Chris Danford
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9199410e82
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stats.xml:
theme more elements
show HighScore details
clean up some tables
|
2004-07-19 08:05:14 +00:00 |
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Glenn Maynard
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fe4209035f
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simplify, fix crash
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2004-07-17 22:21:27 +00:00 |
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Glenn Maynard
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8532a2c337
|
cleanup
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2004-07-13 00:13:36 +00:00 |
|
Glenn Maynard
|
b95b5b9417
|
simplify: no need to bind this to a screen type anymore
|
2004-07-13 00:02:26 +00:00 |
|
Glenn Maynard
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a2f965fb92
|
simplify
|
2004-07-13 00:01:08 +00:00 |
|
Chris Danford
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96ca652c94
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move RadarValues into a separate file
clean up usage of RadarValues
|
2004-07-11 07:21:33 +00:00 |
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Glenn Maynard
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94d0cba859
|
RageSounds -> GameSoundManager
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2004-07-08 00:10:34 +00:00 |
|
Chris Danford
|
5544445ad0
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name cleanup: StyleDef -> Style
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2004-06-28 07:26:00 +00:00 |
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Chris Danford
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3809715db0
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cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
|
2004-06-27 06:52:49 +00:00 |
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Chris Danford
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58d8d23a93
|
move awards to ScreenEvaluation
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2004-06-22 08:41:25 +00:00 |
|
Chris Danford
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4fb496e4d9
|
save HighScore in Screenshot
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2004-06-12 07:01:07 +00:00 |
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Chris Danford
|
51366df8cc
|
name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR
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2004-06-11 06:05:35 +00:00 |
|
Glenn Maynard
|
e4d124dd91
|
license update
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2004-06-08 05:22:33 +00:00 |
|
Glenn Maynard
|
c266c71dca
|
stop accessing Song::m_vpSteps directly
|
2004-06-04 23:29:13 +00:00 |
|
Glenn Maynard
|
af9a619044
|
seed and course change in GameState::FinishStage
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2004-06-04 06:34:52 +00:00 |
|
Glenn Maynard
|
64988f3216
|
set DifficultyIcon from the actual diffiuclty, not preferred
|
2004-06-04 05:40:57 +00:00 |
|
Glenn Maynard
|
7999764de4
|
simplify
|
2004-06-04 03:42:49 +00:00 |
|
Glenn Maynard
|
065f3eb517
|
fix warning
|
2004-06-03 20:03:41 +00:00 |
|
Chris Danford
|
61581479d8
|
track the current Trail in GameState
|
2004-06-03 08:22:02 +00:00 |
|
Chris Danford
|
ab2022c8e2
|
theme element name cleanup
|
2004-06-01 05:46:21 +00:00 |
|
Chris Danford
|
ce4274af53
|
show per-difficulty awards on the eval screen even if not using a profile
|
2004-05-31 20:40:44 +00:00 |
|
Chris Danford
|
3a5a46ab9f
|
add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
|
2004-05-31 06:04:30 +00:00 |
|
Chris Danford
|
3cadf4c5d5
|
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
|
2004-05-30 23:23:39 +00:00 |
|
Chris Danford
|
af8735c00c
|
convert some Sprites to AutoActors
|
2004-05-30 21:34:42 +00:00 |
|
Chris Danford
|
6ad780417e
|
"SetFromNotes" -> "SetFromSteps"
|
2004-05-29 04:50:47 +00:00 |
|
Chris Danford
|
6a82d3c5a0
|
add judge counts to HighScore. Will this make Stats.xml too big?
|
2004-05-27 07:59:46 +00:00 |
|
Chris Danford
|
ce41948d95
|
save ProductID in HighScore to track what software a score came from
|
2004-05-25 06:50:04 +00:00 |
|
Chris Danford
|
a9db266eb2
|
"for( p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
|
2004-05-24 08:16:17 +00:00 |
|
Chris Danford
|
b05d25ab24
|
"m_pCurNotes" -> "m_pCurSteps"
|
2004-05-24 06:12:17 +00:00 |
|
Chris Danford
|
ba93ee8469
|
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
|
2004-05-24 06:10:11 +00:00 |
|
Chris Danford
|
6f75a3d920
|
review uses of GetTrail
|
2004-05-24 06:07:59 +00:00 |
|
Chris Danford
|
4bb777232d
|
name cleanup: "pNotes" -> "pSteps"
|
2004-05-24 03:41:39 +00:00 |
|
Chris Danford
|
99a02deffe
|
name cleanup: "StepsType nt" -> "StepsType st"
|
2004-05-24 03:32:56 +00:00 |
|
Glenn Maynard
|
d2bb74c409
|
Add step totals in GameState::FinishStage, instead of eval. This means
that step counts and "calories" still count if you fail (or give up).
|
2004-05-24 01:32:17 +00:00 |
|
Glenn Maynard
|
8540b1eb1f
|
fix step totals being added multiple times
|
2004-05-24 00:45:22 +00:00 |
|
Chris Danford
|
4ff8b8ec2b
|
clean up Course score saving (use Trail)
|
2004-05-23 09:17:10 +00:00 |
|
Chris Danford
|
5f3d882537
|
max 1 per-difficulty award per stage
|
2004-05-04 02:00:52 +00:00 |
|
Chris Danford
|
f85153b33e
|
undo scope hacks for VC6
|
2004-05-04 00:00:17 +00:00 |
|
Chris Danford
|
bb76d1da20
|
fix theme mod names show on eval screen
|
2004-05-02 18:55:00 +00:00 |
|
Chris Danford
|
1dbcca2741
|
theme eval mod names
|
2004-05-02 18:49:13 +00:00 |
|
Chris Danford
|
f12a0e25f3
|
fix machine high score index when players both get in the same HighScoreList
|
2004-05-02 11:35:13 +00:00 |
|
Chris Danford
|
58d63cb476
|
make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
|
2004-05-02 03:01:27 +00:00 |
|
Chris Danford
|
df5cd5e813
|
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
|
2004-05-01 23:19:33 +00:00 |
|
Glenn Maynard
|
917c07437c
|
fix grade announcer not playing
|
2004-04-23 02:37:09 +00:00 |
|
Chris Danford
|
59126d1b79
|
fix LastScores loading
|
2004-04-22 22:56:38 +00:00 |
|
Chris Danford
|
0cc49c66bb
|
add CourseLastScores for tournaments
|
2004-04-22 22:01:38 +00:00 |
|
Chris Danford
|
049a251ebb
|
save time, machineGuid in HighScore
|
2004-04-18 19:49:45 +00:00 |
|
Chris Danford
|
3bc5943a9e
|
don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine
|
2004-04-18 18:42:42 +00:00 |
|
Chris Danford
|
ad9e710766
|
save guid as string
|
2004-04-18 05:46:43 +00:00 |
|
Glenn Maynard
|
fa0075234e
|
allow using 2x6 difficultyicons in eval
|
2004-04-06 00:46:46 +00:00 |
|