Commit Graph
100 Commits
Author SHA1 Message Date
Kyzentun Keeslala dc25e2cc1b Fixed bug in LogDisplay that made it put actors at non-integer indices and not work if the screen height was not a multiple of the line height. 2015-07-11 20:18:27 -06:00
Kyzentun Keeslala 155b185307 Fixed crash in edit mode caused by chart mods not revalidating the ATIs of the notedata. Edit mode still doesn't play attacks perfectly right. 2015-07-11 00:43:37 -06:00
Kyzentun bfc0d1cb61 Merge pull request #717 from wolfy852/patch-1
Have lead-in image appear even with a negative BGAnimation beat
2015-07-09 17:51:13 -06:00
Kyzentun 619d9dbc91 Merge pull request #695 from kyzentun/bezier_lua
Added lua interface for using bezier curves.  Merging for the documentation of bezier sake.
2015-07-09 17:48:01 -06:00
Kyzentun Keeslala f2ff693c63 Change bonus area on evaluation to scale the radar bars down if the radar value is greater than 1. 2015-07-09 16:25:06 -06:00
Kyzentun Keeslala 3ba6eb055e Added doc for keymaps format. 2015-07-09 14:10:20 -06:00
Kyzentun Keeslala d2090081a1 Doing what I should have done a long time ago. 2015-07-09 13:18:51 -06:00
Kyzentun Keeslala f6d369372f Changed HOOKS singleton to register itself with lua correctly so that it can be used by lua. 2015-07-08 15:39:00 -06:00
Kyzentun Keeslala a8e22c3e81 RandomBGEndsAtLastBeat metric. 2015-07-03 19:02:44 -06:00
Kyzentun Keeslala 70abcb8377 Didn't mean to make the default RandomBGChangeMeasures be 1. 2015-07-02 11:58:33 -06:00
Kyzentun Keeslala f1f1bd5ca6 Added theme metrics for controlling random bg behavior. 2015-07-02 11:51:59 -06:00
Kyzentun Keeslala 398fb8872f Fixed grammar in AttractSoundFrequency text. 2015-06-26 22:59:06 -06:00
Kyzentun c4efb39541 Merge pull request #701 from TheFireRed/patch-3
Update es.ini
2015-06-26 09:48:20 -06:00
Kyzentun d2d5261b18 Merge pull request #702 from TheFireRed/patch-4
Update es.ini
2015-06-26 09:48:03 -06:00
Kyzentun Keeslala 9bf045f596 Don't set the first_playable choice on ScreenSelectMaster if it is -1. 2015-06-25 09:22:22 -06:00
Kyzentun Keeslala 87d0687457 Added lua interface for using bezier curves. 2015-06-22 21:08:55 -06:00
Kyzentun ab8217d8f9 Merge pull request #693 from kr4kp0t/master
Fixed input function on ScreenOverscanConfig
2015-06-22 16:12:44 -06:00
Kyzentun Keeslala ac3ecfd034 Added RayZa to translation credits. 2015-06-20 10:57:25 -06:00
Kyzentun Keeslala a7ffdc1062 Merge branch 'master' of https://github.com/rayza/stepmania 2015-06-20 10:54:33 -06:00
Kyzentun Keeslala 7440f116b6 Update version number to 5.0.9. 2015-06-19 16:21:29 -06:00
Kyzentun Keeslala eb87ca4530 Screenshot crash fix from Yaniel: apparently libpng expects you to tell it what it will end up with instead of what you are giving it 2015-06-19 13:58:55 -06:00
Kyzentun Keeslala e91a858ddd Make RageTexture::GetTextureCoordRect wrap instead of seg fault when given an out of range frame. 2015-06-18 23:30:24 -06:00
Kyzentun Keeslala 4078010ebd Change RunScriptFile to report errors through the error reporting system instead of just dialogs so that errors show when reloading scripts in game. 2015-06-16 16:51:06 -06:00
Kyzentun Keeslala 220e4c13b6 Forgot to make this a local. 2015-06-14 08:59:24 -06:00
Kyzentun Keeslala c78950aaeb Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true. 2015-06-14 08:55:42 -06:00
Kyzentun Keeslala 829e861192 ActorUtil lua functions now check whether the actor has a name, which is required. 2015-06-11 19:36:25 -06:00
Kyzentun Keeslala 5f50a8ea26 Added get_music_file_length and RageSound:get_length lua functions. Updated changelog. 2015-06-10 14:41:28 -06:00
Kyzentun Keeslala ed109a6006 Added hanubeki's translation of waiei's comment. 2015-06-10 08:46:39 -06:00
Kyzentun Keeslala 8b7370ee10 AMV SetVertsFromSplinesInternal had a fencepost error that made it not put a vert at the end of the spline. 2015-06-08 10:07:17 -06:00
Kyzentun Keeslala 771e24d1ca Added kludge to shift tex coords for bottom cap by one pixel to get rid of seam. power_of_two rewritten to use math instead of a while loop. 2015-06-07 18:27:35 -06:00
Kyzentun Keeslala 1dca128f79 Added logic to prevent crashing on an invalid initial screen. Added HARDCODED error screen in _fallback for displaying and explaining the error when a theme has an invalid initial screen. 2015-06-06 20:43:39 -06:00
Kyzentun Keeslala e6dc4307b5 Exposed update_centering lua function. Added ScreenOverscanConfig. Added case to RageDisplay_D3D so that BLEND_SUBTRACT doesn't crash. Updated changelog. 2015-06-05 08:48:58 -06:00
Kyzentun Keeslala 87349e6723 Changed SampleHistory to initialize m_fToSample using the same logic that moves it forward after a sample is added. 2015-06-03 19:51:45 -06:00
Kyzentun Keeslala f423af397a Removed superfluous assignments from Actor bounce/bob logic. 2015-06-03 17:15:26 -06:00
Kyzentun Keeslala 0a3a555cab Exposed RageFile Flush function to Lua. Updated changelog. 2015-06-03 16:41:10 -06:00
Kyzentun Keeslala f133272807 Removed pixel coordinate rounding from bounce and bob effects because it causes jumping when a slow move is combined with a slow bounce or bob. 2015-06-03 15:49:00 -06:00
Kyzentun Keeslala 963a204fb0 Fixed the cmake method used to generate the date and time strings. 2015-06-03 10:31:31 -06:00
Kyzentun 34a36663d4 Merge pull request #663 from jchyip/patch-1
Update README.md to fix broken link to CMake
2015-06-02 09:32:36 -06:00
Kyzentun 93da38dc09 Merge pull request #661 from nixtrix/optionslist
Added an extra parameter to OptionsListLeft/Right messages saying what menu item the player moved to (param.Selection).
2015-05-29 12:48:28 -06:00
Kyzentun Keeslala c155ccffbc Change ForceOtherPlayersToCompatibleSteps to treat NULL steps as a failed match. 2015-05-20 23:22:51 -06:00
Kyzentun Keeslala cc2e166c18 Change JoinPlayer to look directly at SideIsJoined to avoid style-dependent logic in GetNumPlayersEnabled. 2015-05-20 22:26:47 -06:00
Kyzentun Keeslala e6e0dcff44 PlayersCanJoin does not check style anymore, see comment. IsHumanPlayer doesn't try to use PlayersCanJoin to guess the current screen anymore. 2015-05-19 21:58:56 -06:00
Kyzentun Keeslala 6be2cac4ed Updated changelog. Added nixtrix to credits. 2015-05-19 12:57:02 -06:00
Kyzentun 80e1e175c0 Merge pull request #616 from nixtrix/notesloaderbmscleanu
Tidying up notesloaderBMS.cpp per kyzentun's request
2015-05-15 09:59:14 -06:00
Kyzentun Keeslala f5aec7ed4b Why the One Definition Rule exists, and being able to hide members with local variables is bad, Exhibit A. 2015-05-15 02:55:40 -06:00
Kyzentun 69e765867c Merge pull request #609 from nixtrix/bmslua
Lua BGAnimations now work correctly when called from BMS files.
2015-05-14 08:38:56 -06:00
Kyzentun 26ef77febf Merge pull request #600 from jobn/backineventmode3
BackInEventMode code now works for both players (new version)
2015-05-11 13:40:57 -06:00
Kyzentun 912582674c Don't put the song title in the screenshot name because it might contain utf8 which doesn't work on windows, or path garbage, or other stuff that would have to be sanitized. 2015-05-10 10:53:33 -06:00
Kyzentun 336cd2f712 Added XmlToLua to src/Makefile.am. 2015-05-10 08:19:59 -06:00
Kyzentun 211269778d Fixed timing segment text to use the beat of the segment. 2015-05-10 01:04:06 -06:00
Kyzentun 1389e68bb3 Changed .travis.yml to use cmake. Updated changelog. Updated version number in CMakeLists.txt. 2015-05-09 08:37:08 -06:00
Kyzentun e3aea3ccbf Merge pull request #585 from Fighter19/master
Add an option to fix the axis problem
2015-05-09 08:27:46 -06:00
Kyzentun 520432cdff Added docs for xml converter. Added XmlToLua.h. Condition code in xml is now passed through the lua converter to handle renamed things. 2015-05-08 23:55:38 -06:00
Kyzentun 0d9897aed3 Added toasty example. 2015-05-08 11:19:14 -06:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
Kyzentun 9b6ae296c7 Fixed automagic typing. Added debug overlay line for conversion. 2015-05-05 21:41:15 -06:00
Kyzentun 17533e7b95 Holding select in gameplay now skips the current song in course or endless mode. Updated changelog. 2015-05-05 13:17:15 -06:00
Kyzentun 9d1ba50c23 Fixed logic mistake in PlayersCanJoin. 2015-05-04 19:56:30 -06:00
Kyzentun 236947b346 Changed GetFirstCompatibleStyle to not crash SM so it can be used to check whether joining is allowed. JoinPlayer and PlayersCanJoin now use GetFirstCompatibleStyle to check whether there will be a style to change to. Changed logic in PlayersCanJoin to return false at the first failed requirement. 2015-05-02 23:36:28 -06:00
Kyzentun a8f4278a54 Added SetCurrentOptions to NoteField::DrawPrimitives so the correct options are actually set during drawing when there are two players. Fixed stealth by disabling the glow color from the column actor, so glow effects on the column won't work. Added note explaining how long GetBrightness has been disabled. 2015-05-02 18:53:00 -06:00
Kyzentun 5eba25a495 Added hold at full to actor effect timing. Added the xml to lua converter. 2015-05-01 07:50:34 -06:00
Kyzentun 9829de8b56 Merge pull request #574 from kyzentun/stripes2
Attempts to improve performance
2015-04-30 17:19:30 -06:00
Kyzentun fe35b65d4f Merge pull request #582 from jobn/mirrorrandom
Backwards and shuffle mods now ignore turntable in beat-single5/7
2015-04-30 10:24:46 -06:00
Kyzentun c37e18c175 Merge pull request #580 from jobn/beat_stuff2
Beat mode gameplay changes, third attempt
2015-04-29 12:48:33 -06:00
Kyzentun e3101e4574 When a string is not closed, it creates unresolved tension that stays with you for the rest of the day. 2015-04-28 00:45:37 -06:00
Kyzentun 2d9ea44d12 Song::TidyUpData now clears graphics fields that point to files that don't exist. 2015-04-27 07:48:50 -06:00
Kyzentun 9758932be0 Changed RageBitmapTexture to pass a dialog id for the missing texture warning so it can be ignored. Updated changelog. 2015-04-26 09:23:12 -06:00
Kyzentun 8c802b1a28 Merge pull request #570 from psmay/EzSockets-with-timeouts
EzSockets timeouts
2015-04-26 08:52:55 -06:00
Kyzentun f3ab635d03 Made screenshot key tag with song title and screen name. 2015-04-25 21:18:42 -06:00
Kyzentun a2e1a709a0 Forgot to make VerifySelected pick the first when none are selected. 2015-04-25 19:40:42 -06:00
Kyzentun d295d89e56 Changed VerifySelected to emit useful errors insted of just the row name and number selected. 2015-04-25 19:37:45 -06:00
Kyzentun b30a282e1b Show board always in default theme because it's the screen filter now. 2015-04-25 07:33:08 -06:00
Kyzentun 8e187da210 Merge pull request #565 from kyzentun/toast_in_mouth
Multiple toasties per song.
2015-04-24 19:07:35 -06:00
Kyzentun 2656123464 RageTextureManager now keeps a map of textures by pointer for quicker lookup when deleting.
RageTextureManager now keeps a map of textures that need updating, which is none of them because I couldn't find a class that inherits from RageTexture that doesn't have an empty Update function.
ArrowEffects now requires setting the current PlayerOptions before calling any functions.  This might make moving to per-column mods easier, and reduces the direct usage of PlayerState.
Tipsy calculations for each column are done in ArrowEffects::Update instead of GetYPos and GetYOffset.
DrawHold changed to only call DrawHoldBody once.  DrawHoldBody now does the normal and glow passes together instead of needing to be called twice.
DrawHoldPart changed to take most of its args in a struct.
Giant copy paste mess that NoteField was using to draw timing segment text replaced with a couple functions and a macro.
Selection glow for notefield is only calculated if a section is selected.
Added RageVector3 functions to CubicSplineN for NoteDisplay to use.
Actor effect period is cached now.  Sprites and Models cache their animation length now.
ReceptorArrowRow no longer calls ArrowEffects::Update in gameplay.
2015-04-24 15:55:54 -06:00
Kyzentun ede974ce73 Merge pull request #571 from mattmccutchen/master
getDevice: Do not read a dirent after calling closedir.
2015-04-23 20:54:52 -06:00
Kyzentun 7ff045f920 Updated changelog and credits. Restored spaces on RoomInfoDisplay language entries because they probably belong there. 2015-04-23 20:49:18 -06:00
Kyzentun 754ca986e8 Merge branch 'New-Options-menu' of https://github.com/tuxdude143/stepmania 2015-04-23 19:50:51 -06:00
Kyzentun 68fdb2cc0b Merge pull request #569 from hanubeki/lang-ja
Little changes to Japanese language files
2015-04-21 06:33:15 -06:00
Kyzentun 88f295d295 Added diffuse and glow to column renderers to make diffuse and effects affect notes the way they would affect actors inside a frame. 2015-04-20 16:05:43 -06:00
Kyzentun 9790d613b5 Changed ScreenEdit::HandleAlterMenuChoice to not prompt for clearing when it is used by cut, which is used by all the transform choices. 2015-04-20 07:47:26 -06:00
Kyzentun 9314555e6d Added preference for showing multiple toasties in one song. Added IsWaiting to Transition. 2015-04-18 08:52:57 -06:00
Kyzentun 862eba8f7d Changed logic to allog ToastyTriggersAt to be a function that returns the next increment. Added ToastyMinTNS metric for controlling the TNS for a toasty. 2015-04-17 23:24:49 -06:00
Kyzentun c50b12b8c6 Changed toasty logic to trigger multiple times without requiring a W3. 2015-04-17 16:26:39 -06:00
Kyzentun 603d8128f3 Merge pull request #553 from dguzek/Fix-ThemePrefs
Fix theme prefs
2015-04-17 00:43:41 -06:00
Kyzentun fc6ce722ca Disabled late join on SSM if on extra stage to prevent crash in summary screen. 2015-04-14 12:25:40 -06:00
Kyzentun b35683f7ff Merge pull request #564 from hanubeki/lang-ja
Update Japanese translation
2015-04-14 07:25:34 -06:00
Kyzentun b4690fe932 Merge pull request #562 from sigatrev/master
ancient NoteData::ClearRangeForTrack bug fix
2015-04-13 17:53:14 -06:00
Kyzentun b04e7faec6 Fixed RevertFromDisk by making it turn off the InStepEditor flag while reloading the song. Removed redundant call of loaderSSC.TidyUpData from NotesLoader::LoadFromDir because loaderSSC.LoadFromDir calls it. 2015-04-13 10:33:09 -06:00
Kyzentun bac4356672 Changed TimingData to always return the entry before the closest one when using the lookup table to avoid various problems that occur only when the current time is exactly on the current entry in the lookup table. 2015-04-11 22:50:06 -06:00
Kyzentun cf3c967a51 Allow songs with invalid characters such as # in the title to work by calling TidyUpData after loading. 2015-04-10 22:40:49 -06:00
Kyzentun 1c3db82537 Modified StepsID operators to consider 0 equal to all other hash values. See comment in source for details. Changed operator>>(RString&, int&) functions to be based off a template. 2015-04-10 09:10:51 -06:00
Kyzentun 60349d849e Modified NoteDataWithScoring::GetActualRadarValues to use the time between the first and last hittable notes instead of the first and last seconds of the song because the song could start or end with mines or other unhittable notes. 2015-04-08 20:15:18 -06:00
Kyzentun 8993cfe729 Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table. 2015-04-08 16:15:14 -06:00
Kyzentun 84b57e7ca4 Song::TidyUpData needs to happen after edits in the song folder are loaded so that their radar stuff will be calculated. Bumped cache version. 2015-04-07 12:47:51 -06:00
Kyzentun 76a00574e1 Merge pull request #554 from Thumbsy/patch-1
Last two lines that were left untranslated
2015-04-07 07:19:20 -06:00
Kyzentun 8aa2d42427 Added rec_print_children and rec_print_table to _fallback. Updated changelog. 2015-04-07 00:04:34 -06:00
Kyzentun 8c33bf92fb Merge pull request #541 from kyzentun/board_under_everything
Board under everything
2015-04-06 23:35:04 -06:00
Kyzentun 2bb0ff1bc5 Merge pull request #548 from Wallacoloo/master
'Exit' option in 'select game' menu returns user to main options menu unless the game mode was changed
2015-04-06 23:34:14 -06:00
Kyzentun 3cb7b5d2a5 Typo fix in ScreenEdit help from SpookyMagician. 2015-04-06 23:00:51 -06:00
Kyzentun 2f5748fe4d Fixed conflicts and order in Changelog_language.txt. 2015-04-06 22:54:45 -06:00