Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
7578257a17
Use SDL events for keyboard and joystick input. It's simpler.
...
It's also the "preferred" way of doing it, according to the SDL
docs, so maybe it'll work better.
This will reliably queue events, so we can handle coin events during
loads.
It'll queue events a little too reliably; we might want to flush some events
when we load screens.
2003-02-16 01:35:48 +00:00
Glenn Maynard
93632078c5
split InputDevice into a separate file (so RageInput.h can be edited
...
without recompiling everything)
2003-02-15 18:49:18 +00:00
Glenn Maynard
6fbc3a0a90
add ErrorDialog_null.h
2003-02-14 23:04:09 +00:00
Glenn Maynard
f038d34d8f
add ScreenIntroMovie.cpp
2003-02-12 17:19:56 +00:00
Glenn Maynard
649f835042
add null sound driver
2003-02-12 01:54:01 +00:00
Chris Danford
7b644e834a
Added ScreenJukeboxMenu, and UI cleanup.
2003-02-11 02:20:38 +00:00
Glenn Maynard
897c28868f
move title subst into its own class
2003-02-10 22:59:24 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Glenn Maynard
ab7b9acae9
add missing file
2003-02-09 07:09:55 +00:00
Glenn Maynard
9f1e0e18c5
use quotes to fix the build rules when there's a space in the path
2003-02-06 21:22:01 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Danford
6f445f700f
more options re-org
2003-02-01 01:11:00 +00:00
Chris Danford
e80943fb53
options menu re-organization to solve TitleMenu clutter
2003-01-31 23:31:35 +00:00
Chris Danford
7c470cf9c8
added ScreenJukebox
2003-01-31 21:34:34 +00:00
Chris Danford
5a7b10e989
more work on ranking
2003-01-26 20:49:05 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
66aa51c5ae
working on name entry
2003-01-26 02:21:47 +00:00
Glenn Maynard
68663a6ae7
whoops, add -I. for release, too
2003-01-25 04:34:17 +00:00
Glenn Maynard
1c269bfc77
add code to find driver versions (gack)
2003-01-24 23:57:02 +00:00
Glenn Maynard
4c8c2b15e5
arch interface for little hooks that don't need their own drivers
2003-01-24 23:09:31 +00:00
Glenn Maynard
24a8ea5a47
move crash stuff into archutils
...
add top level to include paths so we don't have to
do #include "../../archutils/win32"
2003-01-24 22:26:02 +00:00
Chris Danford
cf8c4f884f
cleanup of statistics, saving of high scores
2003-01-24 02:43:07 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00
Chris Danford
ab9f558c6e
Adding basic coin support
2003-01-19 04:44:22 +00:00
Glenn Maynard
f98211d30e
add files
2003-01-16 20:23:49 +00:00
Chris Danford
3ff91dffb0
NEW FEATURE: AutoSync status now shown during gameplay with icon
...
NEW FEATURE: added autogen icon to select music
NEW FEATURE: toggle for easter eggs in Machine Options
NEW FEATURE: marvelous step timing togglable in Machine Options
NEW FEATURE: Grade AAAA (all marvelous)
CHANGE: Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford
21ab45ec96
fixed broken screen gameplay, started adding coin-op logic
2003-01-10 02:22:07 +00:00
Chris Danford
22bb938dd2
Fixed silly joystick axis bug.
2003-01-09 07:46:45 +00:00
Glenn Maynard
93ca3f9aba
make this thing link again ...
2003-01-09 05:02:54 +00:00
Glenn Maynard
5c2f183669
sandbox is now a sandbox again; add a Test container, move
...
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00
Glenn Maynard
6a7b19713a
add regex (VC doesn't have this?)
2003-01-05 02:47:42 +00:00
Glenn Maynard
0adb8db91f
get rid of RageSoundBass and RageSoundSample
2003-01-02 08:16:48 +00:00
Glenn Maynard
bfb263fee4
get rid of RageSoundStream
2003-01-02 07:58:34 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
2b6201b066
get rid of RandomStream
2003-01-02 07:10:18 +00:00
Glenn Maynard
c85593bf07
add file
2002-12-30 00:49:59 +00:00
Glenn Maynard
4006788727
add files
2002-12-27 23:14:56 +00:00
Glenn Maynard
8f100550d7
err, add this ...
2002-12-21 08:48:30 +00:00
Glenn Maynard
7aebbffedc
add RageMovieTextureHelper
2002-12-20 06:31:01 +00:00
Glenn Maynard
e114509180
add gotourl
2002-12-17 06:33:27 +00:00
Glenn Maynard
bcdeb684d3
add ErrorDialog, AppInstance
2002-12-16 02:10:26 +00:00
Glenn Maynard
aca60394a1
add writer
2002-12-13 23:57:00 +00:00
Glenn Maynard
2d3f6381f5
add new files
2002-12-13 08:33:12 +00:00
Glenn Maynard
600371a871
RageSound -> RageSoundBass
2002-12-10 08:19:18 +00:00
Glenn Maynard
807c6503ba
readd crash handler
2002-12-03 00:35:05 +00:00
Glenn Maynard
077224bff6
Switch to non-debug CRT.
...
Add networking files for VC7.
This turns off global optimizations in VC7. They take a very long time;
without them, release linking takes only three or four seconds on my
computer, which is useful when profiling. It shouldn't really matter, since
our releases are still compiled with VC6, I think ...
2002-12-02 23:15:09 +00:00
Glenn Maynard
c625d3b433
update with changed arch tree (.dsp soon)
2002-11-18 21:43:02 +00:00
Glenn Maynard
77ec492209
Remove Quad.cpp
...
Add glext.h and sm.xpm.
Add arch tree.
2002-11-17 08:39:41 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00