Commit Graph
111 Commits
Author SHA1 Message Date
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 7578257a17 Use SDL events for keyboard and joystick input. It's simpler.
It's also the "preferred" way of doing it, according to the SDL
docs, so maybe it'll work better.

This will reliably queue events, so we can handle coin events during
loads.

It'll queue events a little too reliably; we might want to flush some events
when we load screens.
2003-02-16 01:35:48 +00:00
Glenn Maynard 93632078c5 split InputDevice into a separate file (so RageInput.h can be edited
without recompiling everything)
2003-02-15 18:49:18 +00:00
Glenn Maynard 6fbc3a0a90 add ErrorDialog_null.h 2003-02-14 23:04:09 +00:00
Glenn Maynard f038d34d8f add ScreenIntroMovie.cpp 2003-02-12 17:19:56 +00:00
Glenn Maynard 649f835042 add null sound driver 2003-02-12 01:54:01 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Glenn Maynard 897c28868f move title subst into its own class 2003-02-10 22:59:24 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Glenn Maynard ab7b9acae9 add missing file 2003-02-09 07:09:55 +00:00
Glenn Maynard 9f1e0e18c5 use quotes to fix the build rules when there's a space in the path 2003-02-06 21:22:01 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 6f445f700f more options re-org 2003-02-01 01:11:00 +00:00
Chris Danford e80943fb53 options menu re-organization to solve TitleMenu clutter 2003-01-31 23:31:35 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 5a7b10e989 more work on ranking 2003-01-26 20:49:05 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 66aa51c5ae working on name entry 2003-01-26 02:21:47 +00:00
Glenn Maynard 68663a6ae7 whoops, add -I. for release, too 2003-01-25 04:34:17 +00:00
Glenn Maynard 1c269bfc77 add code to find driver versions (gack) 2003-01-24 23:57:02 +00:00
Glenn Maynard 4c8c2b15e5 arch interface for little hooks that don't need their own drivers 2003-01-24 23:09:31 +00:00
Glenn Maynard 24a8ea5a47 move crash stuff into archutils
add top level to include paths so we don't have to
do #include "../../archutils/win32"
2003-01-24 22:26:02 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00
Chris Danford 1583a44506 added DDREX Nonstop mode, added beginnings of high score tracking 2003-01-21 05:14:59 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Glenn Maynard f98211d30e add files 2003-01-16 20:23:49 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Glenn Maynard 93ca3f9aba make this thing link again ... 2003-01-09 05:02:54 +00:00
Glenn Maynard 5c2f183669 sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00
Glenn Maynard 6a7b19713a add regex (VC doesn't have this?) 2003-01-05 02:47:42 +00:00
Glenn Maynard 0adb8db91f get rid of RageSoundBass and RageSoundSample 2003-01-02 08:16:48 +00:00
Glenn Maynard bfb263fee4 get rid of RageSoundStream 2003-01-02 07:58:34 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard 2b6201b066 get rid of RandomStream 2003-01-02 07:10:18 +00:00
Glenn Maynard c85593bf07 add file 2002-12-30 00:49:59 +00:00
Glenn Maynard 4006788727 add files 2002-12-27 23:14:56 +00:00
Glenn Maynard 8f100550d7 err, add this ... 2002-12-21 08:48:30 +00:00
Glenn Maynard 7aebbffedc add RageMovieTextureHelper 2002-12-20 06:31:01 +00:00
Glenn Maynard e114509180 add gotourl 2002-12-17 06:33:27 +00:00
Glenn Maynard bcdeb684d3 add ErrorDialog, AppInstance 2002-12-16 02:10:26 +00:00
Glenn Maynard aca60394a1 add writer 2002-12-13 23:57:00 +00:00
Glenn Maynard 2d3f6381f5 add new files 2002-12-13 08:33:12 +00:00
Glenn Maynard 600371a871 RageSound -> RageSoundBass 2002-12-10 08:19:18 +00:00
Glenn Maynard 807c6503ba readd crash handler 2002-12-03 00:35:05 +00:00
Glenn Maynard 077224bff6 Switch to non-debug CRT.
Add networking files for VC7.

This turns off global optimizations in VC7.  They take a very long time;
without them, release linking takes only three or four seconds on my
computer, which is useful when profiling.  It shouldn't really matter, since
our releases are still compiled with VC6, I think ...
2002-12-02 23:15:09 +00:00
Glenn Maynard c625d3b433 update with changed arch tree (.dsp soon) 2002-11-18 21:43:02 +00:00
Glenn Maynard 77ec492209 Remove Quad.cpp
Add glext.h and sm.xpm.

Add arch tree.
2002-11-17 08:39:41 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00