Update ScreenHowToPlay elements to use localized strings

This commit is contained in:
freem
2014-09-01 14:33:04 -05:00
parent 8b93cae13d
commit 46fac1fe8b
5 changed files with 15 additions and 8 deletions
@@ -1,5 +1,5 @@
return LoadFont("Common Normal") .. {
Text="Your feet will be used to play!";
Text=ScreenString("Feet");
BeginCommand=function(self)
self:AddAttribute(5, {Length= 4, Diffuse=Color.Red})
end;
@@ -6,12 +6,12 @@ return Def.ActorFrame {
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
Text=ScreenString("Information");
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
Text="Step on both panels if two different\narrows appear at the same time!.";
Text=ScreenString("Jump");
InitCommand=cmd(y,18;wrapwidthpixels,480;vertspacing,-12;shadowlength,1);
OnCommand=cmd(zoom,0.875);
};
@@ -6,12 +6,12 @@ return Def.ActorFrame {
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
Text=ScreenString("Information");
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
Text="If you misstep repeatedly, your dance\nguage will decrease until the game is\nis over!";
Text=ScreenString("Miss");
InitCommand=cmd(y,18;wrapwidthpixels,480;vertspacing,-12;shadowlength,1);
OnCommand=cmd(zoom,0.75);
};
@@ -6,12 +6,12 @@ return Def.ActorFrame {
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
Text=ScreenString("Information");
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
Text="When the arrows rise to this point,\nstep on the matching panels.";
Text=ScreenString("Tap");
InitCommand=cmd(y,18;wrapwidthpixels,480;vertspacing,-12;shadowlength,1);
OnCommand=cmd(zoom,0.875);
};
+8 -1
View File
@@ -1,4 +1,4 @@
`[Screen]
[Screen]
HelpText=&BACK; Exit &START; Select &SELECT; Options &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move
[ScreenWithMenuElements]
@@ -236,6 +236,13 @@ Play again soon!=Play again soon!
[ScreenHowToPlay]
How To Play StepMania=How To Play StepMania
Information=Information
Feet=Your feet will be used to play!
Tap=When the arrows rise to this point,\nstep on the matching panels.
Jump=Step on both panels if two different\narrows appear at the same time!
Miss=If you misstep repeatedly, your dance\nguage will decrease until the game is\nis over!
[Protiming]
MS=MS