add null sound driver
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@@ -621,6 +621,10 @@ SOURCE=.\arch\Sound\RageSoundDriver_DSound_Software.h
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_Null.h
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_WaveOut.cpp
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# End Source File
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# Begin Source File
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@@ -773,6 +773,9 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath="arch\Sound\RageSoundDriver_DSound_Software.h">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_Null.h">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_WaveOut.cpp">
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</File>
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@@ -0,0 +1,22 @@
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#ifndef RAGE_SOUND_NULL
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#define RAGE_SOUND_NULL
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#include "RageSound.h"
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class RageSound_Null: public RageSoundDriver
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{
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public:
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/* virtuals: */
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void StartMixing(RageSound *snd) { }
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void StopMixing(RageSound *snd) { }
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int GetPosition(const RageSound *snd) const { return 0; }
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float GetPlayLatency() const { return 0.0f; } /* silence is fast! */
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};
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#endif
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/*
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* Copyright (c) 2003 by the person(s) listed below. All rights reserved.
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*
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* Glenn Maynard
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*/
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@@ -41,8 +41,10 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
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else if(DriversToTry[i] == "DirectSound-sw") ret = new RageSound_DSound_Software;
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else if(DriversToTry[i] == "WaveOut") ret = new RageSound_WaveOut;
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#else
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#error No sound drivers defined!
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#warn No sound drivers defined!
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if(0) ;
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#endif
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else if(DriversToTry[i] == "Null") ret = new RageSound_Null;
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else
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LOG->Warn("Unknown sound driver name: %s", DriversToTry[i].GetString());
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}
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@@ -8,8 +8,7 @@
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#include "LoadingWindow/LoadingWindow_SDL.h"
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#include "ErrorDialog/ErrorDialog_stdout.h"
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#include "ArchHooks/ArchHooks_none.h"
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/* no default sound driver */
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#include "Sound/RageSoundDriver_Null.h"
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#endif
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