Commit Graph
26781 Commits
Author SHA1 Message Date
AJ Kelly d04ed18acc Fix compile 2008-02-20 04:43:47 +00:00
Chris Danford ebde2f6a0a end gameplay when workout goal complete 2008-02-20 04:15:36 +00:00
Steve Checkoway 285cf5ffab Strip .svn as well as files ending in CVS. 2008-02-20 02:49:41 +00:00
Steve Checkoway a3e218f548 For some reason, libffmpeg.a got corrupted during the transfer to svn. Fix. 2008-02-19 19:03:05 +00:00
AJ Kelly fb8709d489 fix uneven dimensions 2008-02-19 18:54:02 +00:00
Steve Checkoway 28fd2e0005 Fix warnings. 2008-02-19 18:43:45 +00:00
Steve Checkoway 4c7c459c51 Fix compile 2008-02-19 18:42:53 +00:00
AJ Kelly efeaafebee show number of stages as set by user, make icon glow diffuseshift for the time being, add stroke to * players text 2008-02-19 18:36:39 +00:00
AJ Kelly bfa9f2042a add missing Beginner/Challenge (change as needed) 2008-02-19 04:44:59 +00:00
Chris Danford ffad4d8484 new theme in progress 2008-02-19 03:13:39 +00:00
Chris Danford 53581e21c4 new, in-progress theme 2008-02-19 02:15:31 +00:00
AJ Kelly 3debfbef67 Add ActorFrame, Banner, Trail
Add more functions to a number of other classes
2008-02-17 01:52:07 +00:00
AJ Kelly 535e62c734 add Lua binding for getting a group banner 2008-02-16 22:21:48 +00:00
Jason Felds 4f9c8aa44e Removed MusicSortDisplay.cpp from Mac build (at least, diff seems to indicate that). 2008-02-16 19:10:20 +00:00
AJ Kelly 7920bcd42c remove MusicSortDisplay 2008-02-16 08:29:02 +00:00
Chris Danford 5e49768a2d simplify wheel item positioning metrics - use LuaExpressionTransform 2008-02-15 10:13:33 +00:00
Chris Danford a0959e8042 do MusicSortDisplay entirely in Lua 2008-02-15 10:12:11 +00:00
Chris Danford 367a197df7 add fudge factor to ScaleToClipped to make banner text less likely to be cut off if the banner doesn't exactly match the graphic size (DDR banners in ITG banner shape) 2008-02-15 10:10:01 +00:00
Chris Danford 11e182166d cleanup: use LuaThreadVariable 2008-02-15 10:08:58 +00:00
Chris Danford d007bbcbaa add GetMusicWheel 2008-02-15 10:08:32 +00:00
Chris Danford 083840cea2 remove unused param 2008-02-15 10:07:31 +00:00
Chris Danford a935690b4d RoomWheelData -> RoomWheelItemData 2008-02-15 10:06:53 +00:00
Chris Danford 49f6a6049f SetOpenGroup -> SetOpenSection 2008-02-15 10:04:39 +00:00
Chris Danford f68b4b8abc add font stroke graphic 2008-02-15 10:03:51 +00:00
Chris Danford ddf2c4b957 rename RoomWheelData to RoomWheelItemData, move visual elements out of WheelItemBaseData 2008-02-15 10:02:58 +00:00
Chris Danford 1e5371285a remove decorative header from icon row, load separate graphics for each icon type instead of multi-frame sprites 2008-02-15 09:58:51 +00:00
Chris Danford 9385e0bf5d enum style cleanup 2008-02-15 09:57:24 +00:00
Chris Danford 58f82f8fd8 enum style cleanup 2008-02-15 09:54:58 +00:00
Chris Danford 239b4b3ca6 cleanup, add section count text 2008-02-15 09:51:56 +00:00
Chris Danford cef86523f7 SetOpenGroup -> SetOpenSection, add section count to MusicWheelItemData 2008-02-15 09:49:10 +00:00
Chris Danford 685f2bc38a add to assert information 2008-02-15 09:44:36 +00:00
Chris Danford 80efef76b5 load one element and call commands on it because there are too many sorts to have graphics for each 2008-02-15 09:44:02 +00:00
Chris Danford 02ddeb2c56 load one element and call commands on it because there are too many sorts to have graphics for each 2008-02-15 09:43:42 +00:00
Chris Danford 4be68e9930 add loading of font stroke texture 2008-02-15 09:41:19 +00:00
Chris Danford 7d1cff4639 hard-code z test because it's difficult get it set correctly on leaves in from in Lua 2008-02-15 09:40:06 +00:00
Chris Danford 3708fcc555 AfterSet command moved entirely into TextBanner, Load* -> Set* 2008-02-15 09:37:25 +00:00
Chris Danford e841ae7e1e remove per-difficulty characters in favor of text coloring and stroke fonts. Not all themes are going to want coloring based on Difficulty (e.g. Pump) 2008-02-15 09:35:56 +00:00
Chris Danford 58cae9f108 subscrube to required messages in C++ code rather than requiring theme to receive messages and funnel them through 2008-02-15 09:34:12 +00:00
Chris Danford e9518eca6a change color metrics to commands 2008-02-15 09:32:40 +00:00
Chris Danford 95dad9ff4b remove operator= and use more standard copy constructor, add stroke texture support 2008-02-15 09:31:54 +00:00
Chris Danford 456faed1b7 copy shadowColor 2008-02-15 09:28:51 +00:00
Chris Danford 1bb8d9fd82 add comment about 'Condition' 2008-02-15 09:28:39 +00:00
Chris Danford 906d86e9ff rename 'Set' to 'AfterSet', 'Load*' to 'Set*' 2008-02-15 09:26:39 +00:00
Chris Danford 70eafe78a0 remove old code 2008-02-15 09:24:40 +00:00
Chris Danford 2eb7c3627a add lua binding 2008-02-15 09:21:53 +00:00
Chris Danford acc5c7e7d5 have separate tick thumb and stretch thumb elements 2008-02-15 09:19:56 +00:00
Chris Danford 47e475a89f add Lua binding 2008-02-15 09:18:29 +00:00
Chris Danford 326b091cd5 undo test 2008-02-15 08:55:39 +00:00
Chris Danford 7b3edd2d5c test 36 2008-02-15 05:28:22 +00:00
Chris Danford 047665c8bd test 35 2008-02-15 05:26:52 +00:00