freem
49d0066108
header text shows over the underline; header shadow text shows under it.
2014-09-04 20:41:14 -05:00
Jonathan Payne
495b3283c5
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-09-04 17:40:24 -07:00
Kyzentun
f2fdaa0cf5
Massively improved Config Key/Joy Mappings screen.
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Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added: ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode. Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
freem
ce15565145
fix ScreenEvaluation background not being centered properly
2014-09-01 23:04:07 -05:00
freem
46fac1fe8b
Update ScreenHowToPlay elements to use localized strings
2014-09-01 14:33:04 -05:00
Jonathan Payne
ec3b6a14da
Merge branch 'master' of https://github.com/stepmania/stepmania
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Conflicts:
Themes/default/Graphics/ScreenWithMenuElements header/default.lua
Themes/default/metrics.ini
2014-09-01 05:43:51 -07:00
Jonathan Payne
d9d735e44a
TwoPartSelection noteskin for pump only, routine skins
2014-09-01 05:38:33 -07:00
Jonathan Payne
4fdbb3dff6
ScoreDisplay has actual shadows now...
2014-08-31 23:50:08 -07:00
Jonathan Payne
b6ff29fdd8
Make TwoPartSelection dialog hide on events
2014-08-31 23:26:23 -07:00
Jonathan Payne
a64669b1bc
Make TwoPartSelection dialog work for all players
2014-08-31 23:08:06 -07:00
Jonathan Payne
65af11af51
Fix up HowToPlay graphics (2)
2014-08-31 22:32:11 -07:00
Jonathan Payne
9b176447c3
Fix up HowToPlay graphics
2014-08-31 22:23:11 -07:00
Jonathan Payne
1464f12b16
Implement ScreenCaution, fix CDTitle
2014-08-31 16:59:03 -07:00
Jonathan Payne
3d283a41bc
Implement ScreenContinue
2014-08-30 20:17:15 -07:00
Jonathan Payne
ab394950e0
fix StageDisplay errors, EvalSummary
2014-08-30 16:14:03 -07:00
Jonathan Payne
83aaf2b2a5
Art Pass #1
2014-08-30 03:10:24 -07:00
Jonathan Payne and freem
04da3fb9c7
include IsCourse(), fix StageDisplay for courses!
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(cherry picked from commit 56003157f77be78bd5ab9e608b1f3836cf288e08)
2014-08-28 06:01:17 -05:00
Jonathan Payne and freem
91581bb5f7
Fix eval summary, summary branches
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+ Fixed ScreenGameplay StepsDisplay errors
+ Fixed ScreenSelectCourse CourseContentsList masks
+ Fixed ScreenEvaluationSummary banners -- introduced a scroller.
+ Fixed showing ScreenEvaluationSummary showing after a course
(cherry picked from commit 04f7373238410c481cb79c6441fb27c55c69a447)
2014-08-28 06:01:15 -05:00
Jonathan Payne and freem
c36068faf8
High Scores tweak
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(cherry picked from commit fa4e5efb5b0d8dcd73ed3e43d993d7e98b73e347)
2014-08-28 06:01:14 -05:00
Jonathan Payne and freem
8f0e2246f9
Add a real High Scores screen.
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(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun
9b2c59de46
Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen.
2014-08-16 03:37:24 -06:00
freem
3239e4698d
update ScreenGameOver with a fancier "game over" graphic and bigger text
2014-07-26 15:48:36 -05:00
Kyzentun
32e5d7e90c
Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
2014-07-25 14:33:15 -06:00
freem
527e93c792
[Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation
2014-07-25 12:59:47 -05:00
Kyzentun
d472d28490
Fixed accidental old name for ArbitrarySpeedMods in metrics for edit mode.
2014-06-23 00:25:18 -06:00
Kyzentun
de8799ebdc
Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
2014-06-20 22:48:00 -06:00
Kyzentun
045e9edcdd
Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange.
2014-06-19 06:41:18 -06:00
Kyzentun
2fc1c51389
Changed TimingData Lua API to not return strings that will be immediately be parsed into numbers.
2014-03-09 10:19:52 -06:00
freem
922c9c412a
fix issue #65 by only centering the needed items. Yes, it's a workaround. (It also happened to me on ScreenEvaluation, so I fixed it there.)
2014-03-03 17:49:46 -06:00
Ben "root" Anderson
b8f3217929
Revert "Hide HoldJudgments in pump mode"
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This reverts commit df25983936 .
Apparently you can't do that in ActorCommands
2013-12-13 12:27:48 -06:00
Ben "root" Anderson
df25983936
Hide HoldJudgments in pump mode
2013-12-11 20:41:04 -06:00
Jonathan Payne
b6dfe09253
Increment version to "StepMania 5 Beta 2b"
2013-10-29 16:51:49 -07:00
Jonathan Payne
433813f764
Themes/: remove anything we don't ship with. For real this time
2013-10-20 22:00:33 -07:00
Jonathan Payne
2e240a38c7
Themes/default: Fix header alignment, make the background checkboard less gaudy
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Themes/: remove anything we don't ship with.
2013-10-20 21:57:50 -07:00
Jonathan Payne
7f9972ea74
Fix routine theme errors; do not force typical pump options behavior
2013-10-17 19:27:42 -07:00
Devin J. Pohly
afe3009c7d
fix lua error
2013-10-07 22:28:26 -04:00
Devin J. Pohly
dcb5087b1b
default theme: fix saving of ThemePrefs
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Since this was in a `decorations' layer, the outer ActorFrame was being
stripped along with its OnCommand.
2013-08-14 22:19:59 -04:00
Devin J. Pohly
1da76c3a54
fix Lua warning by removing redundant code
2013-07-21 19:29:28 -04:00
Devin J. Pohly
9c1da9cfd4
finish backouts that didn't complete because of merge conflicts
2013-07-19 11:25:36 -04:00
Jason Felds
fb5db73c45
Revert "DONE! All lua is future-proofed."
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This reverts commit afd0dac0c1 .
2013-07-18 18:02:01 -04:00
Jason Felds
ea45a6947c
Revert "Some more of default. Not yet done."
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This reverts commit 162b626e3e .
2013-07-18 17:57:14 -04:00
Jason Felds
dc5d6a932d
Revert "Some of default. Better break this up."
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This reverts commit 8833ab5bc6 .
2013-07-18 17:43:31 -04:00
Jason Felds
450936e414
Revert "HelloWorld theme handled."
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This reverts commit e805184fd0 .
2013-07-18 17:42:49 -04:00
Jason Felds
53069a73eb
Revert "Time to migrate back to stock lua."
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This reverts commit 5a5724d13f .
2013-07-18 17:40:47 -04:00
Jason Felds
afd0dac0c1
DONE! All lua is future-proofed.
2013-07-05 22:17:42 -04:00
Jason Felds
162b626e3e
Some more of default. Not yet done.
2013-07-04 22:50:30 -04:00
Jason Felds
8833ab5bc6
Some of default. Better break this up.
2013-07-04 13:09:03 -04:00
Jason Felds
e805184fd0
HelloWorld theme handled.
2013-07-02 20:28:29 -04:00
Jason Felds
5a5724d13f
Time to migrate back to stock lua.
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Sorry for the newline mess.
2013-07-01 20:25:37 -04:00
Jonathan Payne
f51d64fe92
why in gods name did I do this why
2013-06-15 06:03:14 -07:00