Commit Graph

53 Commits

Author SHA1 Message Date
Chris Danford 65d71a4f23 expermienting with DEFINE_METHOD macro for Lua methods 2005-09-10 02:47:04 +00:00
Glenn Maynard 5cd3d22759 Don't put fonts in Graphics, even ones that don't look like them; it's brittle
(too easy to miss when changing font rules).
2005-09-03 04:12:16 +00:00
Glenn Maynard 48b75b0581 run a command to set color (etc) instead of hardcoded effects 2005-08-31 02:14:59 +00:00
Chris Danford 1fffd48c57 SetEffectNone -> StopEffect 2005-07-24 03:11:03 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Glenn Maynard c998564adf update registration for various types 2005-06-20 04:17:02 +00:00
Glenn Maynard 1ca61fdaa8 play TextChanged 2005-05-04 19:29:09 +00:00
Chris Danford cec1abf53b fix double-loaded commands 2005-05-04 10:49:31 +00:00
Chris Danford d80e337309 fix wrong difficulty color used 2005-04-14 00:22:29 +00:00
Chris Danford c013c78577 remove EditMenu's textMeter and use the one in DifficultyMeter instead 2005-04-13 11:22:34 +00:00
Chris Danford f9220d1b2b FeetPerDifficulty -> AutoColorFeet 2005-04-13 10:49:59 +00:00
Chris Danford da13d14d51 fix DifficultyList colors not updated when selecting Random 2005-04-13 08:07:09 +00:00
Chris Danford 04eb5056f3 use the Meter and Description text in DifficultyMeter instead of duplicating them in DifficultyList 2005-04-11 15:42:39 +00:00
Chris Danford f395d0a401 preload commands 2005-02-23 23:04:06 +00:00
Chris Danford 480088576a load metrics from m_sType, not m_sName 2005-02-23 22:14:31 +00:00
Chris Danford 555d5aa2fe don't use Name/ID to load DifficultyMeter. We only need the Name at load time, so pass it into Load and don't save it in the Actor. 2005-02-23 20:40:46 +00:00
Chris Danford 5127ceef4d remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
2004-11-06 20:36:04 +00:00
Glenn Maynard 2d983d6f90 optimize 2004-10-03 13:52:07 +00:00
Chris Danford 504ba6c163 GetPath*N->GetPath*F 2004-07-25 06:29:50 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Glenn Maynard da275bc880 fix inconsistent course difficulty strings 2004-06-04 03:38:52 +00:00
Glenn Maynard b93d1bfd5e first pass at merging CourseDifficulty into Difficulty
CourseDifficulty names still exist, since it's useful to distinguish them
in command names
2004-06-04 02:05:56 +00:00
Glenn Maynard ffebc3125a these are no-ops: SetFromMeterAndDifficulty() resets them immediately 2004-06-04 01:20:55 +00:00
Glenn Maynard 5676372659 rerearrange 2004-06-04 01:17:46 +00:00
Glenn Maynard 33a16651d6 rearrange 2004-06-03 23:30:07 +00:00
Chris Danford 61581479d8 track the current Trail in GameState 2004-06-03 08:22:02 +00:00
Glenn Maynard f87cb30d37 add DifficultyMeter::SetFromTrail (not used yet) 2004-06-02 08:17:27 +00:00
Chris Danford a1dbc5e5d4 DifficultyMeter: fudge a Difficulty from the Trail CourseDifficulty, not from the Trail's meter 2004-06-02 07:43:43 +00:00
Chris Danford 3a5a46ab9f add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
2004-05-31 06:04:30 +00:00
Chris Danford 3cadf4c5d5 have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether) 2004-05-30 23:23:39 +00:00
Chris Danford 2fab068fe4 fix DifficultyList colors not properly set when scrolling over Roulette 2004-05-29 04:55:00 +00:00
Chris Danford 6ad780417e "SetFromNotes" -> "SetFromSteps" 2004-05-29 04:50:47 +00:00
Chris Danford b05d25ab24 "m_pCurNotes" -> "m_pCurSteps" 2004-05-24 06:12:17 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00
Chris Danford abfc956e4f refactor Course: move some responsibilities to Trail 2004-05-23 00:53:20 +00:00
Chris Danford 762768e534 change DifficultyMeter when difficulty changes and on Roulette 2004-05-14 06:49:46 +00:00
Chris Danford 426387f26a show "x" instead of "0" in DifficultyMeter when not on a song or course 2004-05-07 03:27:41 +00:00
Glenn Maynard 6c71f9103f allow per-player course difficulties (not well-tested yet, off by default) 2004-01-21 01:35:54 +00:00
Glenn Maynard 78c2ef6fbf tweak 2003-11-18 00:51:40 +00:00
Glenn Maynard e986520429 add FeetPerDifficulty 2003-11-17 18:38:02 +00:00
Glenn Maynard cb6ba495db add FEET_IS_DIFFICULTY_COLOR 2003-11-16 22:34:03 +00:00
Glenn Maynard 6828c3bd07 add difficulty and meter displays 2003-11-15 00:26:30 +00:00
Glenn Maynard fe41065071 abstract this again 2003-11-14 23:05:03 +00:00
Glenn Maynard 8f64564544 Revert; breaks theme tricks and it's not worth fixing ... 2003-11-14 00:55:58 +00:00
Glenn Maynard 7998b340ce Improve DifficultyMeter abstraction, const fix 2003-11-13 23:50:52 +00:00
Glenn Maynard 607beaaed0 Make Course::GetMeter return a float. Use it in the sort again. This
fixes the sort ignoring #METER, not handling random difficulties the
same way as the difficulty meter, etc.
2003-08-11 23:58:32 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Chris Gomez d4866c3973 Make DifficultyMeter behavior constants into theme metrics instead. 2003-08-01 23:18:03 +00:00
Glenn Maynard 00d42525bb add course meter 2003-07-21 22:38:41 +00:00