Commit Graph
100 Commits
Author SHA1 Message Date
Andrew Livy e7c29a9c8b Move To Docs 2004-02-11 23:51:22 +00:00
Andrew Livy 4729ce0786 Conditional BGA System (readme) 2004-02-11 22:34:32 +00:00
Andrew Livy fa7c70adf4 Conditional BGA System 2004-02-11 22:34:04 +00:00
Andrew Livy c693273ba4 Fix: Stage Failed Evaluation Screens Should Now Display Correctly (AGAIN) 2004-01-28 19:34:07 +00:00
Andrew Livy b6b982b4b8 Allow for oni/nonstop/endless to be selected / disabled appropriately if elements all on page 1 of difficulty select screen 2004-01-28 02:11:27 +00:00
Andrew Livy d4db5d35f9 Default theme update for non joined player graphics 2004-01-22 04:32:47 +00:00
Andrew Livy 2b66e1590e Add on-screen graphics elements to represent non-joined players on music select screen 2004-01-22 04:31:31 +00:00
Andrew Livy 2dfb994fe0 Added: TotalScore element on Evaluation Screen
Title, Artist and Current Character Icon's for the Stage Screen
2003-12-19 09:30:54 +00:00
Andrew Livy 23ebd24c88 Update Default Themes to support various new screen elements. 2003-12-19 09:29:17 +00:00
Andrew Livy 336411233f Credit modification. 2003-12-14 08:11:05 +00:00
Andrew Livy 0ef0f0633e MDenhams fixes for pop'n music BMS loading 2003-12-12 05:37:52 +00:00
Andrew Livy 4d82763a33 Major Pop'n Music Theme Update
Themers can now set off a sequence of sound effects via metrics on the Stage Evaluation screen
(good for games like beatmania, pop'n and pump that have a series of SFX)
2003-12-11 05:23:40 +00:00
Andrew Livy 761cb4e257 Pop'n Music Theme Changes
Themers can optionally enable an All Character / 2D only Character select on the mode select screen (pop'n support)
2003-12-04 04:28:19 +00:00
Andrew Livy 59cbb8a170 Character Icons for pop'n music support on music select screen (metric-command-hidden by default) 2003-11-21 04:35:06 +00:00
Andrew Livy 7be96be7a2 Fix: Failed ONI / Extra Stages shouldnt show Game Over 2003-11-11 18:05:28 +00:00
Andrew Livy ea4315070b Fix to metrics.ini -- failpassmark removed from mod screen 2003-11-11 00:07:00 +00:00
Andrew Livy 7797b2d7ae Default Theme Metrics Update 2003-11-10 23:26:24 +00:00
Andrew Livy ad7c67b0ce Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays. 2003-11-10 23:25:44 +00:00
Andrew Livy e49678e956 Can set next screen in ScreenNameEntryTraditional via metrics 2003-11-03 23:29:43 +00:00
Andrew Livy 93f2e21ce4 Added: 70% PassMark Fail Type 2003-11-03 03:30:39 +00:00
Andrew Livy 767f10211c Fixed: 'Key Press Bars' displaying if player pressed a key on Demo / Jukebox Screen
Fixed: In-game Max Combo counter
2003-11-03 00:16:18 +00:00
Andrew Livy f9a6e9ee2c Fix: VC6 Verstub compile problem. 2003-11-02 21:20:42 +00:00
Andrew Livy 0d594b89c0 Add Credits / answer questions 2003-10-17 15:56:02 +00:00
Andrew Livy f69d0db080 Added: Beatmania style arrow-block thingies that appear when you press a key
More Pop'n Noteskin Fun.
2003-10-09 03:50:44 +00:00
Andrew Livy 403e1c9f35 PnM Theme Update -- ScreenGameplay.
Can now have a static background overlay on screengameplay
2003-10-08 23:32:08 +00:00
Andrew Livy 37ef50d849 Pop'n Music Update
- Theme
- Noteskin

You can now make the music wheel into a 'staircase'
2003-10-08 00:17:17 +00:00
Andrew Livy 276a051904 Barebones Pop'n Music Theme / Noteskin 2003-10-07 17:57:52 +00:00
Andrew Livy 5af28f3fb1 Added: Pop'n Music Gametype. 2003-10-07 00:01:32 +00:00
Andrew Livy bd96d049ff EZ2dancer Theme Update 2003-10-06 22:20:25 +00:00
Andrew Livy 33c2d1cdcb Missing CharacterHead.cpp / .h in MSVC project 2003-10-01 02:31:15 +00:00
Andrew Livy f598a50e6f MusicBannerWheel Comparison Fixes 2003-09-15 22:21:18 +00:00
Andrew Livy c5dfa6cc84 Added Title/Subtitle/Artist texts to ez2 music select 2003-09-10 20:59:53 +00:00
Andrew Livy 48ece6919c Ez2 only has perfect/good/miss -- adjust normal ddr judgments to accomodate ez2's. 2003-09-08 15:30:26 +00:00
Andrew Livy 378f7a3a4a Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later 2003-09-07 22:03:23 +00:00
Andrew Livy 987d10baec Added support for Two BUNKI's and BPM changes in the KSF file format (e.g. Beat Of The War on PIU has 2 bpm changes). 2003-08-21 19:39:41 +00:00
Andrew Livy 978a7ae3cc More Ez2dancer Theme - Almost done Style Select.
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Andrew Livy dd8d872d28 More Scrolling Banner Changes....
Now you can have songs automatically play AND have a confirm on them.
Can also change rotation of the banner / whole list via metrics. (allowing for vertical scrolling lists) or more importantly, a 4th mix interface ;)
2003-06-09 01:13:25 +00:00
Andrew Livy b5d733398d para theme stuff 2003-06-07 22:49:10 +00:00
Andrew Livy 1900979e46 fix crash on holdarrows -_- 2003-06-03 22:00:18 +00:00
Andrew Livy efb49096a8 Pump Song Select now using Masked Banners. 2003-06-02 19:25:29 +00:00
Andrew Livy 49a5b67453 Added: SelectMode, allows players to cycle between double/halfdouble/single on pump song select screen. Todo: Make it work for versus/make it more 'metricable'
Added: More pump theme stuff
Changed: Temporarily allowed Voodoo3 onto OGL renderer (DX looks horrid on my voodoo3 Bug?)
2003-06-02 11:31:13 +00:00
Andrew Livy 0a4e0ce92f ScreenSelectStyle5th now a bit more themeable.... 2003-05-24 00:22:44 +00:00
Andrew Livy de5f156e4d Removal of Virus Infected WINDIFF.exe 2003-05-23 19:05:29 +00:00
Andrew Livy 5641af692a Added Pumps 'half-double' style 2003-05-22 01:34:03 +00:00
Andrew Livy 83e0db4ec1 Fix for conflict.... 2003-05-20 19:19:32 +00:00
Andrew Livy c8b3b8cf72 More Korean Fonts, (still more to come), Ez2 UK Move theme updates, started working on mode-specific BGAnim support 2003-05-20 14:48:38 +00:00
Andrew Livy 5227ac7ea1 IN: Ez2dancer UK Move Theme (Still Work-in-Progress) should support the current version of CVS. Will fix the old 1st Move theme later.
OUT: SPDS' Extreme Theme 'test' (SPDS: please don't upload so many files again, took me ages to remove them... (also it breaks SM))
2003-05-16 20:21:21 +00:00
Andrew Livy 502f6fa0b6 Some rather massive changes to Evaluation to allow for theming of Pump It Up style Evaluation Screens.
In Short: A sound plays each time a judgement appears on the screen. I've made a fair few options available for themers on this one... hence so many redir files.
2003-05-11 22:19:40 +00:00
Andrew Livy 8e0e7a8418 All kinds of pump updates: Themes/MusicSelectScreen/NoteSkins to be a little bit more like Pump Prex... 2003-05-09 20:28:27 +00:00
Andrew Livy 26fafd1c5f Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling. 2003-05-09 00:18:37 +00:00
Andrew Livy 6d1e164604 Added Metric For GrooveRadar to disable bits of it, This should fix voodoo3 problems (does for me :D) 2003-05-08 13:23:06 +00:00
Andrew Livy b716b1ec4b More Pump Theme Fixes 2003-05-05 11:50:18 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Andrew Livy b5fbea33fb More Pump Theme Updates: Pump Style Splash Screen Now Showing Up Correctly 2003-05-02 21:07:47 +00:00
Andrew Livy 431e293ce6 Pump Theme Fixes/SM Extreme Fixes: Stretch on Fail caused the two colliding images to be too large..... 2003-05-02 15:12:09 +00:00
Andrew Livy c71d8f8c9c Total Re-write of ScreenSelectMode, now working under the ScreenSelect class, but still a lot of work to do. 2003-05-01 23:40:12 +00:00
Andrew Livy c86fb65a2f Pump Theme Fixes 2003-04-22 14:32:48 +00:00
Andrew Livy 2ebb67f358 Pump - Style Splash Screens implemented, Evaluation endscreen metricable (i.e. Pump doesn't have a scoreboard, so we can now bypass it) 2003-02-08 17:07:18 +00:00
Andrew Livy 494c96fc85 Para theme stuff 2003-02-04 17:10:57 +00:00
Andrew Livy a649abe852 missing redirs 2003-01-26 18:51:26 +00:00
Andrew Livy 55e1a75d7c Starting to look a bit like para music select YAY! 2003-01-26 00:31:33 +00:00
Andrew Livy 6723b6fdb1 Ez2/Pump/Para Song Select Screen now supports the 'stars' and/or 'blob' difficulty ratings as seen in para/ez2. 2003-01-25 23:48:33 +00:00
Andrew Livy 4b4f7b9d12 Pump Theme Changes 2003-01-21 20:44:09 +00:00
Andrew Livy d144d137bb Now returns to the correct Difficulty on pump music select instead of whatever the first one is... 2003-01-21 13:33:56 +00:00
Andrew Livy 98d2d76ed0 Pump Song Select now with 'bouncing' icons when selected. 2003-01-18 19:07:52 +00:00
Andrew Livy a14de6f9ff Added a code that changes the scroll speed in reverse order.
Pump style screen now has Mirror and Random icons.
2003-01-16 23:31:34 +00:00
Andrew Livy fac3d3aa69 Pump Music Select Screen now with sounds for changing songs or cycling songs.
Also a metric to have it play preview music pump or ddr style.
2003-01-16 21:21:09 +00:00
Andrew Livy 134bf066b0 Fixed annoying "Pump Center Pad Bug"
Basically "tap" was being mistook for "tap explosion"
so now tap is renamed to "tap parts"
stick with it :)
2003-01-16 17:10:19 +00:00
Andrew Livy 17cfbda874 removed some unused, untested and generally dangerous scrolling list code. 2003-01-15 21:40:12 +00:00
Andrew Livy 7f01598bcc Sped up ScrollingBannerList a bit 2003-01-15 21:25:47 +00:00
Andrew Livy 78d66da3d3 BGAnimation Layer now has a -really poor- tweening mechanism.
It barely takes into account -time-.

Pump How To Play BGA Screen now kinda complete, and uses the mechanism
(this is a for a demonstration on the kinds of things we need to support in
BGALayer to make truly unique animations, it shouldn't be carved in stone
and used as THE BGA Tweening system as it is.)
2003-01-12 18:41:24 +00:00
Andrew Livy 0f7b5c2a6b Started on Pump How To Play screen.
Changes to BGAnimations:
Metric Configurable Stuff:
1. you can rotate your BGA's
2. You can specify their X
3. You can specify their Y
4. You can make them appear (once) after a set time
5. You can make them hide (once) after a set time (useful if you want an item to show and appear just once)
6. You can set how ZOOMED in the element is.

This will only work for sprite 0 in the BGAnimation Layer,
I have currently done NO checking should there be more than one sprite in the layer (I suspect only sprite 0 will change and the rest will be unaffected)
But again fairly untested. Check out the Pump How To Play screen to see it running.

In the works:
Tweening With BGAnimations.
Haven't quite figured this one yet.
2003-01-12 00:57:53 +00:00
Andrew Livy 9941c7c3bb BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support 2003-01-01 17:20:36 +00:00
Andrew Livy f30ca2b869 ScrollingBannerList should now load up no matter how many songs you have in a folder. Including < 5 and 0 songs. 2002-12-31 03:09:58 +00:00
Andrew Livy 42b8e27f69 3DDX Theme changes 2002-12-30 20:19:18 +00:00
Andrew Livy a1ab1002e6 Ez2SelectMusic now loads in Groups correctly, provided there are at least 5 songs in the group (will fix this bug later)
Also throws players an error should there be NO songs and then returns them to the title screen.
2002-12-29 23:24:53 +00:00
Andrew Livy 54a79d2c2d Fixes to DS3DDX, Assert Put Back :) 2002-12-29 02:02:24 +00:00
Andrew Livy 387905a785 Added Dancing Stage 3DDX (SINGLE MODE ONLY)
NOTE: I commented out an ASSERT in NoteData.cpp
at Line 429
//	ASSERT( iOriginalTrack < pOriginal->m_iNumTracks );
I don't understand how the AutoGen code works, but all I do know is
that the game works without this assert, but possibly in a way people
didn't want defined. Please can somebody (preferably Chris as he
says he's the only one who understands notedata :D) look at this
and figure out what i'm doing wrong.
I feel a bit uneasy taking out an assert to make things work....
2002-12-28 16:07:19 +00:00
Andrew Livy 73e02a6d1a Para Theme Changes, Style Select Now Looks Cool :) Also added a Horizontal Scrolling Element for BGA's that will stretch the width but not the height of the graphic, and will allow the user to set it's Y postion in a metric. 2002-12-21 20:33:10 +00:00
Andrew Livy aa53eab253 Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics. 2002-12-20 19:05:54 +00:00
Andrew Livy e8db36824a Some Changes to ScrollingList to support different display modes on the music select screen. 2002-12-10 23:16:44 +00:00
Andrew Livy ceb2fc0c25 Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks. 2002-12-05 03:49:46 +00:00
Andrew Livy 0cac950d90 Para Theme Update, New ScreenGamePlay element: MAXCOMBO (Currently I set the metric so only PARA sees this one) it gets the maxcombo from m_Combo which is inside the class Player which is inside ScreenGameplay. Lots of passing variables around but it works. Perhaps the maxcombo should become global? 2002-11-07 19:42:39 +00:00
Andrew Livy 7958f06c11 Now the song title displays in gameplay screen for para gametype (metric editable also). TODO: make it squash up for long song titles 2002-10-30 00:14:47 +00:00
Andrew Livy 24cb053e35 ScreenGameplay now has bpm on it for para support (hidden for all gametypes but para via metrics) 2002-10-29 01:26:10 +00:00
Andrew Livy 5110da12d3 Para Theme Update - New Topbar and bottom bar. 2002-10-27 21:37:09 +00:00
Andrew Livy e621580615 Ez2dancer Club Style BGAnimation 2002-09-26 12:54:32 +00:00
Andrew Livy 9d8a02dc06 Ez2dancer Hard Style Background (sorta) 2002-09-25 18:30:19 +00:00
Andrew Livy 7c423c1551 More Pump Theme Changes 2002-09-25 17:29:04 +00:00
Andrew Livy ab117db9c0 Pump/Para/Ez2 theme changes 2002-09-25 16:32:58 +00:00
Andrew Livy c57ff888df Select Player Now with Background Animations 2002-09-25 14:29:11 +00:00
Andrew Livy cbab901595 NEWS update 2002-09-18 18:26:13 +00:00
Andrew Livy 4a60d0cb4d Last Major Changes Before B6: Added PUMP style select, fixed some noteskins. 2002-09-18 18:24:33 +00:00
Andrew Livy 94e9475440 ParaPara Now using Ez2dancer Style Select! 2002-09-17 22:48:38 +00:00
Andrew Livy a5781d8003 Last Minute SM6 stuff. Including, fixes for corrupt files, some theme music a bit of para graphics e.t.c. 2002-09-15 22:06:44 +00:00
Andrew Livy 7c6529979c Ez2 Menu Graphics 2002-09-14 21:11:15 +00:00
Andrew Livy 5e527338f8 Credited Graphics Bods. 2002-09-13 22:30:49 +00:00
Andrew Livy 6d96c2568c More MenuBGAnim stuff. Now REAL background UK-MOVE style. 2002-09-13 22:15:32 +00:00
Andrew Livy 05420d9bb4 Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!! 2002-09-13 18:06:36 +00:00
Andrew Livy a0cba0afa4 ParaParaParadise GameType Addition. 2002-09-07 02:50:23 +00:00