Commit Graph
13029 Commits
Author SHA1 Message Date
Chris Danford f2060969de fix tween overflow in Actor commands that call themself 2005-01-16 04:22:43 +00:00
Glenn Maynard 82ed283ac0 load scroller in LoadFromAniDir for now; not sure why this doesn't always work 2005-01-16 02:04:39 +00:00
Chris Danford 2122d3e45a style cleanup 2005-01-16 01:35:56 +00:00
Chris Danford 9425c42a25 fix compile 2005-01-16 01:27:41 +00:00
Glenn Maynard 7a0373aafd update 2005-01-16 00:25:24 +00:00
Glenn Maynard b573ab428f remove unused stuff 2005-01-16 00:23:08 +00:00
Glenn Maynard 8ef0fff740 cleanup 2005-01-15 22:58:27 +00:00
Glenn Maynard f256618fe1 no need to persist some of this particle stuff 2005-01-15 22:52:46 +00:00
Glenn Maynard ad7b93372a EFFECT_TILE_PULSE isn't in m_Type ... 2005-01-15 22:36:23 +00:00
Glenn Maynard 0abc942910 clean up OnCommand handling in song backgrounds 2005-01-15 22:34:04 +00:00
Glenn Maynard a0e9c5a8c6 Remove CommandRepeatSeconds. Instead, do:
OnCommand=x;y;z;queuecommand,playcommand,On
2005-01-15 22:31:43 +00:00
Glenn Maynard 762c9a77fb cleanup 2005-01-15 22:29:42 +00:00
Glenn Maynard 4ce9b72e41 BGAnimation -> AutoActor 2005-01-15 21:03:26 +00:00
Glenn Maynard b1227b4372 headers 2005-01-15 21:00:50 +00:00
Glenn Maynard 862f19ed65 simplify 2005-01-15 20:55:04 +00:00
Glenn Maynard 635d5e43e2 eliminate LoadFromStaticGraphic 2005-01-15 20:48:20 +00:00
Glenn Maynard 594587607c Eliminate BGAnimation::LoadFromMovie and BGAnimationLayer::LoadFromMovie. 2005-01-15 20:37:46 +00:00
Glenn Maynard 66d39dd65c Add ActorFrame::DeleteChildrenWhenDone, to call DeleteAllChildren automatically.
Move movie GainFocus/LoseFocus handling to Sprite.
Visualizations are part of Background, not BGAnimation; move them there.  Remove BGAnimation::LoadFromVisualization and BGAnimationLayer::LoadFromVisualization.
2005-01-15 20:32:35 +00:00
Glenn Maynard f4a51bef4d move FullScreenRectF into ScreenDimensions.h 2005-01-15 19:44:32 +00:00
Glenn Maynard 6d64f3aa78 cleanup 2005-01-15 19:42:47 +00:00
Glenn Maynard c9091a1214 Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
2005-01-15 19:21:09 +00:00
Glenn Maynard dc7fcbc776 remove m_Overlay (duplicates ScreenWithMenuElements::m_sprOverlay) 2005-01-15 18:54:04 +00:00
Glenn Maynard 314e801115 m_vpBGAnimations hasn't actually done anything in about a year (it's
never loaded); remove it.  It's not useful, anyway: it gives no means to
tween options when changing the selection.
2005-01-15 18:50:52 +00:00
Glenn Maynard 29b2a6d22f remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay) 2005-01-15 18:41:09 +00:00
Glenn Maynard bf7eeb60fb unused includes 2005-01-15 18:36:29 +00:00
Glenn Maynard 754fb297fa cleanups, fixes 2005-01-15 18:33:09 +00:00
Glenn Maynard 78800818e3 Remove BGAnimation::GetLengthSeconds; use GetTweenTimeLeft instead. 2005-01-15 18:31:14 +00:00
Glenn Maynard 8cd0d9e04c load Scroller in BGAnimation::LoadFromNode 2005-01-15 14:52:37 +00:00
Glenn Maynard 336a035660 BGAnimationLayer::LoadFromIni -> BGAnimationLayer::LoadFromNode 2005-01-15 13:56:05 +00:00
Glenn Maynard 4267a5f942 ActorScroller::LoadFromIni -> ActorScroller::LoadFromNode 2005-01-15 13:47:02 +00:00
Glenn Maynard 2ecbfae787 fix record
eliminate g_pCurrentMap (one less piece of state to become desynced)
2005-01-15 13:14:36 +00:00
Glenn Maynard 8781bb055d cleanup, fix gcc compile 2005-01-15 13:05:33 +00:00
Glenn Maynard 0b4ad2db3b generalize 2005-01-15 04:31:35 +00:00
Glenn Maynard 18103607fd minor cleanup 2005-01-15 04:26:49 +00:00
Glenn Maynard db57380d59 cleanup 2005-01-15 04:19:35 +00:00
Glenn Maynard 6548069e5e tween 2005-01-15 04:15:15 +00:00
Glenn Maynard 8c93684189 s/help/overlay/ 2005-01-15 04:02:30 +00:00
Glenn Maynard 9fba6088f7 actually, s/help/overlay/ 2005-01-15 04:01:56 +00:00
Glenn Maynard db72422cfd metrics 2005-01-15 03:57:56 +00:00
Glenn Maynard 779e7777a1 cleanup 2005-01-15 03:56:32 +00:00
Glenn Maynard 874fe6298c don't reload note skin when entering play mode in the editor (for real) 2005-01-15 03:33:55 +00:00
Glenn Maynard f265551c97 don't reload mine sounds, etc when entering play mode in the editor 2005-01-15 03:31:07 +00:00
Glenn Maynard 4478914862 don't reload note skin when entering play mode in the editor 2005-01-15 03:26:38 +00:00
Glenn Maynard 0efe680c70 unused function 2005-01-15 03:22:51 +00:00
Glenn Maynard 0409fe9d96 comment, cleanup
don't reload sounds unnecessarily
2005-01-15 03:10:08 +00:00
Glenn Maynard 44d55b431a add foreach.h 2005-01-15 02:38:33 +00:00
Glenn Maynard 73caca5eea Use NonblockingRng instead of AutoSeededRandomPool. AutoSeededRandomPool allows adding entropy from various sources, but we only have one source (the OS's random number generation). If we really want to seed entropy from multiple sources, we can use the code in crypto/ from Putty, which does the same thing in a tiny fraction of the code. 2005-01-15 02:36:07 +00:00
Glenn Maynard 79e018f52f only one-line description I can think of for NoteField ... 2005-01-15 02:14:09 +00:00
Glenn Maynard 894592a56e cleanup 2005-01-15 02:12:34 +00:00
Glenn Maynard 0dfdaee605 remove some more old experimental stuff 2005-01-15 02:01:26 +00:00