AJ Kelly
2d990ed3ed
libpng 1.4.1 for Mac OS X (thanks shake)
2010-04-27 09:32:16 -05:00
AJ Kelly
13338bb6c3
re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still)
2010-04-26 23:56:03 -05:00
AJ Kelly
f246ead304
Timing difficulty on TitleMenu/Eval [Midiman]
2010-04-26 14:24:38 -05:00
AJ Kelly
a39301f100
more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation
2010-04-26 13:24:16 -05:00
AJ Kelly
af5f17d79e
various theme changes from Midiman
2010-04-26 12:47:27 -05:00
AJ Kelly
9408cdea45
update themerdocs
2010-04-26 11:19:13 -05:00
AJ Kelly
b488d85302
update luadocs
2010-04-26 11:19:01 -05:00
AJ Kelly
0447edcd99
add some Lua bindings to CourseEntry:
...
IsSecret() - returns a bool
IsFixedSong() - returns a bool
GetGainSeconds() - returns a float
GetGainLives() - returns a int
GetNormalModifiers() - returns a string
GetNumModChanges() - returns a int
GetTextDescription() - returns a string
2010-04-26 03:16:20 -05:00
AJ Kelly
225b5a6af3
some Rave stuff
2010-04-26 02:14:27 -05:00
AJ Kelly
4ee0c0b41f
add CombinedLifeMeterTug graphics to _fallback
2010-04-26 01:56:07 -05:00
AJ Kelly
05135e2357
some ScreenSelectProfile stuff
2010-04-25 18:50:43 -05:00
AJ Kelly
90a90f45ff
fixup from midi
2010-04-25 18:49:56 -05:00
AJ Kelly
bf25127a2d
scripts update + hierarchy.txt fleshed out some more
2010-04-25 18:49:32 -05:00
AJ Kelly
873166719e
update luadocs
2010-04-24 00:55:07 -05:00
AJ Kelly
3a8a26a59b
Update link to sm-ssc page
2010-04-24 00:44:28 -05:00
AJ Kelly
5ae0c493d2
NumWheelItems upped to 13, "trying to get the color table correct... this can be tricky" [Midiman]
2010-04-23 12:05:06 -05:00
AJ Kelly
ebfe5a8bc6
libpng 1.2.7 -> 1.4.1 (headers/libs, Windows version.)
...
This will probably break the xbox compile, but the xbox version doesn't run anyways so there is no point
2010-04-22 21:49:33 -05:00
AJ Kelly
74fb6e58c0
Fix sizing of DeviceList and InputList
2010-04-21 20:15:29 -05:00
AJ Kelly
b4327f5223
convert |T| values in KSF files to TimeSignatures for [Player] CheckpointsUseTimeSignatures metric
2010-04-20 23:06:37 -05:00
AJ Kelly
85ab1547ae
modify some pump column spacing values; these may get replaced eventually.
2010-04-20 23:06:06 -05:00
AJ Kelly
ecacc2a620
DisableOddDimension on Sprite:LoadBanner()
2010-04-20 23:05:12 -05:00
AJ Kelly
08ae114692
add lifts to a few things. (but not ScreenEvaluation DetailLines (yet). I may flip the switch on that before beta 3)
...
Profile:GetTotalLifts() Lua binding added.
2010-04-20 23:04:43 -05:00
AJ Kelly
02b0ef90d2
IIRC, SongSort_TopGrades and SongSort_LowestGrades rely on PROFILEMAN.
2010-04-20 23:03:44 -05:00
AJ Kelly
bfda4f2e23
some cleanup
2010-04-20 23:03:11 -05:00
AJ Kelly
3d00646b6f
more theme updates
2010-04-19 04:22:20 -05:00
AJ Kelly
1a69b6b9e6
ScreenStageInformation: use LoadFromSong instead of trying to get the background path.
...
ScreenGameplay: fix a bug with the Stops display meter that would cause a crash; see http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=125 for more information.
2010-04-19 00:33:58 -05:00
AJ Kelly
10cf233ed8
...also forgot some fonts.
2010-04-19 00:21:41 -05:00
AJ Kelly
403bee7c41
whoops, forgot some metrics with that last commit.
2010-04-19 00:20:45 -05:00
AJ Kelly
80e5e985c1
Allow MusicWheelItem Random and Portal to have different graphics from Roulette.
2010-04-19 00:19:25 -05:00
AJ Kelly
88f1da651c
add SampleMusicPreviewMode_LastSong, now that it works.
...
There is a hack in there for playing the song associated with the Random option, based on Takuya's DDR Extreme theme having music for it. I am not sure if this is accurate behavior, though.
2010-04-19 00:09:21 -05:00
AJ Kelly
05cdd2ab95
Fix a screen naming issue that's been bugging the main sm-ssc devs...
...
ScreenSelectPlayMode (formerly select style) has been renamed to ScreenSelectStyle.
ScreenSelectPlayStyle (formerly select play mode) has been renamed to ScreenSelectPlayMode.
2010-04-18 18:12:04 -05:00
AJ Kelly
d494ba5696
documentation update
2010-04-18 00:17:25 -05:00
AJ Kelly
c859f54793
encase in actorframe so milestones are not warped. [Midiman]
2010-04-17 13:34:56 -05:00
AJ Kelly
9a809545a0
Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics.
2010-04-17 13:33:28 -05:00
AJ Kelly
5cddf118ed
Player combo/toasty updates from Midiman
2010-04-17 02:47:52 -05:00
AJ Kelly
b208a70cb7
fix DifficultyList spacing
2010-04-15 01:09:13 -05:00
AJ Kelly
b9ff236b28
change these
2010-04-14 22:25:14 -05:00
AJ Kelly
7fe0ab784f
silence a warning by reverting something i did
2010-04-14 22:15:34 -05:00
AJ Kelly
4a7e97e796
hey some profile stuff i missed that's pretty important!
2010-04-14 22:00:56 -05:00
AJ Kelly
1867e92dee
various changes from the ssc svn post-public beta 2 release.
...
* New Lua bindings SONGMAN:GetGroupNames() and SONGMAN:GetSongsInGroup(string)
* Add Lifts to PaneDisplay (StepMania 3.9+ added them)
* Fix an issue where course banners were able to trip off the uneven dimensions dialog
* NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
and there may have been some stray cleanup in here too
2010-04-14 21:43:32 -05:00
AJ Kelly
10a60946a8
shakesoda made some changes to gamma in sm4svn; propagate those.
2010-04-14 20:28:02 -05:00
AJ Kelly
0d13df8bb3
split the old "midi" noteskin into midi-note (formerly "midi") and midi-solo. [Midiman]
2010-04-14 18:58:01 -05:00
AJ Kelly
b549260c75
various _fallback and default theme changes from Midi and myself
2010-04-14 18:47:38 -05:00
AJ Kelly
7fd68582c4
Add a new document listing all the possible things you can Def.* in a theme.
2010-04-11 03:58:34 -05:00
AJ Kelly
7d55600b78
fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s
2010-04-09 23:38:05 -05:00
AJ Kelly
bb4f181582
DeviceList and InputList are driven by BGAnimations... we don't need these then
2010-04-07 18:17:14 -05:00
AJ Kelly
71976eff0b
no more iddqd ...for now.
2010-04-04 01:44:27 -05:00
AJ Kelly
6241d86e06
various default theme changes
2010-04-04 00:30:14 -05:00
AJ Kelly
db998a1d41
SongManager double shot:
...
1) Fix issue where course banners were read from cache even when BannerCache wasn't set to full mode.
2) Added GetSongGroupNames() and GetSongsInGroup(sGroupName) Lua bindings.
2010-04-04 00:25:25 -05:00
AJ Kelly
cd2bb9df35
NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
2010-04-03 14:56:31 -05:00
AJ Kelly
9e019c194f
okay it turns out there's another booboo: BackgroundCache was still referenced in here. (another "should've been in public beta 2" commit)
2010-03-31 19:32:50 -05:00
AJ Kelly
cb73cce8a6
forgot some metrics changes. (this should be a part of v1.0 public beta 2)
2010-03-31 18:43:38 -05:00
AJ Kelly
f27015e9dd
attempt to silence a warning (let the post-public beta 2 commits begin!)
2010-03-31 18:36:10 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
...
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
b279635401
combination NSIS and Luadoc update
2010-03-30 15:56:28 -05:00
AJ Kelly
31dfd1847f
replace old misc font page with new one
2010-03-30 13:11:23 -05:00
AJ Kelly
f1604ac0bb
and also add venacti bold 15px for _portKit-sm4
2010-03-30 00:41:09 -05:00
AJ Kelly
0aed16954a
add venacti bold 24px to _portKit-sm4, since some themes (sup PARASTAR) use it.
2010-03-29 23:51:49 -05:00
AJ Kelly
feb3d5104d
add [ScreenSelectMusic] TwoPartTimerSeconds metric
2010-03-28 13:46:42 -05:00
AJ Kelly
bdeb114a09
[Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
...
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
AJ Kelly
c7120dd40b
whoops, looks like this should've been a float.
2010-03-28 12:55:34 -05:00
AJ Kelly
f60901b2d6
f008761: Don't call GetFirstCompatibleStyle if numSidesJoined == 0 (ScreenContinue) [Chris Danford]
2010-03-28 11:12:59 -05:00
AJ Kelly
effacdb017
so long old backgroundcache code
2010-03-28 11:10:22 -05:00
AJ Kelly
e9bfb25a97
smaller difficultylist [Midiman]
2010-03-27 18:30:50 -05:00
AJ Kelly
f68943191e
Turns out this multiple toasty trigger thing is causing more problems than it solved. Back to the old implementation of a single toasty trigger for now.
...
update credits.
2010-03-27 10:27:52 -05:00
AJ Kelly
4bbc834a8c
Attempt to fix MenuTimer-related warning dialogs that come up when changing themes (happens when one theme's warning timer starts higher than another, and the other theme doesn't define it).
2010-03-26 01:38:07 -05:00
AJ Kelly
f5eb67f7fe
update changelog
2010-03-26 01:16:35 -05:00
AJ Kelly
4bd7076334
Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments.
2010-03-26 01:02:49 -05:00
AJ Kelly
50aa3e141e
add BPMDisplay::VariousText to metrics
2010-03-26 00:55:41 -05:00
AJ Kelly
89ad0796e7
[BPMDisplay] make the "Various" text a theme-able string.
2010-03-26 00:53:04 -05:00
AJ Kelly
961433cdef
Fix a crash caused when switching themes in-game. Technical reason: It was choking on the song group colors, which weren't reloaded on theme switch before.
2010-03-26 00:45:29 -05:00
AJ Kelly
bfa8f30d4e
documentation updates
2010-03-24 21:40:55 -05:00
AJ Kelly
554336543e
various theme changes
2010-03-24 18:44:35 -05:00
AJ Kelly
eb2af8f169
more theming documentation updates
2010-03-23 03:17:06 -05:00
AJ Kelly
d0b7a44adc
update font .ini documentation
2010-03-23 03:02:10 -05:00
AJ Kelly
74e1315c08
Add conditional music documentation
2010-03-23 02:54:00 -05:00
AJ Kelly
61013c373b
sigh.
2010-03-21 20:11:01 -05:00
AJ Kelly
54b6dffb75
Fix a rounding bug that effected screenshots and resolutions.
...
Previously, you may have gotten values like 639x480 (4:3) or 853x480 (16:9).
These are due to rounding errors caused by lrintf; ceilf does what we really want.
[RageDisplay.cpp] modified screenshot function
[ScreenDimensions] modified SCREEN_WIDTH and SCREEN_HEIGHT algorithms (no longer do you need to SCREEN_WIDTH+1 for 16:9 support)
[StepMania.cpp] modified windowed mode width calculation
2010-03-21 17:02:42 -05:00
AJ Kelly
e79835ee78
theme changes from Midiman
2010-03-20 23:45:18 -05:00
AJ Kelly
f0b911725b
"freestyle" in .ksf files should be considered as a doubles chart. This should fix it.
2010-03-15 18:48:33 -05:00
AJ Kelly
8150b35b24
add some missing strings
2010-03-15 00:00:40 -05:00
AJ Kelly
dca9182138
various cleanup and commenting
2010-03-14 19:46:05 -05:00
AJ Kelly
cb52191666
update changelog, credits
2010-03-14 19:27:18 -05:00
AJ Kelly
5ef1c42e3b
ScoreKeeperNormal double shot.
...
1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this.
2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too.
----
Various theme fixes/changes as well.
2010-03-14 19:24:17 -05:00
AJ Kelly
04317c14ae
f8270c6, "draw glow using stroke texture" forces the BitmapText to glow both the inner and stroke elements. This makes BitmapText elementswith an invisible stroke have a glowing stroke instead. Not good.
...
To combat this, I have developed the BitmapText::textglowmode command, along with the TextGlowMode enum.
Valid values include 'TextGlowMode_Inner', 'TextGlowMode_Stroke', 'TextGlowMode_Both'.
2010-03-12 19:47:08 -06:00
AJ Kelly
5d549386e3
fix Player 2's Great count on ScreenEval
2010-03-12 17:14:39 -06:00
AJ Kelly
b5b761234e
23e241a: if a BGCHANGE file can't be resolved, don't use the specified effect because it may require 2 files and all random BGs specify only 1 file [Chris Danford]
2010-03-12 14:09:35 -06:00
AJ Kelly
0c96a43e98
update docs, cleanup memcardman comments and such
2010-03-11 23:48:39 -06:00
AJ Kelly
a059209dcb
GrooveRadar base is now an ActorFrame.
2010-03-11 19:14:54 -06:00
AJ Kelly
f38037b7a8
re-add the ability to reload a theme's Lua scripts, this time via Ctrl+F2.
2010-03-11 13:44:51 -06:00
AJ Kelly
cd17227872
don't add checkpoints to combo if autoplay is on.
2010-03-11 13:31:40 -06:00
AJ Kelly
5ea71cfa1b
thanks for fixing my oversignt jnr :D
...
oh right merging of the branches and such etc. etc.
2010-03-09 13:23:05 -06:00
AJ Kelly
a7b52df0fa
cleanup and comment part unknown of a trillion
2010-03-09 12:21:56 -06:00
AJ Kelly
31c69f1d9c
okay I'm not done with the commits yet but mercurial is not making it easy for me
...
to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly
8ba30b523c
SM4SVN commits, all code by Chris Danford:
...
* 57e8159: fix handling of noteskins with an uppercase letter
* 3be4d7e: track W4 full combo
* f8270c6: draw glow using stroke texture
2010-03-09 03:22:58 -06:00
AJ Kelly
4d50f8da6e
[ScreenEvaluation] new metric DetailLineFormat. must contain two integer flags (%d or %i should work.)
2010-03-09 03:22:05 -06:00
AJ Kelly
fbd156c00f
[ScreenNetEvaluation] add GetNumActivePlayers() binding, as well as UpdateNetEvalStats message (has one param, ActivePlayerIndex).
2010-03-09 03:21:22 -06:00
AJ Kelly
74d7895ccd
add ScreenSelectMaster:GetSelectionIndex() Lua binding.
...
Example usage:
LoadFont("Common normal")..{
InitCommand=cmd(xy,SCREEN_RIGHT-32,SCREEN_BOTTOM-32;shadowlength,0;horizalign,right);
OnCommand=cmd(playcommand,"Set");
SetCommand=function(self)
local selIdx = SCREENMAN:GetTopScreen():GetSelectionIndex(GAMESTATE:GetMasterPlayerNumber());
self:settext(selIdx);
end;
MenuSelectionChangedMessageCommand=cmd(playcommand,"Set");
};
2010-03-09 03:20:44 -06:00
AJ Kelly
9cf1f44443
update some documentation.
2010-03-05 21:29:25 -06:00
AJ Kelly
4103c75e19
re-add b5129dd: Allow for 'confirmation only' double press mechanisms as a choice for two part selection on ScreenSelectMusic
...
(small cleanup on ScreenDimensions)
2010-03-01 17:46:41 -06:00