add ScreenIntroMovie.cpp
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@@ -57,10 +57,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -92,10 +92,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -1537,6 +1537,10 @@ SOURCE=.\ScreenInstructions.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenIntroMovie.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenIntroMovie.h
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# End Source File
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# Begin Source File
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@@ -273,6 +273,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath="ScreenInstructions.h">
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</File>
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<File
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RelativePath="ScreenIntroMovie.cpp">
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</File>
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<File
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RelativePath="ScreenIntroMovie.h">
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</File>
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<File
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RelativePath="ScreenJukebox.cpp">
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</File>
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