Glenn Maynard
94d0cba859
RageSounds -> GameSoundManager
2004-07-08 00:10:34 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Chris Danford
3809715db0
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
2004-06-27 06:52:49 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Chris Danford
6ad780417e
"SetFromNotes" -> "SetFromSteps"
2004-05-29 04:50:47 +00:00
Chris Danford
b05d25ab24
"m_pCurNotes" -> "m_pCurSteps"
2004-05-24 06:12:17 +00:00
Chris Danford
4bb777232d
name cleanup: "pNotes" -> "pSteps"
2004-05-24 03:41:39 +00:00
Chris Danford
6590bd2d48
don't load multiple copies of "common start" or "common invalid" sound
2004-05-01 23:28:53 +00:00
Chris Danford
df5cd5e813
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
2004-05-01 23:19:33 +00:00
Chris Danford
1920634135
move Song/Steps sorting into Song/StepsUtil.h/cpp
2004-04-18 07:34:37 +00:00
Steve Checkoway
20a8bab45c
Clean up includes.
2004-04-05 05:22:32 +00:00
Chris Danford
10a4580c12
remove Actor::Fade*, remove unnessary virtuals in Actor
2004-02-14 03:38:34 +00:00
Chris Danford
646f67a3d2
allow save screenshot on eval screen with MenuLeft-MenuRight-Start
2004-02-12 09:44:16 +00:00
Glenn Maynard
6021c6e7da
make the stage count work if the eval screen isn't shown at all
2004-01-22 03:11:40 +00:00
Andrew Livy
336411233f
Credit modification.
2003-12-14 08:11:05 +00:00
Chris Danford
47def7d3dc
xbox updates
2003-11-13 00:39:36 +00:00
Glenn Maynard
884488732d
reduce MenuTimer dependencies
2003-11-07 20:10:38 +00:00
Andrew Livy
bd96d049ff
EZ2dancer Theme Update
2003-10-06 22:20:25 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Glenn Maynard
08a6c28a31
simplify
2003-09-27 04:42:19 +00:00
Glenn Maynard
13e1a3767b
simplify
2003-09-27 04:38:48 +00:00
Glenn Maynard
cdd452f202
Fix asset name.
2003-09-27 04:34:34 +00:00
Andrew Livy
c5dfa6cc84
Added Title/Subtitle/Artist texts to ez2 music select
2003-09-10 20:59:53 +00:00
Andrew Livy
378f7a3a4a
Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later
2003-09-07 22:03:23 +00:00
Chris Danford
1e514c1c51
Rename overloaded methods of Song so that stack traces are more helpful.
2003-08-10 08:58:11 +00:00
Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
...
split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
3aea7c8a3e
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 22:53:22 +00:00
Chris Danford
8158ca8770
compiles on Xbox (still a CRT linking error though)
2003-07-11 03:15:28 +00:00
Glenn Maynard
5a28d482cc
reduce dependencies
2003-06-29 01:04:22 +00:00
Andrew Livy
978a7ae3cc
More Ez2dancer Theme - Almost done Style Select.
...
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Andrew Livy
dd8d872d28
More Scrolling Banner Changes....
...
Now you can have songs automatically play AND have a confirm on them.
Can also change rotation of the banner / whole list via metrics. (allowing for vertical scrolling lists) or more importantly, a 4th mix interface ;)
2003-06-09 01:13:25 +00:00
Andrew Livy
b5d733398d
para theme stuff
2003-06-07 22:49:10 +00:00
Andrew Livy
49a5b67453
Added: SelectMode, allows players to cycle between double/halfdouble/single on pump song select screen. Todo: Make it work for versus/make it more 'metricable'
...
Added: More pump theme stuff
Changed: Temporarily allowed Voodoo3 onto OGL renderer (DX looks horrid on my voodoo3 Bug?)
2003-06-02 11:31:13 +00:00
Andrew Livy
5641af692a
Added Pumps 'half-double' style
2003-05-22 01:34:03 +00:00
Andrew Livy
c8b3b8cf72
More Korean Fonts, (still more to come), Ez2 UK Move theme updates, started working on mode-specific BGAnim support
2003-05-20 14:48:38 +00:00
Chris Danford
54bedc3eba
clean up RageDisplay methods, add ability to mask song banner
...
The masking uses the Z-buffer under the assumption that some cards don't have a stencil. Should we be using the stencil instead? It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Andrew Livy
8e0e7a8418
All kinds of pump updates: Themes/MusicSelectScreen/NoteSkins to be a little bit more like Pump Prex...
2003-05-09 20:28:27 +00:00
Andrew Livy
26fafd1c5f
Changes to PIU/EZ2 screenselect. Banners loaded in different way, now shows marathon/longver balloons. Scrolls faster after 5/10 seconds of continued scrolling.
2003-05-09 00:18:37 +00:00
Andrew Livy
1c097d1d5f
Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
...
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.
Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Andrew Livy
c86fb65a2f
Pump Theme Fixes
2003-04-22 14:32:48 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
...
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
04145caf72
fix subtle bugs that caused inaccurate judgment totals with AI player
2003-04-10 05:46:31 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
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Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford
a11de99043
MenuTimer cleanup
2003-03-11 21:33:11 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
fc2108e85d
fixed EditMenu "Create from Autogen" weirdness
...
cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00