Commit Graph
699 Commits
Author SHA1 Message Date
freem 49d0066108 header text shows over the underline; header shadow text shows under it. 2014-09-04 20:41:14 -05:00
Jonathan Payne 495b3283c5 Merge branch 'master' of https://github.com/stepmania/stepmania 2014-09-04 17:40:24 -07:00
Kyzentun f2fdaa0cf5 Massively improved Config Key/Joy Mappings screen.
Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added:  ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode.  Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
freem ce15565145 fix ScreenEvaluation background not being centered properly 2014-09-01 23:04:07 -05:00
freem 46fac1fe8b Update ScreenHowToPlay elements to use localized strings 2014-09-01 14:33:04 -05:00
Jonathan Payne ec3b6a14da Merge branch 'master' of https://github.com/stepmania/stepmania
Conflicts:
	Themes/default/Graphics/ScreenWithMenuElements header/default.lua
	Themes/default/metrics.ini
2014-09-01 05:43:51 -07:00
Jonathan Payne d9d735e44a TwoPartSelection noteskin for pump only, routine skins 2014-09-01 05:38:33 -07:00
Jonathan Payne 4fdbb3dff6 ScoreDisplay has actual shadows now... 2014-08-31 23:50:08 -07:00
Jonathan Payne b6ff29fdd8 Make TwoPartSelection dialog hide on events 2014-08-31 23:26:23 -07:00
Jonathan Payne a64669b1bc Make TwoPartSelection dialog work for all players 2014-08-31 23:08:06 -07:00
Jonathan Payne 65af11af51 Fix up HowToPlay graphics (2) 2014-08-31 22:32:11 -07:00
Jonathan Payne 9b176447c3 Fix up HowToPlay graphics 2014-08-31 22:23:11 -07:00
Jonathan Payne 1464f12b16 Implement ScreenCaution, fix CDTitle 2014-08-31 16:59:03 -07:00
Jonathan Payne 3d283a41bc Implement ScreenContinue 2014-08-30 20:17:15 -07:00
Jonathan Payne ab394950e0 fix StageDisplay errors, EvalSummary 2014-08-30 16:14:03 -07:00
Jonathan Payne 83aaf2b2a5 Art Pass #1 2014-08-30 03:10:24 -07:00
Jonathan Payneandfreem 04da3fb9c7 include IsCourse(), fix StageDisplay for courses!
(cherry picked from commit 56003157f77be78bd5ab9e608b1f3836cf288e08)
2014-08-28 06:01:17 -05:00
Jonathan Payneandfreem 91581bb5f7 Fix eval summary, summary branches
+ Fixed ScreenGameplay StepsDisplay errors
+ Fixed ScreenSelectCourse CourseContentsList masks
+ Fixed ScreenEvaluationSummary banners -- introduced a scroller.
+ Fixed showing ScreenEvaluationSummary showing after a course

(cherry picked from commit 04f7373238410c481cb79c6441fb27c55c69a447)
2014-08-28 06:01:15 -05:00
Jonathan Payneandfreem c36068faf8 High Scores tweak
(cherry picked from commit fa4e5efb5b0d8dcd73ed3e43d993d7e98b73e347)
2014-08-28 06:01:14 -05:00
Jonathan Payneandfreem 8f0e2246f9 Add a real High Scores screen.
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun 9b2c59de46 Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen. 2014-08-16 03:37:24 -06:00
freem 3239e4698d update ScreenGameOver with a fancier "game over" graphic and bigger text 2014-07-26 15:48:36 -05:00
Kyzentun 32e5d7e90c Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation. 2014-07-25 14:33:15 -06:00
freem 527e93c792 [Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation 2014-07-25 12:59:47 -05:00
Kyzentun d472d28490 Fixed accidental old name for ArbitrarySpeedMods in metrics for edit mode. 2014-06-23 00:25:18 -06:00
Kyzentun de8799ebdc Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows. 2014-06-20 22:48:00 -06:00
Kyzentun 045e9edcdd Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange. 2014-06-19 06:41:18 -06:00
Kyzentun 2fc1c51389 Changed TimingData Lua API to not return strings that will be immediately be parsed into numbers. 2014-03-09 10:19:52 -06:00
freem 922c9c412a fix issue #65 by only centering the needed items. Yes, it's a workaround. (It also happened to me on ScreenEvaluation, so I fixed it there.) 2014-03-03 17:49:46 -06:00
Ben "root" Anderson b8f3217929 Revert "Hide HoldJudgments in pump mode"
This reverts commit df25983936.

Apparently you can't do that in ActorCommands
2013-12-13 12:27:48 -06:00
Ben "root" Anderson df25983936 Hide HoldJudgments in pump mode 2013-12-11 20:41:04 -06:00
Jonathan Payne b6dfe09253 Increment version to "StepMania 5 Beta 2b" 2013-10-29 16:51:49 -07:00
Jonathan Payne 433813f764 Themes/: remove anything we don't ship with. For real this time 2013-10-20 22:00:33 -07:00
Jonathan Payne 2e240a38c7 Themes/default: Fix header alignment, make the background checkboard less gaudy
Themes/: remove anything we don't ship with.
2013-10-20 21:57:50 -07:00
Jonathan Payne 7f9972ea74 Fix routine theme errors; do not force typical pump options behavior 2013-10-17 19:27:42 -07:00
Devin J. Pohly afe3009c7d fix lua error 2013-10-07 22:28:26 -04:00
Devin J. Pohly dcb5087b1b default theme: fix saving of ThemePrefs
Since this was in a `decorations' layer, the outer ActorFrame was being
stripped along with its OnCommand.
2013-08-14 22:19:59 -04:00
Devin J. Pohly 1da76c3a54 fix Lua warning by removing redundant code 2013-07-21 19:29:28 -04:00
Devin J. Pohly 9c1da9cfd4 finish backouts that didn't complete because of merge conflicts 2013-07-19 11:25:36 -04:00
Jason Felds fb5db73c45 Revert "DONE! All lua is future-proofed."
This reverts commit afd0dac0c1.
2013-07-18 18:02:01 -04:00
Jason Felds ea45a6947c Revert "Some more of default. Not yet done."
This reverts commit 162b626e3e.
2013-07-18 17:57:14 -04:00
Jason Felds dc5d6a932d Revert "Some of default. Better break this up."
This reverts commit 8833ab5bc6.
2013-07-18 17:43:31 -04:00
Jason Felds 450936e414 Revert "HelloWorld theme handled."
This reverts commit e805184fd0.
2013-07-18 17:42:49 -04:00
Jason Felds 53069a73eb Revert "Time to migrate back to stock lua."
This reverts commit 5a5724d13f.
2013-07-18 17:40:47 -04:00
Jason Felds afd0dac0c1 DONE! All lua is future-proofed. 2013-07-05 22:17:42 -04:00
Jason Felds 162b626e3e Some more of default. Not yet done. 2013-07-04 22:50:30 -04:00
Jason Felds 8833ab5bc6 Some of default. Better break this up. 2013-07-04 13:09:03 -04:00
Jason Felds e805184fd0 HelloWorld theme handled. 2013-07-02 20:28:29 -04:00
Jason Felds 5a5724d13f Time to migrate back to stock lua.
Sorry for the newline mess.
2013-07-01 20:25:37 -04:00
Jonathan Payne f51d64fe92 why in gods name did I do this why 2013-06-15 06:03:14 -07:00