header cleanup

This commit is contained in:
Glenn Maynard
2006-11-21 05:17:01 +00:00
parent f0dab15f30
commit 5cc5462722
10 changed files with 2 additions and 9 deletions
-1
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@@ -3,7 +3,6 @@
#include "RageDisplay.h"
#include "RageUtil.h"
#include "RageMath.h"
#include "GameConstantsAndTypes.h"
#include "RageLog.h"
#include "arch/Dialog/Dialog.h"
#include "Foreach.h"
-1
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@@ -6,7 +6,6 @@
#include "RageTimer.h"
#include "RageDisplay.h"
#include "ThemeManager.h"
#include "GameConstantsAndTypes.h"
#include "Font.h"
#include "ActorUtil.h"
#include "LuaBinding.h"
+1
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@@ -6,6 +6,7 @@
#include "InputFilter.h"
#include "GameInput.h"
#include "MenuInput.h"
#include "PlayerNumber.h"
class InputEventPlus
{
+1 -1
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@@ -6,7 +6,7 @@
#include "RageInputDevice.h"
#include "GameInput.h"
#include "MenuInput.h"
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
const int NUM_GAME_TO_DEVICE_SLOTS = 5; // five device inputs may map to one game input
const int NUM_SHOWN_GAME_TO_DEVICE_SLOTS = 3;
-1
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@@ -3,7 +3,6 @@
#ifndef INPUT_QUEUE_H
#define INPUT_QUEUE_H
#include "GameConstantsAndTypes.h"
#include "GameInput.h"
const unsigned MAX_INPUT_QUEUE_LENGTH = 16;
-1
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@@ -1,7 +1,6 @@
#include "global.h"
#include "MenuTimer.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "ScreenManager.h"
#include "AnnouncerManager.h"
#include "ThemeManager.h"
-1
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@@ -1,7 +1,6 @@
#include "global.h"
#include "OptionsCursor.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
-1
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@@ -1,7 +1,6 @@
#include "global.h"
#include "ScreenAttract.h"
#include "ScreenManager.h"
#include "GameConstantsAndTypes.h"
#include "RageUtil.h"
#include "StepMania.h"
#include "PrefsManager.h"
-1
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@@ -1,6 +1,5 @@
#include "global.h"
#include "ScreenMapControllers.h"
#include "GameConstantsAndTypes.h"
#include "ScreenManager.h"
#include "RageLog.h"
#include "RageInput.h"
-1
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@@ -1,6 +1,5 @@
#include "global.h"
#include "ScrollBar.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "RageUtil.h"