include cleanup (not much of a win)
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@@ -4,6 +4,7 @@
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#include "PlayerOptions.h"
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#include "GameConstantsAndTypes.h"
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#include "BGAnimation.h"
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#include "Difficulty.h"
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class Style;
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@@ -4,6 +4,7 @@
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#include "GameConstantsAndTypes.h"
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#include "Sprite.h"
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#include "ActorFrame.h"
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#include "Difficulty.h"
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class Song;
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@@ -6,6 +6,7 @@
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#include "Sprite.h"
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#include "PlayerNumber.h"
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#include "GameConstantsAndTypes.h"
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#include "Difficulty.h"
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class Steps;
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class Trail;
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@@ -8,6 +8,7 @@
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#include "ActorFrame.h"
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#include "GameConstantsAndTypes.h"
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#include "ActorUtil.h"
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#include "Difficulty.h"
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class Steps;
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class Trail;
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@@ -5,6 +5,7 @@
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#include "GameConstantsAndTypes.h"
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#include "PlayerNumber.h"
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#include "Difficulty.h"
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#include <map>
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class Song;
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@@ -4,7 +4,6 @@
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#define GAME_CONSTANTS_AND_TYPES_H
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#include "PlayerNumber.h" // TODO: Get rid of this dependency. -Chris
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#include "Difficulty.h" // TODO: Get rid of this dependency.
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#include "EnumHelper.h"
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@@ -8,6 +8,7 @@
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#include "Grade.h"
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#include "Attack.h"
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#include "RageTimer.h"
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#include "Difficulty.h"
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#include <map>
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#include <deque>
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@@ -6,6 +6,7 @@
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#include "ActorFrame.h"
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#include "Sprite.h"
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#include "GameConstantsAndTypes.h"
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#include "Difficulty.h"
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class Song;
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@@ -8,6 +8,7 @@
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#include "GameConstantsAndTypes.h"
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#include "RandomSample.h"
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#include "BitmapText.h"
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#include "Difficulty.h"
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class Style;
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@@ -8,6 +8,7 @@
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#include "Banner.h"
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#include "ListDisplay.h"
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#include "ActorUtil.h"
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#include "Difficulty.h"
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class Course;
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class Song;
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@@ -15,6 +15,7 @@ struct PlayerOptions;
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#include "SongOptions.h"
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#include "PlayerOptions.h"
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#include "PlayerNumber.h"
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#include "Difficulty.h"
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class SongManager
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{
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@@ -4,6 +4,7 @@
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#define SONG_UTIL_H
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#include "GameConstantsAndTypes.h"
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#include "Difficulty.h"
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class Song;
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class Profile;
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@@ -7,6 +7,7 @@
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#include "PlayerNumber.h"
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#include "Grade.h"
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#include "RadarValues.h"
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#include "Difficulty.h"
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class NoteData;
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class Profile;
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@@ -2,6 +2,7 @@
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#define STEPSUTIL_H
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#include "GameConstantsAndTypes.h"
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#include "Difficulty.h"
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class Steps;
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class Song;
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@@ -5,6 +5,7 @@
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#include "Attack.h"
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#include "RadarValues.h"
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#include "Difficulty.h"
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class Song;
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class Steps;
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@@ -2,6 +2,7 @@
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#define TRAIL_UTIL_H
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#include "GameConstantsAndTypes.h"
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#include "Difficulty.h"
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class Song;
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class Trail;
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@@ -7,6 +7,7 @@
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#include "GameConstantsAndTypes.h"
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#include "Grade.h"
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#include "TimingData.h"
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#include "Difficulty.h"
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class Steps;
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class Style;
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