Glenn Maynard
6f06b41084
don't throw so much
...
get rid of spurious "XXXX"
2003-01-17 20:44:06 +00:00
Glenn Maynard
1e66c63774
simplifications and minor fixes
2003-01-16 23:22:21 +00:00
Glenn Maynard
ffc6ae2c37
Simplify splitpath.
...
Allow a font to have an INI and no pages.
2003-01-16 22:49:22 +00:00
Glenn Maynard
3ec2605b60
finish up ranges, other minor fixes
2003-01-16 20:21:07 +00:00
Glenn Maynard
4c2c7ef57b
dumb fix
2003-01-15 02:10:58 +00:00
Glenn Maynard
b311f9aa2c
fix problems with stretched textures (and stretch all fonts; 99% are
...
power-of-2 anyway, so this just simplifies things)
2003-01-11 21:20:35 +00:00
Glenn Maynard
a738014538
remove comments
2003-01-10 03:54:29 +00:00
Glenn Maynard
57d90f6bc9
get rid of Kanji= flag; just push the baseline up a little
2003-01-10 03:48:21 +00:00
Glenn Maynard
ae81b1c4c6
Er. After trying to implement FontManager::Reload(), and struggling,
...
restructure this stuff to make more sense (and be simpler) ...
2003-01-10 02:02:51 +00:00
Glenn Maynard
45d52d0a7e
Recursively-loaded fonts are loaded completely--they'll never be
...
copies of already-loaded fonts. This simplifies things, and isn't likely
to be a real problem; we'll have just a few copies of the default font,
and the underlying texture is still refcounted.
2003-01-10 00:31:46 +00:00
Glenn Maynard
0452b492c5
update font stuff
2003-01-08 02:32:30 +00:00
Chris Danford
471fc08e51
Fixed VC6-specific compile errors
2003-01-07 08:16:55 +00:00
Glenn Maynard
c6e63f37d3
add font alignment
2003-01-06 23:49:43 +00:00
Glenn Maynard
24bfc9d1ea
add an assert
2003-01-06 04:24:28 +00:00
Glenn Maynard
a0f664ad35
more font work
2003-01-06 02:50:25 +00:00
Glenn Maynard
d46a2ef9de
use int instead of wchar_t; don't want to be limited to 16-bit
2003-01-05 08:11:05 +00:00
Glenn Maynard
8f1d3db15b
handle default font, import fonts, default glyph
2003-01-05 07:55:31 +00:00
Glenn Maynard
16052ecd3d
utf-8 support is working
2003-01-05 05:13:45 +00:00
Glenn Maynard
965d7481ee
getting there ...
2003-01-05 03:32:41 +00:00
Glenn Maynard
5e8ced1a94
more font work
2003-01-04 07:55:42 +00:00
Glenn Maynard
912d43cb9d
more bitmap font work
2003-01-04 05:20:40 +00:00
Glenn Maynard
db04a85622
more bitmap font work
2003-01-04 05:17:51 +00:00
Glenn Maynard
4bb452404c
more bitmap font work
2003-01-04 01:47:01 +00:00
Glenn Maynard
1c6dba0ccc
bitmap font work
2003-01-03 22:53:22 +00:00
Glenn Maynard
e89ddf7e3d
Set up texture coords for fonts in Font, so we don't have to deal with
...
it in BitmapText.
2003-01-03 20:59:50 +00:00
Glenn Maynard
e0b472f33e
Textures are now fully ID'd by a single struct.
2002-12-30 02:43:52 +00:00
Glenn Maynard
b7f3768ba9
remove arbitrary caps; simplify
2002-12-29 22:55:26 +00:00
Glenn Maynard
33c1fb46f7
s/throw RageException/RageException::Throw/
2002-12-21 18:36:10 +00:00
Glenn Maynard
29c726053c
pass prefs down to RageBitmapTexture
2002-11-20 01:24:36 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
899e226f38
Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
...
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Chris Danford
e44141c8d3
Fixed extended ASCII support in BitmapText
2002-09-22 20:34:11 +00:00
Glenn Maynard
4f8d20d90d
... and associated cast changes.
2002-09-09 02:59:48 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Chris Danford
7ab487072f
option icons working, new font format, more theme metrics cleanup
2002-09-03 22:31:06 +00:00
Glenn Maynard
2f36046dd6
Do away with LPCTSTR. (We're not making a Unicode build, and if
...
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 00:35:55 +00:00
Glenn Maynard
b841bd7e82
Add missing assert.h.
2002-08-23 01:06:36 +00:00
Chris Danford
822f8dd3a6
Moved more constants into theme metrics
2002-08-22 09:31:32 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d641cb4ae3
middle of working on 1.90
2002-03-31 07:55:25 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00