Glenn Maynard
badbe3ddd6
Previously, each GameButton had a SecondaryFunction; MenuButtons
...
mapped to each corresponding GameButton, and to each GameButton
with a matching SecondaryFunction.
Simplify. Now, MenuButtons map to each GameButton with a matching
SecondaryFunction. Merged GetMenuButtonSecondaryFunction and
GameButtonToMenuButton.
("MenuButtons" and "SecondaryFunction" are confusing legacy
terminology now. Changing it once I figure out what to change
it to ...)
2007-01-13 06:36:55 +00:00
Glenn Maynard
58065fa455
MenuButton -> GameButton
2007-01-13 03:47:36 +00:00
Glenn Maynard
434e603026
MenuButton -> GameButton
2007-01-13 03:44:16 +00:00
Glenn Maynard
ebcf1e0235
unify GameButton and MenuButton
2007-01-13 02:40:10 +00:00
Glenn Maynard
91ee16754f
move GetMenuButtonSecondaryFunction into InputScheme
2006-11-21 07:16:19 +00:00
Glenn Maynard
67433f7f83
add FOREACH_GameButtonInScheme
2006-11-21 05:39:56 +00:00
Glenn Maynard
f4583be663
header cleanup
2006-11-21 05:22:05 +00:00
Glenn Maynard
5cc5462722
header cleanup
2006-11-21 05:17:01 +00:00
Glenn Maynard
a5f5fa0b78
HandleMessage( Message )
2006-11-13 23:11:25 +00:00
Glenn Maynard
2ce839e4eb
Invalid
2006-10-07 04:25:28 +00:00
Glenn Maynard
3f315b0464
InputScheme
2006-09-30 08:24:05 +00:00
Glenn Maynard
d19fdc9caf
NUM_GameController
2006-09-26 20:57:31 +00:00
Glenn Maynard
8e6f1e8dd0
use FOREACH_GameController
2006-09-26 20:56:38 +00:00
Glenn Maynard
c71d8f7425
IET_SLOW_REPEAT -> IET_REPEAT
2006-09-13 02:59:05 +00:00
Glenn Maynard
d03db0c4f9
remove IET_FAST_REPEAT
2006-09-13 02:55:19 +00:00
Glenn Maynard
7b995b8487
remove unused
2006-08-20 20:01:53 +00:00
Glenn Maynard
47a62d7db6
phase out param
2006-08-16 18:31:00 +00:00
Glenn Maynard
11372f28bf
remove param
2006-08-16 18:23:56 +00:00
Chris Danford
c8769a1534
themable devices text
2006-03-10 00:29:38 +00:00
Chris Danford
62833f56cb
show input device list on mapping screen
2006-01-26 06:17:57 +00:00
Chris Danford
e507e4ab9e
only save mappings for user-changable mapping slots (less cluttered keymaps.ini)
2006-01-26 06:05:35 +00:00
Chris Danford
6a1ef9d858
refresh mapping screen text when automapping is applied because of a joystick plug/unplug
2006-01-26 04:51:07 +00:00
Chris Danford
c88058395a
fix leaked exit Actor
2006-01-26 00:00:41 +00:00
Chris Danford
c82073a40c
add labels for P1's and P2's groups of slots
2006-01-25 23:49:55 +00:00
Chris Danford
4c15ede668
fix secondary button text
2006-01-25 19:16:19 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
a87993bcb1
finish ctor transition
2006-01-15 20:46:15 +00:00
Glenn Maynard
470c909ec6
Transition away from Screen(sName).
2006-01-15 18:54:03 +00:00
Glenn Maynard
c5b71c0631
remove logs (this stuff predates the crash handler and has been copied
...
and pasted around since)
jesus we have a lot of screens
2006-01-15 08:54:03 +00:00
Chris Danford
9122e2f935
localize more strings
2006-01-08 19:38:33 +00:00
Chris Danford
fc18dbd342
make more strings localizable
2006-01-08 18:40:20 +00:00
Glenn Maynard
cffff7739b
never accept input while transitioning
2005-12-09 05:28:53 +00:00
Glenn Maynard
970bc43d03
we save after every change
2005-12-09 04:27:47 +00:00
Glenn Maynard
f8104c0731
separate exit row
2005-12-09 04:25:30 +00:00
Glenn Maynard
5d8371699b
cleanup
2005-12-09 03:59:25 +00:00
Glenn Maynard
679eb31eda
command
2005-12-09 03:54:16 +00:00
Glenn Maynard
5e11c35991
ignore repeats for input mappings
2005-12-09 03:15:51 +00:00
Glenn Maynard
d77a3372e4
sounds
2005-12-09 03:13:51 +00:00
Glenn Maynard
03e0d20277
explicit focus changing
2005-12-09 02:49:31 +00:00
Glenn Maynard
691b1a6d7a
use GetDeviceSpecificInputString
2005-12-09 02:05:23 +00:00
Glenn Maynard
cfe76dd96e
cleanup
2005-12-09 01:48:20 +00:00
Glenn Maynard
04e4f583a9
themable text
2005-12-09 01:43:44 +00:00
Glenn Maynard
9eed091a0b
remove EVEN_LINE_IN, etc
...
use GenericTweenOn
2005-12-08 19:43:42 +00:00
Glenn Maynard
056037c327
cleanup
2005-12-08 19:42:50 +00:00
Glenn Maynard
5d6f241959
ActorScroller for lines
2005-12-07 05:59:14 +00:00
Glenn Maynard
687fb0d3ec
X positions themable
...
ScreenMapControllers::BeginScreen
2005-12-06 22:13:28 +00:00
Glenn Maynard
3147fc74a3
do in metrics
2005-12-06 01:11:57 +00:00
Glenn Maynard
76f2581d44
translatable
2005-12-06 00:57:29 +00:00
Glenn Maynard
ab2c346e5a
make mapping logic not dependent on the framerate. The "prefer non-
...
axes" logic may not have worked at all on fast systems with vsync off.
2005-12-06 00:53:31 +00:00
Glenn Maynard
69473b0cf4
allow optionally specifying keys to map
2005-12-06 00:34:51 +00:00