Commit Graph

125 Commits

Author SHA1 Message Date
Andrew Wong 54e490fd20 oops, forgot to commit:
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
2003-09-19 07:02:53 +00:00
Glenn Maynard aea2f4583d This doesn't build (on any archs). 2003-09-10 22:08:24 +00:00
Kevin Slaughter 89dbc35832 Add beginning tests of Network Play 2003-09-09 10:21:06 +00:00
Andrew Wong f2d672ced5 oops, make sure zoom is set correctly before applying MenuItemOnCreate transition 2003-09-04 20:36:24 +00:00
Andrew Wong 0699afcb4b support for effects to display title menu items 2003-09-04 11:06:07 +00:00
Andrew Wong e8873ac90a Command when menu items are drawn isn't really being executed. Remove for now. 2003-09-04 07:35:52 +00:00
Andrew Wong e01ddb0263 add metric for menu items when title menu is created (updated metrics any moment now...) 2003-09-02 00:45:02 +00:00
Chris Danford 2be2718bb4 don't enter course editor if 0 non-autogen courses or 0 songs 2003-08-16 17:45:23 +00:00
Chris Danford d049234f03 working on course edit screen 2003-08-10 23:48:10 +00:00
Chris Danford 2a2bdb3cb5 Move branding and version strings for program and installer into ProductInfo.inc/h. This will make it easier to keep version the information up to date. 2003-08-10 03:19:16 +00:00
Glenn Maynard 289e528576 Don't show unlock count if it's off. 2003-07-31 22:50:27 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Andrew Wong cd0af65a88 show number of unlocks on title screen (easier benchmarking purposes, mainly) 2003-07-25 00:03:05 +00:00
Chris Danford c67d78d948 let Actor subclasses have first crack at parsing commands
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Chris Danford 55c3f4758e fix wrong title and icon showing at startup 2003-05-25 22:39:23 +00:00
Kevin Slaughter c326898e34 Added new theme metric to ScreenTitleMenu to allow setting the horizontal alignment for the menu text there, allowing for more flexibility in title design 2003-05-12 08:01:13 +00:00
Chris Danford 9aa6a8ab89 revert event mode 2003-04-19 19:05:25 +00:00
Chris Danford 74d7bcd2bf Revamp texture caching system 2003-04-18 23:55:20 +00:00
Chris Danford 85c9e8a89e repositioned MenuElements "play sound on first update" hack inside of Transition where it belongs 2003-04-13 06:29:02 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford 51ca82a8e6 Modularize coin logic 2003-03-09 03:28:34 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Kevin Slaughter 1141e886b8 Added new screen for internal sound volume adjustment. Also, at the request of several people, I moved the `Config Key/Joy' entry into the OPTIONS/OPERATOR menu.. I was told, and agree, that it seems more appropriate to have it in there instead 2003-02-19 10:58:32 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 0f645ca5d9 DEBUG, not _DEBUG 2003-02-14 22:24:28 +00:00
Glenn Maynard 7c86c7eb91 fix include 2003-02-14 06:54:39 +00:00
Kevin Slaughter 9060cfff1b another rename... adjusted ScreenTitleMenu again 2003-02-13 08:41:40 +00:00
Kevin Slaughter bab46c0410 Joint Premium scroll message may have been corrupt..rechecked in as binary and adjusted ScreenTitleMenu to reflect the new name.. removed old scroll message from repository 2003-02-13 08:33:31 +00:00
Kevin Slaughter de2602ccba Operator & InsertCoin keys are now configurable like any other menu key, and are still global (effective on any screen). many other misc bug fies and changes. see TODO.miryokuteki 2003-02-12 11:43:08 +00:00
Kevin Slaughter c8745d1b47 Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key. 2003-02-12 06:25:51 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford e80943fb53 options menu re-organization to solve TitleMenu clutter 2003-01-31 23:31:35 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 1583a44506 added DDREX Nonstop mode, added beginnings of high score tracking 2003-01-21 05:14:59 +00:00
Glenn Maynard fdd448d812 don't let the same side pay twice (and loop the tween) 2003-01-21 03:18:16 +00:00
Chris Danford d1c96dcf7f working on ScreenHighScores 2003-01-20 05:08:35 +00:00
Glenn Maynard 45ee7a9b1d use RSM->PlayMusic for music. This fixes credits and menu music
playing into the attract.
2003-01-19 10:14:46 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00