Andrew Livy
e7c29a9c8b
Move To Docs
2004-02-11 23:51:22 +00:00
Andrew Livy
4729ce0786
Conditional BGA System (readme)
2004-02-11 22:34:32 +00:00
Andrew Livy
fa7c70adf4
Conditional BGA System
2004-02-11 22:34:04 +00:00
Andrew Livy
c693273ba4
Fix: Stage Failed Evaluation Screens Should Now Display Correctly (AGAIN)
2004-01-28 19:34:07 +00:00
Andrew Livy
b6b982b4b8
Allow for oni/nonstop/endless to be selected / disabled appropriately if elements all on page 1 of difficulty select screen
2004-01-28 02:11:27 +00:00
Andrew Livy
d4db5d35f9
Default theme update for non joined player graphics
2004-01-22 04:32:47 +00:00
Andrew Livy
2b66e1590e
Add on-screen graphics elements to represent non-joined players on music select screen
2004-01-22 04:31:31 +00:00
Andrew Livy
2dfb994fe0
Added: TotalScore element on Evaluation Screen
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Title, Artist and Current Character Icon's for the Stage Screen
2003-12-19 09:30:54 +00:00
Andrew Livy
23ebd24c88
Update Default Themes to support various new screen elements.
2003-12-19 09:29:17 +00:00
Andrew Livy
336411233f
Credit modification.
2003-12-14 08:11:05 +00:00
Andrew Livy
0ef0f0633e
MDenhams fixes for pop'n music BMS loading
2003-12-12 05:37:52 +00:00
Andrew Livy
4d82763a33
Major Pop'n Music Theme Update
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Themers can now set off a sequence of sound effects via metrics on the Stage Evaluation screen
(good for games like beatmania, pop'n and pump that have a series of SFX)
2003-12-11 05:23:40 +00:00
Andrew Livy
761cb4e257
Pop'n Music Theme Changes
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Themers can optionally enable an All Character / 2D only Character select on the mode select screen (pop'n support)
2003-12-04 04:28:19 +00:00
Andrew Livy
59cbb8a170
Character Icons for pop'n music support on music select screen (metric-command-hidden by default)
2003-11-21 04:35:06 +00:00
Andrew Livy
7be96be7a2
Fix: Failed ONI / Extra Stages shouldnt show Game Over
2003-11-11 18:05:28 +00:00
Andrew Livy
ea4315070b
Fix to metrics.ini -- failpassmark removed from mod screen
2003-11-11 00:07:00 +00:00
Andrew Livy
7797b2d7ae
Default Theme Metrics Update
2003-11-10 23:26:24 +00:00
Andrew Livy
ad7c67b0ce
Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays.
2003-11-10 23:25:44 +00:00
Andrew Livy
e49678e956
Can set next screen in ScreenNameEntryTraditional via metrics
2003-11-03 23:29:43 +00:00
Andrew Livy
93f2e21ce4
Added: 70% PassMark Fail Type
2003-11-03 03:30:39 +00:00
Andrew Livy
767f10211c
Fixed: 'Key Press Bars' displaying if player pressed a key on Demo / Jukebox Screen
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Fixed: In-game Max Combo counter
2003-11-03 00:16:18 +00:00
Andrew Livy
f9a6e9ee2c
Fix: VC6 Verstub compile problem.
2003-11-02 21:20:42 +00:00
Andrew Livy
0d594b89c0
Add Credits / answer questions
2003-10-17 15:56:02 +00:00
Andrew Livy
f69d0db080
Added: Beatmania style arrow-block thingies that appear when you press a key
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More Pop'n Noteskin Fun.
2003-10-09 03:50:44 +00:00
Andrew Livy
403e1c9f35
PnM Theme Update -- ScreenGameplay.
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Can now have a static background overlay on screengameplay
2003-10-08 23:32:08 +00:00
Andrew Livy
37ef50d849
Pop'n Music Update
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- Theme
- Noteskin
You can now make the music wheel into a 'staircase'
2003-10-08 00:17:17 +00:00
Andrew Livy
276a051904
Barebones Pop'n Music Theme / Noteskin
2003-10-07 17:57:52 +00:00
Andrew Livy
5af28f3fb1
Added: Pop'n Music Gametype.
2003-10-07 00:01:32 +00:00
Andrew Livy
bd96d049ff
EZ2dancer Theme Update
2003-10-06 22:20:25 +00:00
Andrew Livy
33c2d1cdcb
Missing CharacterHead.cpp / .h in MSVC project
2003-10-01 02:31:15 +00:00
Andrew Livy
f598a50e6f
MusicBannerWheel Comparison Fixes
2003-09-15 22:21:18 +00:00
Andrew Livy
c5dfa6cc84
Added Title/Subtitle/Artist texts to ez2 music select
2003-09-10 20:59:53 +00:00
Andrew Livy
48ece6919c
Ez2 only has perfect/good/miss -- adjust normal ddr judgments to accomodate ez2's.
2003-09-08 15:30:26 +00:00
Andrew Livy
378f7a3a4a
Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later
2003-09-07 22:03:23 +00:00
Andrew Livy
987d10baec
Added support for Two BUNKI's and BPM changes in the KSF file format (e.g. Beat Of The War on PIU has 2 bpm changes).
2003-08-21 19:39:41 +00:00
Andrew Livy
978a7ae3cc
More Ez2dancer Theme - Almost done Style Select.
...
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Andrew Livy
dd8d872d28
More Scrolling Banner Changes....
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Now you can have songs automatically play AND have a confirm on them.
Can also change rotation of the banner / whole list via metrics. (allowing for vertical scrolling lists) or more importantly, a 4th mix interface ;)
2003-06-09 01:13:25 +00:00
Andrew Livy
b5d733398d
para theme stuff
2003-06-07 22:49:10 +00:00
Andrew Livy
1900979e46
fix crash on holdarrows -_-
2003-06-03 22:00:18 +00:00
Andrew Livy
efb49096a8
Pump Song Select now using Masked Banners.
2003-06-02 19:25:29 +00:00
Andrew Livy
49a5b67453
Added: SelectMode, allows players to cycle between double/halfdouble/single on pump song select screen. Todo: Make it work for versus/make it more 'metricable'
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Added: More pump theme stuff
Changed: Temporarily allowed Voodoo3 onto OGL renderer (DX looks horrid on my voodoo3 Bug?)
2003-06-02 11:31:13 +00:00
Andrew Livy
0a4e0ce92f
ScreenSelectStyle5th now a bit more themeable....
2003-05-24 00:22:44 +00:00
Andrew Livy
de5f156e4d
Removal of Virus Infected WINDIFF.exe
2003-05-23 19:05:29 +00:00
Andrew Livy
5641af692a
Added Pumps 'half-double' style
2003-05-22 01:34:03 +00:00
Andrew Livy
83e0db4ec1
Fix for conflict....
2003-05-20 19:19:32 +00:00
Andrew Livy
c8b3b8cf72
More Korean Fonts, (still more to come), Ez2 UK Move theme updates, started working on mode-specific BGAnim support
2003-05-20 14:48:38 +00:00
Andrew Livy
5227ac7ea1
IN: Ez2dancer UK Move Theme (Still Work-in-Progress) should support the current version of CVS. Will fix the old 1st Move theme later.
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OUT: SPDS' Extreme Theme 'test' (SPDS: please don't upload so many files again, took me ages to remove them... (also it breaks SM))
2003-05-16 20:21:21 +00:00
Andrew Livy
502f6fa0b6
Some rather massive changes to Evaluation to allow for theming of Pump It Up style Evaluation Screens.
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In Short: A sound plays each time a judgement appears on the screen. I've made a fair few options available for themers on this one... hence so many redir files.
2003-05-11 22:19:40 +00:00
Andrew Livy
8e0e7a8418
All kinds of pump updates: Themes/MusicSelectScreen/NoteSkins to be a little bit more like Pump Prex...
2003-05-09 20:28:27 +00:00
Andrew Livy
26fafd1c5f
Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling.
2003-05-09 00:18:37 +00:00
Andrew Livy
6d1e164604
Added Metric For GrooveRadar to disable bits of it, This should fix voodoo3 problems (does for me :D)
2003-05-08 13:23:06 +00:00
Andrew Livy
b716b1ec4b
More Pump Theme Fixes
2003-05-05 11:50:18 +00:00
Andrew Livy
1c097d1d5f
Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
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Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.
Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Andrew Livy
b5fbea33fb
More Pump Theme Updates: Pump Style Splash Screen Now Showing Up Correctly
2003-05-02 21:07:47 +00:00
Andrew Livy
431e293ce6
Pump Theme Fixes/SM Extreme Fixes: Stretch on Fail caused the two colliding images to be too large.....
2003-05-02 15:12:09 +00:00
Andrew Livy
c71d8f8c9c
Total Re-write of ScreenSelectMode, now working under the ScreenSelect class, but still a lot of work to do.
2003-05-01 23:40:12 +00:00
Andrew Livy
c86fb65a2f
Pump Theme Fixes
2003-04-22 14:32:48 +00:00
Andrew Livy
2ebb67f358
Pump - Style Splash Screens implemented, Evaluation endscreen metricable (i.e. Pump doesn't have a scoreboard, so we can now bypass it)
2003-02-08 17:07:18 +00:00
Andrew Livy
494c96fc85
Para theme stuff
2003-02-04 17:10:57 +00:00
Andrew Livy
a649abe852
missing redirs
2003-01-26 18:51:26 +00:00
Andrew Livy
55e1a75d7c
Starting to look a bit like para music select YAY!
2003-01-26 00:31:33 +00:00
Andrew Livy
6723b6fdb1
Ez2/Pump/Para Song Select Screen now supports the 'stars' and/or 'blob' difficulty ratings as seen in para/ez2.
2003-01-25 23:48:33 +00:00
Andrew Livy
4b4f7b9d12
Pump Theme Changes
2003-01-21 20:44:09 +00:00
Andrew Livy
d144d137bb
Now returns to the correct Difficulty on pump music select instead of whatever the first one is...
2003-01-21 13:33:56 +00:00
Andrew Livy
98d2d76ed0
Pump Song Select now with 'bouncing' icons when selected.
2003-01-18 19:07:52 +00:00
Andrew Livy
a14de6f9ff
Added a code that changes the scroll speed in reverse order.
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Pump style screen now has Mirror and Random icons.
2003-01-16 23:31:34 +00:00
Andrew Livy
fac3d3aa69
Pump Music Select Screen now with sounds for changing songs or cycling songs.
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Also a metric to have it play preview music pump or ddr style.
2003-01-16 21:21:09 +00:00
Andrew Livy
134bf066b0
Fixed annoying "Pump Center Pad Bug"
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Basically "tap" was being mistook for "tap explosion"
so now tap is renamed to "tap parts"
stick with it :)
2003-01-16 17:10:19 +00:00
Andrew Livy
17cfbda874
removed some unused, untested and generally dangerous scrolling list code.
2003-01-15 21:40:12 +00:00
Andrew Livy
7f01598bcc
Sped up ScrollingBannerList a bit
2003-01-15 21:25:47 +00:00
Andrew Livy
78d66da3d3
BGAnimation Layer now has a -really poor- tweening mechanism.
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It barely takes into account -time-.
Pump How To Play BGA Screen now kinda complete, and uses the mechanism
(this is a for a demonstration on the kinds of things we need to support in
BGALayer to make truly unique animations, it shouldn't be carved in stone
and used as THE BGA Tweening system as it is.)
2003-01-12 18:41:24 +00:00
Andrew Livy
0f7b5c2a6b
Started on Pump How To Play screen.
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Changes to BGAnimations:
Metric Configurable Stuff:
1. you can rotate your BGA's
2. You can specify their X
3. You can specify their Y
4. You can make them appear (once) after a set time
5. You can make them hide (once) after a set time (useful if you want an item to show and appear just once)
6. You can set how ZOOMED in the element is.
This will only work for sprite 0 in the BGAnimation Layer,
I have currently done NO checking should there be more than one sprite in the layer (I suspect only sprite 0 will change and the rest will be unaffected)
But again fairly untested. Check out the Pump How To Play screen to see it running.
In the works:
Tweening With BGAnimations.
Haven't quite figured this one yet.
2003-01-12 00:57:53 +00:00
Andrew Livy
9941c7c3bb
BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support
2003-01-01 17:20:36 +00:00
Andrew Livy
f30ca2b869
ScrollingBannerList should now load up no matter how many songs you have in a folder. Including < 5 and 0 songs.
2002-12-31 03:09:58 +00:00
Andrew Livy
42b8e27f69
3DDX Theme changes
2002-12-30 20:19:18 +00:00
Andrew Livy
a1ab1002e6
Ez2SelectMusic now loads in Groups correctly, provided there are at least 5 songs in the group (will fix this bug later)
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Also throws players an error should there be NO songs and then returns them to the title screen.
2002-12-29 23:24:53 +00:00
Andrew Livy
54a79d2c2d
Fixes to DS3DDX, Assert Put Back :)
2002-12-29 02:02:24 +00:00
Andrew Livy
387905a785
Added Dancing Stage 3DDX (SINGLE MODE ONLY)
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NOTE: I commented out an ASSERT in NoteData.cpp
at Line 429
// ASSERT( iOriginalTrack < pOriginal->m_iNumTracks );
I don't understand how the AutoGen code works, but all I do know is
that the game works without this assert, but possibly in a way people
didn't want defined. Please can somebody (preferably Chris as he
says he's the only one who understands notedata :D) look at this
and figure out what i'm doing wrong.
I feel a bit uneasy taking out an assert to make things work....
2002-12-28 16:07:19 +00:00
Andrew Livy
73e02a6d1a
Para Theme Changes, Style Select Now Looks Cool :) Also added a Horizontal Scrolling Element for BGA's that will stretch the width but not the height of the graphic, and will allow the user to set it's Y postion in a metric.
2002-12-21 20:33:10 +00:00
Andrew Livy
aa53eab253
Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics.
2002-12-20 19:05:54 +00:00
Andrew Livy
e8db36824a
Some Changes to ScrollingList to support different display modes on the music select screen.
2002-12-10 23:16:44 +00:00
Andrew Livy
ceb2fc0c25
Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks.
2002-12-05 03:49:46 +00:00
Andrew Livy
0cac950d90
Para Theme Update, New ScreenGamePlay element: MAXCOMBO (Currently I set the metric so only PARA sees this one) it gets the maxcombo from m_Combo which is inside the class Player which is inside ScreenGameplay. Lots of passing variables around but it works. Perhaps the maxcombo should become global?
2002-11-07 19:42:39 +00:00
Andrew Livy
7958f06c11
Now the song title displays in gameplay screen for para gametype (metric editable also). TODO: make it squash up for long song titles
2002-10-30 00:14:47 +00:00
Andrew Livy
24cb053e35
ScreenGameplay now has bpm on it for para support (hidden for all gametypes but para via metrics)
2002-10-29 01:26:10 +00:00
Andrew Livy
5110da12d3
Para Theme Update - New Topbar and bottom bar.
2002-10-27 21:37:09 +00:00
Andrew Livy
e621580615
Ez2dancer Club Style BGAnimation
2002-09-26 12:54:32 +00:00
Andrew Livy
9d8a02dc06
Ez2dancer Hard Style Background (sorta)
2002-09-25 18:30:19 +00:00
Andrew Livy
7c423c1551
More Pump Theme Changes
2002-09-25 17:29:04 +00:00
Andrew Livy
ab117db9c0
Pump/Para/Ez2 theme changes
2002-09-25 16:32:58 +00:00
Andrew Livy
c57ff888df
Select Player Now with Background Animations
2002-09-25 14:29:11 +00:00
Andrew Livy
cbab901595
NEWS update
2002-09-18 18:26:13 +00:00
Andrew Livy
4a60d0cb4d
Last Major Changes Before B6: Added PUMP style select, fixed some noteskins.
2002-09-18 18:24:33 +00:00
Andrew Livy
94e9475440
ParaPara Now using Ez2dancer Style Select!
2002-09-17 22:48:38 +00:00
Andrew Livy
a5781d8003
Last Minute SM6 stuff. Including, fixes for corrupt files, some theme music a bit of para graphics e.t.c.
2002-09-15 22:06:44 +00:00
Andrew Livy
7c6529979c
Ez2 Menu Graphics
2002-09-14 21:11:15 +00:00
Andrew Livy
5e527338f8
Credited Graphics Bods.
2002-09-13 22:30:49 +00:00
Andrew Livy
6d96c2568c
More MenuBGAnim stuff. Now REAL background UK-MOVE style.
2002-09-13 22:15:32 +00:00
Andrew Livy
05420d9bb4
Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!!
2002-09-13 18:06:36 +00:00
Andrew Livy
a0cba0afa4
ParaParaParadise GameType Addition.
2002-09-07 02:50:23 +00:00