optimize
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@@ -12,17 +12,6 @@
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#include "Style.h"
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#define NUM_FEET_IN_METER THEME->GetMetricI(m_sName,"NumFeetInMeter")
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#define MAX_FEET_IN_METER THEME->GetMetricI(m_sName,"MaxFeetInMeter")
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#define GLOW_IF_METER_GREATER_THAN THEME->GetMetricI(m_sName,"GlowIfMeterGreaterThan")
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#define SHOW_FEET THEME->GetMetricB(m_sName,"ShowFeet")
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/* "easy", "hard" */
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#define SHOW_DIFFICULTY THEME->GetMetricB(m_sName,"ShowDifficulty")
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/* 3, 9 */
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#define SHOW_METER THEME->GetMetricB(m_sName,"ShowMeter")
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#define FEET_IS_DIFFICULTY_COLOR THEME->GetMetricB(m_sName,"FeetIsDifficultyColor")
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#define FEET_PER_DIFFICULTY THEME->GetMetricB(m_sName,"FeetPerDifficulty")
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DifficultyMeter::DifficultyMeter()
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{
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}
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@@ -51,11 +40,24 @@ DifficultyMeter::DifficultyMeter()
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void DifficultyMeter::Load()
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{
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if( SHOW_FEET )
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/* We can't use global CachedThemeMetrics, because we can have multiple
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* DifficultyMeters on screen at once, with different names. */
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m_iNumFeetInMeter = THEME->GetMetricI(m_sName,"NumFeetInMeter");
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m_iMaxFeetInMeter = THEME->GetMetricI(m_sName,"MaxFeetInMeter");
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m_iGlowIfMeterGreaterThan = THEME->GetMetricI(m_sName,"GlowIfMeterGreaterThan");
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m_bShowFeet = THEME->GetMetricB(m_sName,"ShowFeet");
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/* "easy", "hard" */
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m_bShowDifficulty = THEME->GetMetricB(m_sName,"ShowDifficulty");
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/* 3, 9 */
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m_bShowMeter = THEME->GetMetricB(m_sName,"ShowMeter");
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m_bFeetIsDifficultyColor = THEME->GetMetricB(m_sName,"FeetIsDifficultyColor");
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m_bFeetPerDifficulty = THEME->GetMetricB(m_sName,"FeetPerDifficulty");
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if( m_bShowFeet )
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{
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m_textFeet.SetName( "Feet" );
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CString Feet;
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if( FEET_PER_DIFFICULTY )
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if( m_bFeetPerDifficulty )
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{
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for( unsigned i = 0; i < NUM_DIFFICULTIES; ++i )
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Feet += char(i + '0'); // 01234
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@@ -68,7 +70,7 @@ void DifficultyMeter::Load()
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this->AddChild( &m_textFeet );
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}
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if( SHOW_DIFFICULTY )
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if( m_bShowDifficulty )
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{
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m_Difficulty.Load( THEME->GetPathG(m_sName,"difficulty") );
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m_Difficulty->SetName( "Difficulty" );
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@@ -76,7 +78,7 @@ void DifficultyMeter::Load()
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this->AddChild( m_Difficulty );
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}
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if( SHOW_METER )
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if( m_bShowMeter )
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{
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m_textMeter.SetName( "Meter" );
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m_textMeter.LoadFromFont( THEME->GetPathF(m_sName,"meter") );
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@@ -151,32 +153,31 @@ void DifficultyMeter::SetFromCourseDifficulty( CourseDifficulty cd )
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void DifficultyMeter::SetFromMeterAndDifficulty( int iMeter, Difficulty dc )
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{
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if( SHOW_FEET )
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if( m_bShowFeet )
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{
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CString on = "0";
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CString off = "X";
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if( FEET_PER_DIFFICULTY )
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char on = '0';
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char off = 'X';
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if( m_bFeetPerDifficulty )
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on = char(dc + '0');
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CString sNewText;
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int f;
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for( f=0; f<NUM_FEET_IN_METER; f++ )
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sNewText += (f<iMeter) ? on : off;
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for( f=NUM_FEET_IN_METER; f<MAX_FEET_IN_METER && f<iMeter; f++ )
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sNewText += on;
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int iNumOn = min( m_iMaxFeetInMeter, iMeter );
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sNewText.insert( sNewText.end(), iNumOn, on );
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int iNumOff = max( 0, m_iNumFeetInMeter-iNumOn );
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sNewText.insert( sNewText.end(), iNumOff, off );
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m_textFeet.SetText( sNewText );
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if( iMeter > GLOW_IF_METER_GREATER_THAN )
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if( iMeter > m_iGlowIfMeterGreaterThan )
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m_textFeet.SetEffectGlowShift();
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else
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m_textFeet.SetEffectNone();
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if( FEET_IS_DIFFICULTY_COLOR )
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if( m_bFeetIsDifficultyColor )
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m_textFeet.SetDiffuse( SONGMAN->GetDifficultyColor( dc ) );
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}
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if( SHOW_METER )
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if( m_bShowMeter )
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{
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if( iMeter == 0 ) // Unset calls with this
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{
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@@ -196,9 +197,9 @@ void DifficultyMeter::SetDifficulty( CString diff )
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return;
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m_CurDifficulty = diff;
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if( SHOW_DIFFICULTY )
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if( m_bShowDifficulty )
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COMMAND( m_Difficulty, "Set" + Capitalize(diff) );
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if( SHOW_METER )
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if( m_bShowMeter )
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COMMAND( m_textMeter, "Set" + Capitalize(diff) );
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}
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@@ -36,6 +36,9 @@ private:
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AutoActor m_Difficulty;
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BitmapText m_textMeter;
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int m_iNumFeetInMeter, m_iMaxFeetInMeter, m_iGlowIfMeterGreaterThan;
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bool m_bShowFeet, m_bShowDifficulty, m_bShowMeter, m_bFeetIsDifficultyColor, m_bFeetPerDifficulty;
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};
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#endif
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