3DDX Theme changes

This commit is contained in:
Andrew Livy
2002-12-30 20:19:18 +00:00
parent 773bad00ac
commit 42b8e27f69
3 changed files with 7 additions and 1 deletions
+4
View File
@@ -86,6 +86,10 @@ ScreenEz2SelectMusic::ScreenEz2SelectMusic()
m_iSelection[p] = 0;
}
m_PumpDifficultyCircle.Load( THEME->GetPathTo("Graphics","select music pump difficulty circle"));
m_PumpDifficultyCircle.SetXY( PUMP_DIFF_X, PUMP_DIFF_Y );
this->AddChild( &m_PumpDifficultyCircle );
m_PumpDifficultyRating.LoadFromFont( THEME->GetPathTo("Fonts","pump songselect difficulty") );
m_PumpDifficultyRating.SetXY( PUMP_DIFF_X, PUMP_DIFF_Y );
this->AddChild(&m_PumpDifficultyRating);
+1
View File
@@ -47,6 +47,7 @@ protected:
Sprite m_ChoiceListHighlight;
Sprite m_Guide;
Sprite m_sprOptionsMessage;
Sprite m_PumpDifficultyCircle;
BitmapText m_PumpDifficultyRating;
MusicBannerWheel m_MusicBannerWheel;
MenuElements m_Menu;
+2 -1
View File
@@ -18,6 +18,7 @@
#include "ThemeManager.h"
#include "AnnouncerManager.h"
#define SONGSEL_SCREEN THEME->GetMetric("ScreenGameplay","SongSelectScreen")
enum {
PO_SPEED = 0,
@@ -141,7 +142,7 @@ void ScreenPlayerOptions::GoToPrevState()
GAMESTATE->m_PlayMode == PLAY_MODE_ENDLESS)
SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
else
SCREENMAN->SetNewScreen( "ScreenSelectMusic" );
SCREENMAN->SetNewScreen( SONGSEL_SCREEN );
}
void ScreenPlayerOptions::GoToNextState()