remove param

This commit is contained in:
Glenn Maynard
2006-08-16 18:23:56 +00:00
parent ba92d2cb49
commit 11372f28bf
7 changed files with 8 additions and 21 deletions
+2 -7
View File
@@ -39,10 +39,7 @@ ActorScroller::ActorScroller()
DisableMask();
}
void ActorScroller::Load2(
float fNumItemsToDraw,
bool bLoop
)
void ActorScroller::Load2( float fNumItemsToDraw )
{
m_fNumItemsToDraw = fNumItemsToDraw;
m_iNumItems = m_SubActors.size();
@@ -124,9 +121,7 @@ void ActorScroller::LoadFromNode( const RString &sDir, const XNode *pNode )
#undef GET_VALUE
Load2(
fNumItemsToDraw,
false );
Load2( fNumItemsToDraw );
float fSecondsPerItem = 0;
if( pNode->GetAttrValue("SecondsPerItem", fSecondsPerItem) )
+1 -3
View File
@@ -16,9 +16,7 @@ public:
void SetTransformFromExpression( const RString &sTransformFunction );
void SetTransformFromHeight( float fItemHeight );
void Load2(
float fNumItemsToDraw,
bool bLoop = false );
void Load2( float fNumItemsToDraw );
void EnableMask( float fWidth, float fHeight );
void DisableMask();
+1 -3
View File
@@ -73,9 +73,7 @@ void CourseContentsList::SetFromGameState()
bool bLoop = pMasterTrail->m_vEntries.size() > uNumEntriesToShow;
this->SetLoop( bLoop );
this->Load2(
(float)MAX_VISIBLE_ITEMS,
bLoop );
this->Load2( (float)MAX_VISIBLE_ITEMS );
this->SetTransformFromHeight( m_vpDisplay[0]->GetUnzoomedHeight() );
this->SetSecondsPerItem( 0.7f );
this->EnableMask( m_vpDisplay[0]->GetUnzoomedWidth(), m_vpDisplay[0]->GetUnzoomedHeight() );
+1 -1
View File
@@ -150,7 +150,7 @@ void ScreenMapControllers::Init()
m_LineScroller.SetName( "LineScroller" );
ActorUtil::LoadAllCommands( m_LineScroller, m_sName );
m_LineScroller.Load2( (float) m_LineScroller.GetNumChildren()*2, false );
m_LineScroller.Load2( (float) m_LineScroller.GetNumChildren()*2 );
this->AddChild( &m_LineScroller );
}
+1 -3
View File
@@ -116,9 +116,7 @@ void HighScoreWheel::Load( const HighScoreList& hsl, int iIndexToFocus )
" self:y(math.sin(radians)*90); "
" self:z(math.cos(radians)*90); "
"end";
ActorScroller::Load2(
10.5,
false );
ActorScroller::Load2( 10.5 );
ActorScroller::SetTransformFromExpression( sTransformFunction );
ActorScroller::SetSecondsPerItem( 0.2f );
Scroll();
+1 -1
View File
@@ -389,7 +389,7 @@ void ScoreScroller::Load(
for( int i=0; i<iNumCopies; ++i )
this->AddChild( new ScoreRowItem(ItemTemplate) );
DynamicActorScroller::Load2( (float) m_metricSongScoreRowsToDraw, false );
DynamicActorScroller::Load2( (float) m_metricSongScoreRowsToDraw );
DynamicActorScroller::SetTransformFromHeight( fItemHeight );
DynamicActorScroller::SetSecondsPerItem( SONG_SCORE_SECONDS_PER_ROW );
DynamicActorScroller::EnableMask( SCREEN_WIDTH, fItemHeight );
+1 -3
View File
@@ -153,9 +153,7 @@ void ScreenSelectMaster::Init()
FOREACH( PlayerNumber, vpns, p )
{
m_Scroller[*p].SetLoop( LOOP_SCROLLER );
m_Scroller[*p].Load2(
SCROLLER_NUM_ITEMS_TO_DRAW,
LOOP_SCROLLER );
m_Scroller[*p].Load2( SCROLLER_NUM_ITEMS_TO_DRAW );
m_Scroller[*p].SetTransformFromExpression( SCROLLER_TRANSFORM );
m_Scroller[*p].SetSecondsPerItem( SCROLLER_SECONDS_PER_ITEM );
m_Scroller[*p].SetNumSubdivisions( SCROLLER_SUBDIVISIONS );