fix fade out

This commit is contained in:
Colby Klein
2008-03-28 01:38:30 +00:00
parent 5c0df088d9
commit aab1a891cc
@@ -196,15 +196,7 @@ local t = Def.ActorFrame {
SortOrderChangedMessageCommand=cmd(playcommand,"Set");
};
};
-- Do the fade out here, because we want the options message to
-- appear over it.
Def.Quad {
InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,color("#000000"));
OnCommand=cmd(diffusealpha,0);
OffCommand=cmd(linear,0.3;diffusealpha,1);
};
LoadActor( THEME:GetPathG(Var 'LoadingScreen','options message 1x2') ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;pause);
OnCommand=cmd(hidden,1);
@@ -546,5 +538,9 @@ if not GAMESTATE:IsCourseMode() then
};
};
end
-- fade out
t[#t+1] = Def.Quad {
InitCommand=cmd(FullScreen;diffuse,color("#000000");diffusealpha,0);
OffCommand=cmd(linear,0.3;diffusealpha,1);
};
return t;