Chris Danford
|
65d71a4f23
|
expermienting with DEFINE_METHOD macro for Lua methods
|
2005-09-10 02:47:04 +00:00 |
|
Glenn Maynard
|
5cd3d22759
|
Don't put fonts in Graphics, even ones that don't look like them; it's brittle
(too easy to miss when changing font rules).
|
2005-09-03 04:12:16 +00:00 |
|
Glenn Maynard
|
48b75b0581
|
run a command to set color (etc) instead of hardcoded effects
|
2005-08-31 02:14:59 +00:00 |
|
Chris Danford
|
1fffd48c57
|
SetEffectNone -> StopEffect
|
2005-07-24 03:11:03 +00:00 |
|
Glenn Maynard
|
9d7f835609
|
no need to template Luna specializations
|
2005-06-20 05:02:03 +00:00 |
|
Glenn Maynard
|
c998564adf
|
update registration for various types
|
2005-06-20 04:17:02 +00:00 |
|
Glenn Maynard
|
1ca61fdaa8
|
play TextChanged
|
2005-05-04 19:29:09 +00:00 |
|
Chris Danford
|
cec1abf53b
|
fix double-loaded commands
|
2005-05-04 10:49:31 +00:00 |
|
Chris Danford
|
d80e337309
|
fix wrong difficulty color used
|
2005-04-14 00:22:29 +00:00 |
|
Chris Danford
|
c013c78577
|
remove EditMenu's textMeter and use the one in DifficultyMeter instead
|
2005-04-13 11:22:34 +00:00 |
|
Chris Danford
|
f9220d1b2b
|
FeetPerDifficulty -> AutoColorFeet
|
2005-04-13 10:49:59 +00:00 |
|
Chris Danford
|
da13d14d51
|
fix DifficultyList colors not updated when selecting Random
|
2005-04-13 08:07:09 +00:00 |
|
Chris Danford
|
04eb5056f3
|
use the Meter and Description text in DifficultyMeter instead of duplicating them in DifficultyList
|
2005-04-11 15:42:39 +00:00 |
|
Chris Danford
|
f395d0a401
|
preload commands
|
2005-02-23 23:04:06 +00:00 |
|
Chris Danford
|
480088576a
|
load metrics from m_sType, not m_sName
|
2005-02-23 22:14:31 +00:00 |
|
Chris Danford
|
555d5aa2fe
|
don't use Name/ID to load DifficultyMeter. We only need the Name at load time, so pass it into Load and don't save it in the Actor.
|
2005-02-23 20:40:46 +00:00 |
|
Chris Danford
|
5127ceef4d
|
remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
|
2004-11-06 20:36:04 +00:00 |
|
Glenn Maynard
|
2d983d6f90
|
optimize
|
2004-10-03 13:52:07 +00:00 |
|
Chris Danford
|
504ba6c163
|
GetPath*N->GetPath*F
|
2004-07-25 06:29:50 +00:00 |
|
Chris Danford
|
5544445ad0
|
name cleanup: StyleDef -> Style
|
2004-06-28 07:26:00 +00:00 |
|
Glenn Maynard
|
3798245ce6
|
license update
|
2004-06-07 21:14:03 +00:00 |
|
Glenn Maynard
|
da275bc880
|
fix inconsistent course difficulty strings
|
2004-06-04 03:38:52 +00:00 |
|
Glenn Maynard
|
b93d1bfd5e
|
first pass at merging CourseDifficulty into Difficulty
CourseDifficulty names still exist, since it's useful to distinguish them
in command names
|
2004-06-04 02:05:56 +00:00 |
|
Glenn Maynard
|
ffebc3125a
|
these are no-ops: SetFromMeterAndDifficulty() resets them immediately
|
2004-06-04 01:20:55 +00:00 |
|
Glenn Maynard
|
5676372659
|
rerearrange
|
2004-06-04 01:17:46 +00:00 |
|
Glenn Maynard
|
33a16651d6
|
rearrange
|
2004-06-03 23:30:07 +00:00 |
|
Chris Danford
|
61581479d8
|
track the current Trail in GameState
|
2004-06-03 08:22:02 +00:00 |
|
Glenn Maynard
|
f87cb30d37
|
add DifficultyMeter::SetFromTrail (not used yet)
|
2004-06-02 08:17:27 +00:00 |
|
Chris Danford
|
a1dbc5e5d4
|
DifficultyMeter: fudge a Difficulty from the Trail CourseDifficulty, not from the Trail's meter
|
2004-06-02 07:43:43 +00:00 |
|
Chris Danford
|
3a5a46ab9f
|
add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
|
2004-05-31 06:04:30 +00:00 |
|
Chris Danford
|
3cadf4c5d5
|
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
|
2004-05-30 23:23:39 +00:00 |
|
Chris Danford
|
2fab068fe4
|
fix DifficultyList colors not properly set when scrolling over Roulette
|
2004-05-29 04:55:00 +00:00 |
|
Chris Danford
|
6ad780417e
|
"SetFromNotes" -> "SetFromSteps"
|
2004-05-29 04:50:47 +00:00 |
|
Chris Danford
|
b05d25ab24
|
"m_pCurNotes" -> "m_pCurSteps"
|
2004-05-24 06:12:17 +00:00 |
|
Chris Danford
|
4bb777232d
|
name cleanup: "pNotes" -> "pSteps"
|
2004-05-24 03:41:39 +00:00 |
|
Chris Danford
|
abfc956e4f
|
refactor Course: move some responsibilities to Trail
|
2004-05-23 00:53:20 +00:00 |
|
Chris Danford
|
762768e534
|
change DifficultyMeter when difficulty changes and on Roulette
|
2004-05-14 06:49:46 +00:00 |
|
Chris Danford
|
426387f26a
|
show "x" instead of "0" in DifficultyMeter when not on a song or course
|
2004-05-07 03:27:41 +00:00 |
|
Glenn Maynard
|
6c71f9103f
|
allow per-player course difficulties (not well-tested yet, off by default)
|
2004-01-21 01:35:54 +00:00 |
|
Glenn Maynard
|
78c2ef6fbf
|
tweak
|
2003-11-18 00:51:40 +00:00 |
|
Glenn Maynard
|
e986520429
|
add FeetPerDifficulty
|
2003-11-17 18:38:02 +00:00 |
|
Glenn Maynard
|
cb6ba495db
|
add FEET_IS_DIFFICULTY_COLOR
|
2003-11-16 22:34:03 +00:00 |
|
Glenn Maynard
|
6828c3bd07
|
add difficulty and meter displays
|
2003-11-15 00:26:30 +00:00 |
|
Glenn Maynard
|
fe41065071
|
abstract this again
|
2003-11-14 23:05:03 +00:00 |
|
Glenn Maynard
|
8f64564544
|
Revert; breaks theme tricks and it's not worth fixing ...
|
2003-11-14 00:55:58 +00:00 |
|
Glenn Maynard
|
7998b340ce
|
Improve DifficultyMeter abstraction, const fix
|
2003-11-13 23:50:52 +00:00 |
|
Glenn Maynard
|
607beaaed0
|
Make Course::GetMeter return a float. Use it in the sort again. This
fixes the sort ignoring #METER, not handling random difficulties the
same way as the difficulty meter, etc.
|
2003-08-11 23:58:32 +00:00 |
|
Chris Danford
|
bf02bfddf4
|
rename Notes to Steps
|
2003-08-03 00:13:55 +00:00 |
|
Chris Gomez
|
d4866c3973
|
Make DifficultyMeter behavior constants into theme metrics instead.
|
2003-08-01 23:18:03 +00:00 |
|
Glenn Maynard
|
00d42525bb
|
add course meter
|
2003-07-21 22:38:41 +00:00 |
|