Commit Graph
161 Commits
Author SHA1 Message Date
Chris Danford 5ebf6942f8 broadcast on coin inserted 2005-05-06 19:51:29 +00:00
Chris Danford a122528974 Allow AutoActors for Stage and CouseNumber 2005-05-06 10:48:32 +00:00
Glenn Maynard 120b70f06c add RADAR_NUM_ROLLS
ChangeRollsToHolds fix
2005-04-25 09:35:22 +00:00
Glenn Maynard 27b12d3228 rename MEMORY_CARD_STATE_WRITE_ERROR -> MEMORY_CARD_STATE_ERROR 2005-04-22 04:58:32 +00:00
Chris Danford 228ca9f166 reload SSM help text on sort changed
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford 976e497de7 add EDIT_MODE_PRACTICE 2005-04-14 06:34:17 +00:00
Chris Danford d4df3a1431 fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score". 2005-04-13 04:08:51 +00:00
Chris Danford d312ea5bef add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early. 2005-04-13 01:11:44 +00:00
Chris Danford c0d6a59282 move EditMenuAction into EditMenu.h and remove unused Lua binding 2005-03-25 09:52:14 +00:00
Chris Danford b684b3dd88 EditMenu: remove Autogen and consolidate Blank/Copy into Create 2005-03-25 09:49:34 +00:00
Chris Danford 2957b7939f mystery -> secret 2005-03-10 22:54:55 +00:00
Chris Danford 5cceae246e add sort by genre 2005-03-02 01:48:38 +00:00
Chris Danford f9ddb82d98 add EditMenuAction enum
add Lua constants
2005-02-22 23:11:59 +00:00
Chris Danford da5f4a57bb add GoalType, Lua functions 2005-02-17 19:36:10 +00:00
Chris Danford d93d2d1681 cache OPTION_ORDER 2005-02-06 05:15:57 +00:00
Glenn Maynard ca4589a8c3 Memory card work: Show "CHECKING" when we've seen the card and
havn't finished checking it out yet (eg. write check).  This improves responsiveness:
a slow card will indicate that we see the card immediately, and it helps
diagnostics since we can easily tell if the machine sees a card.  Allow re-
establishing a memory card removed after finalization, as long as it has the
same serial number.
2005-02-06 05:08:46 +00:00
Glenn Maynard 343dc2f6f1 fix warnings 2005-02-03 03:11:30 +00:00
Glenn Maynard 8d48438c15 ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard 1ccb50ac55 include cleanup (not much of a win) 2005-01-22 19:36:39 +00:00
Chris Danford 57e02f2b75 change BGALayer to use Actor's map of commands
add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00
Chris Danford 683587e81b rename: m_sPreferredGroup -> m_sPreferredSongGroup
add SongGroup to ModeChoice
2004-12-01 07:24:55 +00:00
Glenn Maynard c5a1874234 probably fix DisplayBpms::BpmIsConstant problems
const fixes
2004-11-30 07:56:01 +00:00
Chris Danford b8259d7af9 move player positions from Style into metrics 2004-11-07 05:49:06 +00:00
Chris Danford 190b7c1493 merge bm with iidx
eliminate duplicate styles and unnecesary edit styles
2004-09-25 17:41:31 +00:00
Chris Danford 807d892f4f allow theme to specify logical screen dimensions 2004-09-21 06:07:12 +00:00
Chris Danford 8668075291 fix warnings 2004-08-30 06:41:56 +00:00
Chris Danford cd1fb281c2 put HoldNoteScore values in ascending value of goodness, like TapNoteScore values 2004-08-28 22:29:53 +00:00
Chris Danford 941a77964b increase MAX_METER 2004-08-18 02:58:53 +00:00
Chris Danford 9199410e82 stats.xml:
theme more elements
show HighScore details
clean up some tables
2004-07-19 08:05:14 +00:00
Chris Danford 96ca652c94 move RadarValues into a separate file
clean up usage of RadarValues
2004-07-11 07:21:33 +00:00
Chris Danford c301e1eb83 remove Stats.html
add XML stylesheet for Stats.xml
2004-07-11 01:58:55 +00:00
Charles Lohr 2eb9be6f19 Added Para Versus Gametype. 2004-07-10 18:22:26 +00:00
Geoff Benson b883ef7097 Added Techno Motion single and double 4- and 5- panel modes. All normal styles for TM are now represented. 2004-06-25 17:13:18 +00:00
Chris Danford 58d8d23a93 move awards to ScreenEvaluation 2004-06-22 08:41:25 +00:00
Chris Danford 51366df8cc name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR 2004-06-11 06:05:35 +00:00
Glenn Maynard 2cab5c4689 license updates 2004-05-31 22:42:12 +00:00
Chris Danford 6a82d3c5a0 add judge counts to HighScore. Will this make Stats.xml too big? 2004-05-27 07:59:46 +00:00
Chris Danford abfc956e4f refactor Course: move some responsibilities to Trail 2004-05-23 00:53:20 +00:00
Glenn Maynard c3426148de split out Difficulty and CourseDifficulty
add FOREACH_DisplayedCourseDifficulty
2004-05-20 22:08:20 +00:00
Chris Danford f72ff368a4 theme RadarCategory and PlayMode in profile.html 2004-04-25 01:28:57 +00:00
Chris Danford fc8d3ed363 add StepsType for cabinet lights 2004-04-20 02:35:30 +00:00
Chris Danford 936f2066e1 clean up ScreenTestLights 2004-03-29 09:44:00 +00:00
Chris Danford 146e057b7e Add OneGreat and OnePerfect awards 2004-03-25 08:32:47 +00:00
Chris Danford afa880cbac clean up Difficulty name theming
theme CourseDifficulty on options screen
2004-03-25 06:21:58 +00:00
Chris Danford 0ca0f86d7e clean up lights 2004-03-23 06:11:10 +00:00
Chris Danford 28f4764ed2 SongSortOrder -> SortOrder
save/restore last sort with Profile
clean up GameConstants
2004-03-12 08:31:40 +00:00
Chris Danford 1a0c040f43 add courses to "total game DP" count
move RadarValues into a struct
2004-03-12 05:24:32 +00:00
Chris Danford 7fe28a6dae add PerDifficulty and PeakCombo awards 2004-03-07 04:34:49 +00:00
Glenn Maynard c88f7d1367 RankingCategoryToString, StringToRankingCategory 2004-02-22 03:20:21 +00:00
Matt Denham 37a0ba1520 Separated BM and IIDX into separate modes, since IIDX 5-key isn't necessarily the same as the BM steps to the same song
Updated the cache version because SMs based off of a IIDX BMS will have the wrong steps type
2004-02-13 09:01:59 +00:00