Chris Danford
5ebf6942f8
broadcast on coin inserted
2005-05-06 19:51:29 +00:00
Chris Danford
a122528974
Allow AutoActors for Stage and CouseNumber
2005-05-06 10:48:32 +00:00
Glenn Maynard
120b70f06c
add RADAR_NUM_ROLLS
...
ChangeRollsToHolds fix
2005-04-25 09:35:22 +00:00
Glenn Maynard
27b12d3228
rename MEMORY_CARD_STATE_WRITE_ERROR -> MEMORY_CARD_STATE_ERROR
2005-04-22 04:58:32 +00:00
Chris Danford
228ca9f166
reload SSM help text on sort changed
...
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford
976e497de7
add EDIT_MODE_PRACTICE
2005-04-14 06:34:17 +00:00
Chris Danford
d4df3a1431
fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score".
2005-04-13 04:08:51 +00:00
Chris Danford
d312ea5bef
add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early.
2005-04-13 01:11:44 +00:00
Chris Danford
c0d6a59282
move EditMenuAction into EditMenu.h and remove unused Lua binding
2005-03-25 09:52:14 +00:00
Chris Danford
b684b3dd88
EditMenu: remove Autogen and consolidate Blank/Copy into Create
2005-03-25 09:49:34 +00:00
Chris Danford
2957b7939f
mystery -> secret
2005-03-10 22:54:55 +00:00
Chris Danford
5cceae246e
add sort by genre
2005-03-02 01:48:38 +00:00
Chris Danford
f9ddb82d98
add EditMenuAction enum
...
add Lua constants
2005-02-22 23:11:59 +00:00
Chris Danford
da5f4a57bb
add GoalType, Lua functions
2005-02-17 19:36:10 +00:00
Chris Danford
d93d2d1681
cache OPTION_ORDER
2005-02-06 05:15:57 +00:00
Glenn Maynard
ca4589a8c3
Memory card work: Show "CHECKING" when we've seen the card and
...
havn't finished checking it out yet (eg. write check). This improves responsiveness:
a slow card will indicate that we see the card immediately, and it helps
diagnostics since we can easily tell if the machine sees a card. Allow re-
establishing a memory card removed after finalization, as long as it has the
same serial number.
2005-02-06 05:08:46 +00:00
Glenn Maynard
343dc2f6f1
fix warnings
2005-02-03 03:11:30 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard
1ccb50ac55
include cleanup (not much of a win)
2005-01-22 19:36:39 +00:00
Chris Danford
57e02f2b75
change BGALayer to use Actor's map of commands
...
add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00
Chris Danford
683587e81b
rename: m_sPreferredGroup -> m_sPreferredSongGroup
...
add SongGroup to ModeChoice
2004-12-01 07:24:55 +00:00
Glenn Maynard
c5a1874234
probably fix DisplayBpms::BpmIsConstant problems
...
const fixes
2004-11-30 07:56:01 +00:00
Chris Danford
b8259d7af9
move player positions from Style into metrics
2004-11-07 05:49:06 +00:00
Chris Danford
190b7c1493
merge bm with iidx
...
eliminate duplicate styles and unnecesary edit styles
2004-09-25 17:41:31 +00:00
Chris Danford
807d892f4f
allow theme to specify logical screen dimensions
2004-09-21 06:07:12 +00:00
Chris Danford
8668075291
fix warnings
2004-08-30 06:41:56 +00:00
Chris Danford
cd1fb281c2
put HoldNoteScore values in ascending value of goodness, like TapNoteScore values
2004-08-28 22:29:53 +00:00
Chris Danford
941a77964b
increase MAX_METER
2004-08-18 02:58:53 +00:00
Chris Danford
9199410e82
stats.xml:
...
theme more elements
show HighScore details
clean up some tables
2004-07-19 08:05:14 +00:00
Chris Danford
96ca652c94
move RadarValues into a separate file
...
clean up usage of RadarValues
2004-07-11 07:21:33 +00:00
Chris Danford
c301e1eb83
remove Stats.html
...
add XML stylesheet for Stats.xml
2004-07-11 01:58:55 +00:00
Charles Lohr
2eb9be6f19
Added Para Versus Gametype.
2004-07-10 18:22:26 +00:00
Geoff Benson
b883ef7097
Added Techno Motion single and double 4- and 5- panel modes. All normal styles for TM are now represented.
2004-06-25 17:13:18 +00:00
Chris Danford
58d8d23a93
move awards to ScreenEvaluation
2004-06-22 08:41:25 +00:00
Chris Danford
51366df8cc
name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR
2004-06-11 06:05:35 +00:00
Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Chris Danford
6a82d3c5a0
add judge counts to HighScore. Will this make Stats.xml too big?
2004-05-27 07:59:46 +00:00
Chris Danford
abfc956e4f
refactor Course: move some responsibilities to Trail
2004-05-23 00:53:20 +00:00
Glenn Maynard
c3426148de
split out Difficulty and CourseDifficulty
...
add FOREACH_DisplayedCourseDifficulty
2004-05-20 22:08:20 +00:00
Chris Danford
f72ff368a4
theme RadarCategory and PlayMode in profile.html
2004-04-25 01:28:57 +00:00
Chris Danford
fc8d3ed363
add StepsType for cabinet lights
2004-04-20 02:35:30 +00:00
Chris Danford
936f2066e1
clean up ScreenTestLights
2004-03-29 09:44:00 +00:00
Chris Danford
146e057b7e
Add OneGreat and OnePerfect awards
2004-03-25 08:32:47 +00:00
Chris Danford
afa880cbac
clean up Difficulty name theming
...
theme CourseDifficulty on options screen
2004-03-25 06:21:58 +00:00
Chris Danford
0ca0f86d7e
clean up lights
2004-03-23 06:11:10 +00:00
Chris Danford
28f4764ed2
SongSortOrder -> SortOrder
...
save/restore last sort with Profile
clean up GameConstants
2004-03-12 08:31:40 +00:00
Chris Danford
1a0c040f43
add courses to "total game DP" count
...
move RadarValues into a struct
2004-03-12 05:24:32 +00:00
Chris Danford
7fe28a6dae
add PerDifficulty and PeakCombo awards
2004-03-07 04:34:49 +00:00
Glenn Maynard
c88f7d1367
RankingCategoryToString, StringToRankingCategory
2004-02-22 03:20:21 +00:00
Matt Denham
37a0ba1520
Separated BM and IIDX into separate modes, since IIDX 5-key isn't necessarily the same as the BM steps to the same song
...
Updated the cache version because SMs based off of a IIDX BMS will have the wrong steps type
2004-02-13 09:01:59 +00:00