remove m_sprDisqualified
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@@ -1 +0,0 @@
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_blank
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@@ -1187,14 +1187,6 @@ Class=ScreenEvaluation
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FailedSoundTime=0
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PassedSoundTime=0
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NumSequenceSounds=0
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DisqualifiedP1X=
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DisqualifiedP1Y=
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DisqualifiedP1OnCommand=hidden,1
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DisqualifiedP1OffCommand=
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DisqualifiedP2X=
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DisqualifiedP2Y=
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DisqualifiedP2OnCommand=hidden,1
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DisqualifiedP2OffCommand=
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DifficultyIconP1X=
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DifficultyIconP1Y=
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DifficultyIconP1OnCommand=hidden,1
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@@ -398,14 +398,6 @@ void ScreenEvaluation::Init()
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CString sPO = join( PLAYER_OPTIONS_SEPARATOR, v );
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m_textPlayerOptions[p].SetText( sPO );
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this->AddChild( &m_textPlayerOptions[p] );
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if( GAMESTATE->IsDisqualified(p) )
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{
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m_sprDisqualified[p].Load( THEME->GetPathG(m_sName,"disqualified") );
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m_sprDisqualified[p]->SetName( ssprintf("DisqualifiedP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_sprDisqualified[p] );
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this->AddChild( m_sprDisqualified[p] );
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}
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}
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}
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break;
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@@ -1063,7 +1055,6 @@ void ScreenEvaluation::TweenOursOffScreen()
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OFF_COMMAND( m_DifficultyIcon[p] );
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OFF_COMMAND( m_DifficultyMeter[p] );
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OFF_COMMAND( m_textPlayerOptions[p] );
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OFF_COMMAND( m_sprDisqualified[p] );
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}
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// small banner area
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@@ -67,7 +67,6 @@ protected:
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DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
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DifficultyMeter m_DifficultyMeter[NUM_PLAYERS];
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BitmapText m_textPlayerOptions[NUM_PLAYERS];
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AutoActor m_sprDisqualified[NUM_PLAYERS];
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Banner m_SmallBanner[MAX_SONGS_TO_SHOW];
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AutoActor m_sprSmallBannerFrame[MAX_SONGS_TO_SHOW];
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