include cleanup (not much of a win)

This commit is contained in:
Glenn Maynard
2005-01-22 19:36:39 +00:00
parent a769bc7c41
commit 1ccb50ac55
17 changed files with 16 additions and 1 deletions
+1
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@@ -4,6 +4,7 @@
#include "PlayerOptions.h"
#include "GameConstantsAndTypes.h"
#include "BGAnimation.h"
#include "Difficulty.h"
class Style;
+1
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@@ -4,6 +4,7 @@
#include "GameConstantsAndTypes.h"
#include "Sprite.h"
#include "ActorFrame.h"
#include "Difficulty.h"
class Song;
+1
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@@ -6,6 +6,7 @@
#include "Sprite.h"
#include "PlayerNumber.h"
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
class Steps;
class Trail;
+1
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@@ -8,6 +8,7 @@
#include "ActorFrame.h"
#include "GameConstantsAndTypes.h"
#include "ActorUtil.h"
#include "Difficulty.h"
class Steps;
class Trail;
+1
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@@ -5,6 +5,7 @@
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
#include "Difficulty.h"
#include <map>
class Song;
-1
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@@ -4,7 +4,6 @@
#define GAME_CONSTANTS_AND_TYPES_H
#include "PlayerNumber.h" // TODO: Get rid of this dependency. -Chris
#include "Difficulty.h" // TODO: Get rid of this dependency.
#include "EnumHelper.h"
+1
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@@ -8,6 +8,7 @@
#include "Grade.h"
#include "Attack.h"
#include "RageTimer.h"
#include "Difficulty.h"
#include <map>
#include <deque>
+1
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@@ -6,6 +6,7 @@
#include "ActorFrame.h"
#include "Sprite.h"
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
class Song;
+1
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@@ -8,6 +8,7 @@
#include "GameConstantsAndTypes.h"
#include "RandomSample.h"
#include "BitmapText.h"
#include "Difficulty.h"
class Style;
+1
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@@ -8,6 +8,7 @@
#include "Banner.h"
#include "ListDisplay.h"
#include "ActorUtil.h"
#include "Difficulty.h"
class Course;
class Song;
+1
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@@ -15,6 +15,7 @@ struct PlayerOptions;
#include "SongOptions.h"
#include "PlayerOptions.h"
#include "PlayerNumber.h"
#include "Difficulty.h"
class SongManager
{
+1
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@@ -4,6 +4,7 @@
#define SONG_UTIL_H
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
class Song;
class Profile;
+1
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@@ -7,6 +7,7 @@
#include "PlayerNumber.h"
#include "Grade.h"
#include "RadarValues.h"
#include "Difficulty.h"
class NoteData;
class Profile;
+1
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@@ -2,6 +2,7 @@
#define STEPSUTIL_H
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
class Steps;
class Song;
+1
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@@ -5,6 +5,7 @@
#include "Attack.h"
#include "RadarValues.h"
#include "Difficulty.h"
class Song;
class Steps;
+1
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@@ -2,6 +2,7 @@
#define TRAIL_UTIL_H
#include "GameConstantsAndTypes.h"
#include "Difficulty.h"
class Song;
class Trail;
+1
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@@ -7,6 +7,7 @@
#include "GameConstantsAndTypes.h"
#include "Grade.h"
#include "TimingData.h"
#include "Difficulty.h"
class Steps;
class Style;