Chris Danford
|
4a6c3dc99a
|
mod icon fixup
|
2008-12-21 22:16:54 +00:00 |
|
Chris Danford
|
2379ee3da7
|
theme touchup
|
2008-12-21 09:55:38 +00:00 |
|
Chris Danford
|
f3bb67917c
|
CustomDifficulty fixup
|
2008-12-21 09:18:36 +00:00 |
|
Chris Danford
|
01979945d3
|
CustomDifficulty fixup
|
2008-12-21 01:27:33 +00:00 |
|
Chris Danford
|
f18ba1614d
|
adding CustomDifficulty stuff (themable difficulty /StepsType combinations). Doesn't compile - fixing
|
2008-11-28 22:02:28 +00:00 |
|
Chris Danford
|
b2ed76e536
|
fixup
|
2008-11-28 18:05:49 +00:00 |
|
Chris Danford
|
88d8c9bcd7
|
split ScreenHighScores from ScreenRanking. These two things lived in the same file and shared enums, but shared almost no code
|
2008-11-27 02:59:53 +00:00 |
|
Steve Checkoway
|
9d8827af5a
|
Save profiles in event mode after every song.
|
2008-10-04 22:33:25 +00:00 |
|
Chris Danford
|
a718b7587b
|
add ToEnumShortString
|
2008-08-20 01:13:53 +00:00 |
|
Chris Danford
|
8192d7b490
|
use StandardDecoration for GraphDisplay and ComboGraph so that positions and commands are loaded from metrics
|
2008-08-17 06:47:37 +00:00 |
|
Chris Danford
|
6af73be4b6
|
move StandardDecoration stuff into ActorUtil instead of .lua file
|
2008-08-17 00:57:23 +00:00 |
|
Chris Danford
|
10955b39cd
|
gameplay score cleanup
|
2008-08-16 10:39:09 +00:00 |
|
Colby Klein
|
3298f96224
|
Add Center() function.
|
2008-08-15 07:29:53 +00:00 |
|
Chris Danford
|
901e2f488a
|
fixup
|
2008-07-21 08:02:45 +00:00 |
|
Chris Danford
|
d2e5c2751d
|
cleanup
|
2008-07-06 21:40:03 +00:00 |
|
Chris Danford
|
0ad1703976
|
use correct FontBaseZoom
|
2008-04-28 10:55:54 +00:00 |
|
Chris Danford
|
82976bc6ef
|
Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement.
|
2008-04-27 00:14:05 +00:00 |
|
Chris Danford
|
0964b4d464
|
eval cleanup
|
2008-04-05 19:24:42 +00:00 |
|
Chris Danford
|
d5cfcb0093
|
comment
|
2008-04-04 15:46:48 +00:00 |
|
Chris Danford
|
7f7e254f36
|
theme cleanup
|
2008-03-31 11:49:26 +00:00 |
|
Chris Danford
|
ae24ce514c
|
cleanup, overlay to decorations
|
2008-03-31 04:38:13 +00:00 |
|
Chris Danford
|
1b4ad9e2ca
|
gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations
|
2008-03-29 15:19:45 +00:00 |
|
Chris Danford
|
78448d207e
|
gameplay cleanup
|
2008-03-28 16:31:14 +00:00 |
|
Chris Danford
|
c4f6a74a61
|
gameplay cleanup
|
2008-03-28 12:25:32 +00:00 |
|
Chris Danford
|
79bb6f677e
|
gameplay cleanup
|
2008-03-28 09:36:33 +00:00 |
|
Colby Klein
|
af4170d632
|
Go to the correct select style/difficulty screens when caution is off.
|
2008-03-28 02:04:09 +00:00 |
|
Chris Danford
|
cf3aec361f
|
tweak score number styles
|
2008-03-27 05:59:09 +00:00 |
|
Steve Checkoway
|
4c8ec5c10b
|
More show what is being replaced in the warning.
|
2008-03-24 13:04:44 +00:00 |
|
Chris Danford
|
2e009a4072
|
data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
|
2008-03-24 12:02:22 +00:00 |
|
Josh Allen
|
71c8f8b2b2
|
Add a branch for use with the new theme and network play. Keep the old around for reference.
|
2008-03-23 22:21:21 +00:00 |
|
Chris Danford
|
53581e21c4
|
new, in-progress theme
|
2008-02-19 02:15:31 +00:00 |
|
Vecais Dumais Laacis
|
1e65dc956b
|
uses GAMESTATE:SetJukeboxUsesModifiers to randomize modifiers for every song (not only 1st one)
|
2007-09-12 14:56:38 +00:00 |
|
Steve Checkoway
|
4d66c801e1
|
fix crash
|
2007-09-10 04:18:15 +00:00 |
|
Glenn Maynard
|
5faeba6cc6
|
typo
|
2007-08-27 03:04:52 +00:00 |
|
Glenn Maynard
|
9cd07fc6cb
|
fix string.upper is nil when theme changed
|
2007-08-21 20:29:28 +00:00 |
|
Glenn Maynard
|
4c65d1f9be
|
expose ResolvePath
|
2007-05-23 19:57:24 +00:00 |
|
Glenn Maynard
|
508e61131b
|
update
|
2007-04-25 03:52:14 +00:00 |
|
Glenn Maynard
|
1c203eb4f6
|
PickExtraStage removed
|
2007-04-25 01:00:42 +00:00 |
|
Glenn Maynard
|
a02b94cb9a
|
update branches
|
2007-04-24 01:40:21 +00:00 |
|
Steve Checkoway
|
a805778002
|
Extra stage mods were swapped.
|
2007-04-21 20:29:21 +00:00 |
|
Glenn Maynard
|
761c016ef6
|
profile loading/saving
|
2007-04-18 02:17:17 +00:00 |
|
Glenn Maynard
|
75eb39de5f
|
consolidate eval branches
|
2007-04-18 01:40:38 +00:00 |
|
Glenn Maynard
|
e99dfbdea1
|
ungar
|
2007-04-18 00:36:11 +00:00 |
|
Glenn Maynard
|
3e5206f810
|
Actor:FullScreen
|
2007-04-17 22:04:58 +00:00 |
|
Glenn Maynard
|
8df49a99ac
|
do this directly
|
2007-04-10 18:21:42 +00:00 |
|
Steve Checkoway
|
dbff8560a7
|
Scale the background here rather than in every piece of lua that loads them. This also fixes the last of the jerks between screens that load them separately.
|
2007-04-01 07:24:34 +00:00 |
|
Steve Checkoway
|
4768fc55fb
|
Fix oni. Use default.
|
2007-04-01 06:38:06 +00:00 |
|
Steve Checkoway
|
ce02b88261
|
Remove DisableDimensionWarning.
|
2007-03-24 03:13:31 +00:00 |
|
Steve Checkoway
|
867fc6e7fb
|
BeginCommand, not OnCommand.
|
2007-03-24 03:05:09 +00:00 |
|
Steve Checkoway
|
e3fe352263
|
Move to Sprite and use LoadBackground.
|
2007-03-24 02:57:32 +00:00 |
|