theme touchup

This commit is contained in:
Chris Danford
2008-12-21 09:55:38 +00:00
parent f3bb67917c
commit 2379ee3da7
3 changed files with 10 additions and 9 deletions
@@ -0,0 +1 @@
_fade out normal
+4 -4
View File
@@ -35,13 +35,13 @@ function CustomDifficultyToColor( sCustomDifficulty )
return color("#000000");
end
function DifficultyDisplayTypeToDarkColor( ddt )
local c = DifficultyDisplayTypeToColor(ddt);
function CustomDifficultyToDarkColor( sCustomDifficulty )
local c = CustomDifficultyToColor(sCustomDifficulty);
return { c[1]/2, c[2]/2, c[3]/2, c[4] };
end
function DifficultyDisplayTypeToLightColor( ddt )
local c = DifficultyDisplayTypeToColor(ddt);
function CustomDifficultyToLightColor( sCustomDifficulty )
local c = CustomDifficultyToColor(sCustomDifficulty);
return { scale(c[1],0,1,0.5,1), scale(c[2],0,1,0.5,1), scale(c[3],0,1,0.5,1), c[4] };
end
+5 -5
View File
@@ -981,8 +981,8 @@ StepsDisplayP2X=SCREEN_CENTER_X+250
StepsDisplayP2Y=
StepsDisplayP2OnCommand=
StepsDisplayP2OffCommand=linear,0.5;addx,200
StepsDisplayP2SetReverseCommand=y,SCREEN_CENTER_Y-196;addx,-200;linear,0.5;addx,200
StepsDisplayP2SetNoReverseCommand=y,SCREEN_CENTER_Y+174;addx,-200;linear,0.5;addx,200
StepsDisplayP2SetReverseCommand=y,SCREEN_CENTER_Y-196;addx,200;linear,0.5;addx,-200
StepsDisplayP2SetNoReverseCommand=y,SCREEN_CENTER_Y+174;addx,200;linear,0.5;addx,-200
LyricsSetNoReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y+160
LyricsSetReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-140
# This is used if one player is in reverse and the other isn't.
@@ -2030,17 +2030,17 @@ ZeroMeterString="?"
MeterX=30
MeterY=0
MeterOnCommand=shadowlength,0
MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToLightColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end
ShowDescription=true
DescriptionX=-10
DescriptionY=0
DescriptionOnCommand=shadowlength,0;uppercase,true;
DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToLightColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end
ShowAutogen=true
AutogenX=40
AutogenY=0
AutogenOnCommand=
AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToLightColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end
ShowStepsType=false
StepsTypeX=0
StepsTypeY=0