Commit Graph
106 Commits
Author SHA1 Message Date
Glenn Maynard a20ff0e3b6 GenericTweenOn, GenericTweenOff 2006-09-23 03:37:45 +00:00
Steve Checkoway 944a913790 PlayerNumber -> IEP. 2006-09-15 01:47:24 +00:00
Glenn Maynard 7f463daafe remove experimental TotalError 2006-07-07 18:45:15 +00:00
Steve Checkoway 9a24232ec3 Cleanup. 2006-07-05 21:52:08 +00:00
Glenn Maynard 470c909ec6 Transition away from Screen(sName). 2006-01-15 18:54:03 +00:00
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Glenn Maynard b4ad9ee7af unused. Do this in XML. 2005-10-17 01:02:09 +00:00
Glenn Maynard 0895f07f48 simplify: StartTransitioningScreen calls TweenOffScreen 2005-10-13 22:48:22 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford 1ead066956 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:02:03 +00:00
Glenn Maynard 27017e01dc simplify: Type -> Summary, pick stage or course appropriately 2005-09-11 04:12:50 +00:00
Glenn Maynard 32fe33d9a4 remove (briefly) deprecated 2005-09-11 02:11:52 +00:00
Glenn Maynard 32af6a3b30 remove unused, fix screenshot high score records 2005-09-11 01:48:36 +00:00
Glenn Maynard 64606b3a19 m_StageStats -> STATSMAN->m_CurStageStats 2005-09-11 01:46:55 +00:00
Glenn Maynard 5ce2502b59 Merge StageResults into PlayerStageStats. Move results calc into StageStats.
This makes StageStats touch some stuff that I don't think it should, but it's
an improvement over having all this scoring logic inside a special screen.
2005-09-11 01:44:13 +00:00
Glenn Maynard 74c9d0058a simplify 2005-09-11 01:10:48 +00:00
Glenn Maynard 03f00dd0d2 move awards into PlayerStageStats 2005-09-11 00:48:29 +00:00
Glenn Maynard e3edba2d9d move final grade calc into StageResults 2005-09-11 00:38:16 +00:00
Glenn Maynard d22476ae7d ScreenEvaluation::CommitScores -> StageResults::CommitScores 2005-09-11 00:27:54 +00:00
Glenn Maynard 52087511c7 continue refactoring: split out StageResults::CalcAwards, split loop 2005-09-11 00:18:10 +00:00
Glenn Maynard 69edbcee97 Start refactoring results. Doing this piecemeal, so I can keep track of what
I'm doing.  Pull out CommitScores.  StageResults won't remain in SEval (not
yet sure whether it should be part of PlayerStageStats).
2005-09-11 00:02:22 +00:00
Glenn Maynard 5c7f1346e6 do this stuff with XML 2005-09-08 22:34:18 +00:00
Glenn Maynard 93af28bdf1 remove old (don't care anymore ...) 2005-09-07 23:16:15 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard 2d5f2e089c play sounds with Sound, not with hardcoded stuff 2005-08-31 23:23:24 +00:00
Glenn Maynard 758bc7980b remove EvalSoundSequence 2005-08-31 22:39:03 +00:00
Glenn Maynard c9b88edeb9 bindings 2005-08-30 04:30:08 +00:00
Glenn Maynard 2542807525 remove m_sprDisqualified 2005-08-30 03:01:23 +00:00
Glenn Maynard 7c9740df17 GraphDisplay with XML 2005-08-29 22:51:35 +00:00
Glenn Maynard eb72cbbab3 do this in the overlay 2005-08-29 01:25:40 +00:00
Glenn Maynard 19a9d79754 expose m_StageStats 2005-08-29 00:46:27 +00:00
Glenn Maynard 50a31993a6 TweenOursOnScreen/TweenOursOffScreen 2005-07-14 22:26:09 +00:00
Glenn Maynard f07f362bcc use SWME's 2005-07-12 19:32:01 +00:00
Glenn Maynard 28133ca105 cleanup 2005-07-07 10:29:04 +00:00
Glenn Maynard 591a7ccace cleanup 2005-07-07 01:49:57 +00:00
Glenn Maynard b2b69e797d cleanup 2005-07-06 07:34:57 +00:00
Chris Danford c36df02254 add rolls to eval and scoring 2005-05-09 06:15:59 +00:00
Chris Danford 2836bc7c81 metrics/element name cleanup 2005-04-27 09:47:22 +00:00
Chris Danford ea59bbfec8 cleanup 2005-03-21 20:14:08 +00:00
Glenn Maynard 778ac6a63d remove m_bgCondBga; none of our themes seem to use it. (If anyone
needed this, post to sm-devs saying what you need to do any I'll explain
how to do it with the newer XML-based system.)
2005-03-18 01:55:03 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford 12fde5d55c move PlayerName texts out of code and into BGAnimations 2005-02-13 01:16:17 +00:00
Glenn Maynard 29b2a6d22f remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay) 2005-01-15 18:41:09 +00:00
Glenn Maynard 8cba265a01 Init() 2005-01-03 22:44:19 +00:00
Chris Danford 58d8d23a93 move awards to ScreenEvaluation 2004-06-22 08:41:25 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Chris Danford 3a5a46ab9f add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
2004-05-31 06:04:30 +00:00
Chris Danford af8735c00c convert some Sprites to AutoActors 2004-05-30 21:34:42 +00:00
Chris Danford df5cd5e813 move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism 2004-05-01 23:19:33 +00:00
Chris Danford 2929bacb08 show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00