fix ScreenEvaluation background not being centered properly
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@@ -1,7 +1,6 @@
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local t = Def.ActorFrame {};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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Def.Sprite {
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OnCommand=function(self)
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if GAMESTATE:GetCurrentSong() then
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@@ -20,7 +19,7 @@ t[#t+1] = Def.ActorFrame {
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end;
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};
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Def.Quad {
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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InitCommand=cmd(Center;scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00");diffusealpha,0.45);
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};
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};
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