Move to Sprite and use LoadBackground.
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@@ -16,6 +16,14 @@ function Sprite:LoadFromSongBackground(song)
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self:LoadBackground( Path )
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end
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function LoadSongBackground()
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return Def.Sprite {
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DisableDimensionWarning=true;
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OnCommand=cmd(LoadBackground,GetSongBackground());
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};
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end
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function Sprite:position( f )
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self:GetTexture():position( f );
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end
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@@ -106,10 +106,6 @@ function GetSongBackground()
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return THEME:GetPathG("Common","fallback background")
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end
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function LoadSongBackground()
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return LoadActor( GetSongBackground() ) .. { DisableDimensionWarning=true; };
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end
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-- (c) 2005 Glenn Maynard, Chris Danford
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-- All rights reserved.
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--
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