c89b8bbecd
Save prefs explicitly, not in ~PrefsManager, so we don't try to save if one of the other classes threw an exception.
Glenn Maynard2002-12-09 22:31:21 +00:00
fddcc849b2
remove HRESULT log and exception ctors; use hr_ssprintf instead
Glenn Maynard2002-12-09 22:25:57 +00:00
0984cfd15d
add hr_ssprintf; remove a bunch of empty comments
Glenn Maynard2002-12-09 03:09:59 +00:00
e731ee03ed
Rewrote DCC server to allow for multiple threads, also added DCC recv. (DCC recv still broken, threading buggy)
Brendan Walker2002-12-08 19:40:18 +00:00
fab23817c5
fix deadlock when we crash in a different thread
Glenn Maynard2002-12-07 07:34:39 +00:00
59317c18c2
narrow the radar width a bit (this should be a theme metric)
Glenn Maynard2002-12-07 06:22:35 +00:00
c41b0bf85a
Remove the line loop width hack. It sometimes makes things worse ...
Glenn Maynard2002-12-07 06:20:47 +00:00
ceb2fc0c25
Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks.
Andrew Livy2002-12-05 03:49:46 +00:00
29ed126829
Added Modified version of RageUtil.cpp/.h to smlobby module to eliminate conflictions between MFC's and Stepmania's CString. Also tweeked the project files to get it to compile...
Brendan Walker2002-12-05 00:39:35 +00:00
077224bff6
Switch to non-debug CRT. Add networking files for VC7.
Glenn Maynard2002-12-02 23:15:09 +00:00
11cab9f5a2
temporarily disable asserts; they need debug CRTs. (They'll come back shortly, when I reenable the crash handler ...)
Glenn Maynard2002-12-02 22:58:03 +00:00
74c02a04c7
Remove memleak checks. We're switching everything to non-debug CRT libraries (not worth the headaches).
Glenn Maynard2002-12-02 22:57:13 +00:00
ed327e49e0
VC6 apparently can't link to *static* .lib's compiled by VC7.
Glenn Maynard2002-12-02 22:49:26 +00:00
a6f60bf6e7
Not presently debugging plib, and it's not *needed* anymore, so don't link to *_d for plib.
Glenn Maynard2002-12-02 22:45:57 +00:00
840caa7a2c
moved lobby from separate module to below /src
Chris Danford2002-12-02 05:44:00 +00:00
04e2c0b68c
More movie texture work. Changed plib's release CRT version to "Multithreaded DLL".
Chris Danford2002-11-28 20:48:00 +00:00
4e4c143223
RageMovieTexture working again. Probably doesn't work on texture size-limited cards (Voodoo3).
Chris Danford2002-11-26 01:17:43 +00:00
ed9a07df76
fix dithering when dest has alpha and source does not; also fix it when dest has more alpha bits than the source (rare)
Glenn Maynard2002-11-25 09:37:45 +00:00
285a9099e1
Fixed bug in SDL_OrderedDither that causes incorrect alpha values if src has 0 alpha bits
Chris Danford2002-11-25 04:23:33 +00:00
2cdd509a92
Texture parameters are bound to the texture, and aren't generic OpenGL state, so we need to set the texture *before* setting other stuff up.
Glenn Maynard2002-11-21 22:25:00 +00:00
da226d2f57
fix flushing on systems without the texture combining extension
Glenn Maynard2002-11-21 09:19:36 +00:00
c625d3b433
update with changed arch tree (.dsp soon)
Glenn Maynard2002-11-18 21:43:02 +00:00
acdb516ffd
Reorganize arch a bit. Multiple architectures might want to share a non-default implementation of a driver, and organizing them by architecture doesn't handle that very well.
Glenn Maynard2002-11-18 21:37:58 +00:00
6be4ed8d60
fix bounce tween glitch when no time has passed (hmm. perhaps we should just not call updates to begin with in this case)
Glenn Maynard2002-11-18 09:35:33 +00:00
7e02a6cd55
Remove accelerators; we do them by hand now.
Glenn Maynard2002-11-17 09:14:18 +00:00