 |
|
Chris Danford
|
6c09befb17
|
theme cleanup
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2008-07-05 23:03:41 +00:00 |
|
Chris Danford
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603a759097
|
cleanup
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2008-07-05 02:31:43 +00:00 |
|
Chris Danford
|
a2f894356c
|
font cleanup
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2008-07-05 02:14:50 +00:00 |
|
Chris Danford
|
0544328038
|
remove FontBaseZoom in favor of doubleres font textures. This is cleaner and doesn't have weird interactions with maxwidth, wrapwidthpixels, etc
|
2008-05-27 17:08:25 +00:00 |
|
Chris Danford
|
e067a0a836
|
partial ScreenLegal
|
2008-05-27 00:19:37 +00:00 |
|
Josh Allen
|
18654fb89a
|
Replace text entry quad with sprite.
|
2008-05-17 16:40:03 +00:00 |
|
Chris Danford
|
21a9849ca9
|
consolidate HelpText to remove duplicate strings and improve consistency. HelpText is now a metric that calls ScreenString.
|
2008-05-11 07:57:01 +00:00 |
|
Chris Danford
|
6355e4db2a
|
fix decoration not playing OnCommand
|
2008-05-10 21:48:38 +00:00 |
|
Chris Danford
|
f74604fc16
|
simplify options: remove unnecessary credits item
|
2008-05-10 00:51:29 +00:00 |
|
Chris Danford
|
8ebd69d765
|
simply: remove CenterImage. Modern TVs don't need scaling down to fix in safe zone areas (Xbox build), and the couple of people using hacky CGA modes on arcade monitors can edit Preferences.ini directly. If this ever needs to be added back, it should be part of DebugOverlay.
|
2008-05-09 23:09:03 +00:00 |
|
Mike Hawkins
|
2d60147372
|
no message
|
2008-05-06 00:19:54 +00:00 |
|
Chris Danford
|
dddcf5b22d
|
new caution
|
2008-04-28 20:14:14 +00:00 |
|
Chris Danford
|
0ad1703976
|
use correct FontBaseZoom
|
2008-04-28 10:55:54 +00:00 |
|
Chris Danford
|
33fdcb5cf3
|
OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow
|
2008-04-27 21:34:43 +00:00 |
|
Chris Danford
|
c7d3d1c0e3
|
fixup
|
2008-04-27 04:37:53 +00:00 |
|
Chris Danford
|
82976bc6ef
|
Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement.
|
2008-04-27 00:14:05 +00:00 |
|
Chris Danford
|
603f8f9b24
|
revert last
|
2008-04-26 19:44:40 +00:00 |
|
Chris Danford
|
707789af7e
|
fix high score displays not showing high score number
|
2008-04-26 19:43:08 +00:00 |
|
Chris Danford
|
89b82b45e2
|
fix infinite recursion with LoadFallbackB
|
2008-04-26 06:42:54 +00:00 |
|
Chris Danford
|
a51ed62041
|
eval cleanup
|
2008-04-08 19:57:31 +00:00 |
|
Chris Danford
|
e9b12113fd
|
finish eval elements
|
2008-04-08 02:27:45 +00:00 |
|
Chris Danford
|
4a60ff57df
|
working on eval
|
2008-04-05 23:45:47 +00:00 |
|
Chris Danford
|
0964b4d464
|
eval cleanup
|
2008-04-05 19:24:42 +00:00 |
|
Chris Danford
|
089e44e6e7
|
eval cleanup
|
2008-04-04 20:10:10 +00:00 |
|
Chris Danford
|
0e95900856
|
eval cleanup
|
2008-04-04 15:39:28 +00:00 |
|
Chris Danford
|
cfaad80e2b
|
remove difficulty icons - use DifficultyList to do this
|
2008-03-31 15:39:24 +00:00 |
|
Chris Danford
|
7f7e254f36
|
theme cleanup
|
2008-03-31 11:49:26 +00:00 |
|
Chris Danford
|
ae24ce514c
|
cleanup, overlay to decorations
|
2008-03-31 04:38:13 +00:00 |
|
Chris Danford
|
1b4ad9e2ca
|
gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations
|
2008-03-29 15:19:45 +00:00 |
|
Chris Danford
|
78448d207e
|
gameplay cleanup
|
2008-03-28 16:31:14 +00:00 |
|
Chris Danford
|
1666a53af8
|
remove DifficultyIcon (replaced by DifficultyDisplay)
|
2008-03-28 09:36:13 +00:00 |
|
Colby Klein
|
aab1a891cc
|
fix fade out
|
2008-03-28 01:38:30 +00:00 |
|