Fix up HowToPlay graphics (2)

This commit is contained in:
Jonathan Payne
2014-08-31 22:32:11 -07:00
parent 9b176447c3
commit 65af11af51
8 changed files with 47 additions and 61 deletions
@@ -1,13 +1,13 @@
return Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",392+8,80);
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",380,80);
Def.Quad {
Name="Underline";
InitCommand=cmd(y,-10);
InitCommand=cmd(y,-12);
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
InitCommand=cmd(y,-24);
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
@@ -1,13 +1,13 @@
return Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",392+8,80);
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",380,80);
Def.Quad {
Name="Underline";
InitCommand=cmd(y,-10);
InitCommand=cmd(y,-12);
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
InitCommand=cmd(y,-24);
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
@@ -1,13 +1,13 @@
return Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",392+8,80);
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",380,80);
Def.Quad {
Name="Underline";
InitCommand=cmd(y,-10);
InitCommand=cmd(y,-12);
OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;zoomtowidth,192;fadeleft,0.25;faderight,0.25);
};
LoadFont("Common Bold") .. {
Text="Information";
InitCommand=cmd(y,-24);
InitCommand=cmd(y,-26);
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25))
};
LoadFont("Common Normal") .. {
@@ -1,6 +0,0 @@
return Def.ActorFrame{
LoadActor("jumpmessage") .. {
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0);
};
};
@@ -1,6 +0,0 @@
return Def.ActorFrame{
LoadActor("missmessage") .. {
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,22.7;linear,0;diffusealpha,0);
};
};
@@ -1,6 +0,0 @@
return Def.ActorFrame{
LoadActor("tapmessage") .. {
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
};
};
@@ -49,43 +49,46 @@ return Def.ActorFrame {
Text=ScreenString("How To Play StepMania"),
InitCommand=cmd(zbuffer,1;z,20;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;shadowlength,1;strokecolor,Color("Outline"));
BeginCommand=function(self)
self:AddAttribute(12, {Length=9, Diffuse=Color.Blue});
self:AddAttribute(12, {Length=9, Diffuse=Color.White});
end;
OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25);diffusealpha,0;zoom,4;sleep,0.0;linear,0.3;diffusealpha,1;zoom,1;sleep,1.8;linear,0.3;zoom,0.75;x,170;y,60);
};
LoadActor("_howtoplay feet") .. {
InitCommand=cmd(shadowlength,1;strokecolor,Color.Outline);
OnCommand=cmd(z,20;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;addx,-SCREEN_WIDTH;sleep,2.4;decelerate,0.3;addx,SCREEN_WIDTH;sleep,2;linear,0.3;zoomy,0);
InitCommand=cmd(shadowlength,1;strokecolor,Color.Outline);
OnCommand=cmd(z,20;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;addx,-SCREEN_WIDTH;sleep,2.4;decelerate,0.3;addx,SCREEN_WIDTH;sleep,2;linear,0.3;zoomy,0);
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,6;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,9.7;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,12.7;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,15.7;queuecommand,"Show");
};
LoadActor("_howtoplay jump")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,18.7;queuecommand,"Show");
};
LoadActor("_howtoplay miss")..{
InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,22.7;queuecommand,"Show");
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+120;y,SCREEN_CENTER_Y+40);
LoadActor("_howtoplay tap")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,6;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,9.7;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,12.7;queuecommand,"Show");
};
LoadActor("_howtoplay tap")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,15.7;queuecommand,"Show");
};
LoadActor("_howtoplay jump")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,18.7;queuecommand,"Show");
};
LoadActor("_howtoplay miss")..{
InitCommand=cmd(diffusealpha,0);
ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0);
OnCommand=cmd(sleep,22.7;queuecommand,"Show");
};
};
};
+2 -1
View File
@@ -532,7 +532,7 @@ PillTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
self:effectcolor1(color("0.5,0.5,0.5,1")); \
self:effectclock('beat'); \
self:effecttiming(rate*0.75,rate*0.125,rate*0.125,0); \
self:effectoffset(1.25-offset); \
self:effectoffset(1-offset); \
end;
# PillTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
# local fItemWidth = ( 256 / numItems ) \
@@ -1871,6 +1871,7 @@ MachineRecordP2X=SCREEN_CENTER_X+220
#MachineRecordP2Y=SCREEN_BOTTOM-156
MachineRecordP2Y=SCREEN_TOP+146
MachineRecordP2OnCommand=
MachineRecordP2OffCommand=
#
PersonalRecordP1X=SCREEN_CENTER_X-160