Commit Graph
13045 Commits
Author SHA1 Message Date
Glenn Maynard 37fe56a4f7 cosmetic 2005-01-16 20:37:08 +00:00
Glenn Maynard 39384227c4 allow Lua expressions in text metrics by prepending @ 2005-01-16 20:36:27 +00:00
Glenn Maynard 0849ef8a46 log dialogs 2005-01-16 20:32:53 +00:00
Glenn Maynard 9ff1834076 remove LoadFromActorFile overload that's only used in one place 2005-01-16 19:52:41 +00:00
Glenn Maynard 5057144536 remove old debug (note: FAIL_M(x) is better than ASSERT_M(0, x)) 2005-01-16 19:43:13 +00:00
Glenn Maynard 77faa0d089 don't need to keep m_bGeneric around 2005-01-16 19:19:24 +00:00
Glenn Maynard c1e3239a5f cleanup 2005-01-16 19:18:23 +00:00
Glenn Maynard 8f99164eb5 All BGAnimations are "generic", except for those loaded directly from
Background.  This should be more consistent (we were creating BGAnimations
as non-generic in some places where it probably should have been generic).
This means all themes need to explicitly set the position of all BGAnimation
graphics, which is good practice anyway.
2005-01-16 18:25:29 +00:00
Geoff Benson 8ec79348bc Updated to allow techno-8 styles to become playable again. 2005-01-16 16:34:54 +00:00
Glenn Maynard a65c514dad fix test_audio_readers build 2005-01-16 16:34:19 +00:00
Glenn Maynard 0e94b4cbdf SM_BeginFadingOut is being sent by ScreenAttract already 2005-01-16 14:53:32 +00:00
Glenn Maynard 7183a5e271 Add ScreenAttract::AutoBeginFadingOut() to disable sending
SM_BeginFadingOut.  We can't do this in the ctor (since it's sent during
Update now); we can't do it in Update(), because if the message is posted
with a delay of 0 (ScreenRanking), the message will be added by
ScreenAttract::Update and immediately processed by Actor::Update
before the derived Update can remove it.
2005-01-16 14:48:44 +00:00
Chris Danford 66c6018ed1 cleanup ugly nested conditionals 2005-01-16 08:15:20 +00:00
Chris Danford f1dbeb2334 cleanup 2005-01-16 07:08:58 +00:00
Chris Danford 8f524bd0f5 fix background position and scale not set correctly 2005-01-16 05:51:04 +00:00
Chris Danford cfb9d284c5 simplify: combine two Actor deques into one 2005-01-16 04:35:47 +00:00
Chris Danford f2060969de fix tween overflow in Actor commands that call themself 2005-01-16 04:22:43 +00:00
Glenn Maynard 82ed283ac0 load scroller in LoadFromAniDir for now; not sure why this doesn't always work 2005-01-16 02:04:39 +00:00
Chris Danford 2122d3e45a style cleanup 2005-01-16 01:35:56 +00:00
Chris Danford 9425c42a25 fix compile 2005-01-16 01:27:41 +00:00
Glenn Maynard 7a0373aafd update 2005-01-16 00:25:24 +00:00
Glenn Maynard b573ab428f remove unused stuff 2005-01-16 00:23:08 +00:00
Glenn Maynard 8ef0fff740 cleanup 2005-01-15 22:58:27 +00:00
Glenn Maynard f256618fe1 no need to persist some of this particle stuff 2005-01-15 22:52:46 +00:00
Glenn Maynard ad7b93372a EFFECT_TILE_PULSE isn't in m_Type ... 2005-01-15 22:36:23 +00:00
Glenn Maynard 0abc942910 clean up OnCommand handling in song backgrounds 2005-01-15 22:34:04 +00:00
Glenn Maynard a0e9c5a8c6 Remove CommandRepeatSeconds. Instead, do:
OnCommand=x;y;z;queuecommand,playcommand,On
2005-01-15 22:31:43 +00:00
Glenn Maynard 762c9a77fb cleanup 2005-01-15 22:29:42 +00:00
Glenn Maynard 4ce9b72e41 BGAnimation -> AutoActor 2005-01-15 21:03:26 +00:00
Glenn Maynard b1227b4372 headers 2005-01-15 21:00:50 +00:00
Glenn Maynard 862f19ed65 simplify 2005-01-15 20:55:04 +00:00
Glenn Maynard 635d5e43e2 eliminate LoadFromStaticGraphic 2005-01-15 20:48:20 +00:00
Glenn Maynard 594587607c Eliminate BGAnimation::LoadFromMovie and BGAnimationLayer::LoadFromMovie. 2005-01-15 20:37:46 +00:00
Glenn Maynard 66d39dd65c Add ActorFrame::DeleteChildrenWhenDone, to call DeleteAllChildren automatically.
Move movie GainFocus/LoseFocus handling to Sprite.
Visualizations are part of Background, not BGAnimation; move them there.  Remove BGAnimation::LoadFromVisualization and BGAnimationLayer::LoadFromVisualization.
2005-01-15 20:32:35 +00:00
Glenn Maynard f4a51bef4d move FullScreenRectF into ScreenDimensions.h 2005-01-15 19:44:32 +00:00
Glenn Maynard 6d64f3aa78 cleanup 2005-01-15 19:42:47 +00:00
Glenn Maynard c9091a1214 Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
2005-01-15 19:21:09 +00:00
Glenn Maynard dc7fcbc776 remove m_Overlay (duplicates ScreenWithMenuElements::m_sprOverlay) 2005-01-15 18:54:04 +00:00
Glenn Maynard 314e801115 m_vpBGAnimations hasn't actually done anything in about a year (it's
never loaded); remove it.  It's not useful, anyway: it gives no means to
tween options when changing the selection.
2005-01-15 18:50:52 +00:00
Glenn Maynard 29b2a6d22f remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay) 2005-01-15 18:41:09 +00:00
Glenn Maynard bf7eeb60fb unused includes 2005-01-15 18:36:29 +00:00
Glenn Maynard 754fb297fa cleanups, fixes 2005-01-15 18:33:09 +00:00
Glenn Maynard 78800818e3 Remove BGAnimation::GetLengthSeconds; use GetTweenTimeLeft instead. 2005-01-15 18:31:14 +00:00
Glenn Maynard 8cd0d9e04c load Scroller in BGAnimation::LoadFromNode 2005-01-15 14:52:37 +00:00
Glenn Maynard 336a035660 BGAnimationLayer::LoadFromIni -> BGAnimationLayer::LoadFromNode 2005-01-15 13:56:05 +00:00
Glenn Maynard 4267a5f942 ActorScroller::LoadFromIni -> ActorScroller::LoadFromNode 2005-01-15 13:47:02 +00:00
Glenn Maynard 2ecbfae787 fix record
eliminate g_pCurrentMap (one less piece of state to become desynced)
2005-01-15 13:14:36 +00:00
Glenn Maynard 8781bb055d cleanup, fix gcc compile 2005-01-15 13:05:33 +00:00
Glenn Maynard 0b4ad2db3b generalize 2005-01-15 04:31:35 +00:00
Glenn Maynard 18103607fd minor cleanup 2005-01-15 04:26:49 +00:00