Glenn Maynard
a20ff0e3b6
GenericTweenOn, GenericTweenOff
2006-09-23 03:37:45 +00:00
Steve Checkoway
944a913790
PlayerNumber -> IEP.
2006-09-15 01:47:24 +00:00
Glenn Maynard
7f463daafe
remove experimental TotalError
2006-07-07 18:45:15 +00:00
Steve Checkoway
9a24232ec3
Cleanup.
2006-07-05 21:52:08 +00:00
Glenn Maynard
470c909ec6
Transition away from Screen(sName).
2006-01-15 18:54:03 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Glenn Maynard
b4ad9ee7af
unused. Do this in XML.
2005-10-17 01:02:09 +00:00
Glenn Maynard
0895f07f48
simplify: StartTransitioningScreen calls TweenOffScreen
2005-10-13 22:48:22 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
1ead066956
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:02:03 +00:00
Glenn Maynard
27017e01dc
simplify: Type -> Summary, pick stage or course appropriately
2005-09-11 04:12:50 +00:00
Glenn Maynard
32fe33d9a4
remove (briefly) deprecated
2005-09-11 02:11:52 +00:00
Glenn Maynard
32af6a3b30
remove unused, fix screenshot high score records
2005-09-11 01:48:36 +00:00
Glenn Maynard
64606b3a19
m_StageStats -> STATSMAN->m_CurStageStats
2005-09-11 01:46:55 +00:00
Glenn Maynard
5ce2502b59
Merge StageResults into PlayerStageStats. Move results calc into StageStats.
...
This makes StageStats touch some stuff that I don't think it should, but it's
an improvement over having all this scoring logic inside a special screen.
2005-09-11 01:44:13 +00:00
Glenn Maynard
74c9d0058a
simplify
2005-09-11 01:10:48 +00:00
Glenn Maynard
03f00dd0d2
move awards into PlayerStageStats
2005-09-11 00:48:29 +00:00
Glenn Maynard
e3edba2d9d
move final grade calc into StageResults
2005-09-11 00:38:16 +00:00
Glenn Maynard
d22476ae7d
ScreenEvaluation::CommitScores -> StageResults::CommitScores
2005-09-11 00:27:54 +00:00
Glenn Maynard
52087511c7
continue refactoring: split out StageResults::CalcAwards, split loop
2005-09-11 00:18:10 +00:00
Glenn Maynard
69edbcee97
Start refactoring results. Doing this piecemeal, so I can keep track of what
...
I'm doing. Pull out CommitScores. StageResults won't remain in SEval (not
yet sure whether it should be part of PlayerStageStats).
2005-09-11 00:02:22 +00:00
Glenn Maynard
5c7f1346e6
do this stuff with XML
2005-09-08 22:34:18 +00:00
Glenn Maynard
93af28bdf1
remove old (don't care anymore ...)
2005-09-07 23:16:15 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
2d5f2e089c
play sounds with Sound, not with hardcoded stuff
2005-08-31 23:23:24 +00:00
Glenn Maynard
758bc7980b
remove EvalSoundSequence
2005-08-31 22:39:03 +00:00
Glenn Maynard
c9b88edeb9
bindings
2005-08-30 04:30:08 +00:00
Glenn Maynard
2542807525
remove m_sprDisqualified
2005-08-30 03:01:23 +00:00
Glenn Maynard
7c9740df17
GraphDisplay with XML
2005-08-29 22:51:35 +00:00
Glenn Maynard
eb72cbbab3
do this in the overlay
2005-08-29 01:25:40 +00:00
Glenn Maynard
19a9d79754
expose m_StageStats
2005-08-29 00:46:27 +00:00
Glenn Maynard
50a31993a6
TweenOursOnScreen/TweenOursOffScreen
2005-07-14 22:26:09 +00:00
Glenn Maynard
f07f362bcc
use SWME's
2005-07-12 19:32:01 +00:00
Glenn Maynard
28133ca105
cleanup
2005-07-07 10:29:04 +00:00
Glenn Maynard
591a7ccace
cleanup
2005-07-07 01:49:57 +00:00
Glenn Maynard
b2b69e797d
cleanup
2005-07-06 07:34:57 +00:00
Chris Danford
c36df02254
add rolls to eval and scoring
2005-05-09 06:15:59 +00:00
Chris Danford
2836bc7c81
metrics/element name cleanup
2005-04-27 09:47:22 +00:00
Chris Danford
ea59bbfec8
cleanup
2005-03-21 20:14:08 +00:00
Glenn Maynard
778ac6a63d
remove m_bgCondBga; none of our themes seem to use it. (If anyone
...
needed this, post to sm-devs saying what you need to do any I'll explain
how to do it with the newer XML-based system.)
2005-03-18 01:55:03 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford
12fde5d55c
move PlayerName texts out of code and into BGAnimations
2005-02-13 01:16:17 +00:00
Glenn Maynard
29b2a6d22f
remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay)
2005-01-15 18:41:09 +00:00
Glenn Maynard
8cba265a01
Init()
2005-01-03 22:44:19 +00:00
Chris Danford
58d8d23a93
move awards to ScreenEvaluation
2004-06-22 08:41:25 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Chris Danford
3a5a46ab9f
add DifficultyMeter to ScreenGameplay, ScreenEval
...
add PlayerName to ScreenEval
2004-05-31 06:04:30 +00:00
Chris Danford
af8735c00c
convert some Sprites to AutoActors
2004-05-30 21:34:42 +00:00
Chris Danford
df5cd5e813
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
2004-05-01 23:19:33 +00:00
Chris Danford
2929bacb08
show per-diffculty award on Eval screen every time it's received (not just the first time)
...
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00