Commit Graph

70 Commits

Author SHA1 Message Date
Steve Checkoway e87789da7c Rename XToString2 to XToString. 2006-10-15 00:09:18 +00:00
Steve Checkoway 04bff6bc1d Use XToString2. 2006-10-15 00:00:22 +00:00
Glenn Maynard cb746be4c3 Invalid 2006-10-07 03:43:41 +00:00
Glenn Maynard 3f315b0464 InputScheme 2006-09-30 08:24:05 +00:00
Glenn Maynard 2700d88b18 use INPUTMAPPER->ControllerToPlayerNumber 2006-09-30 05:47:22 +00:00
Glenn Maynard 7d2a424626 GameButton_Invalid 2006-09-27 04:44:15 +00:00
Glenn Maynard cf5dba03a4 GameController_Invalid 2006-09-26 20:59:40 +00:00
Glenn Maynard e531249704 naming cleanups 2006-09-26 20:49:10 +00:00
Glenn Maynard 6c24615123 fix "Right-Left" hold_and_press code triggering when left is pressed
first
2006-09-08 04:19:42 +00:00
Glenn Maynard ec3b9382d2 InputMapper::IsButtonDown -> IsBeingPressed, to match InputFilter::IsBeingPressed 2006-09-08 02:12:30 +00:00
Steve Checkoway 1802e603b3 Update to use the new ModsGroup api. 2006-08-05 04:47:01 +00:00
Chris Danford 7ac45c24e4 save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore. 2006-08-05 02:38:05 +00:00
Glenn Maynard de33dac2cb cleanup 2006-03-01 07:31:20 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard b734b602d2 force TypeName arrays for XToString to be an array of const char*, not CString 2006-01-04 22:30:51 +00:00
Glenn Maynard 902e2a5701 prefer standard find() over Find 2005-12-21 08:43:44 +00:00
Chris Danford 19cca61e31 remove NextGame codes. Anybody who triggers it does so accidentally and can't figure out what happened. 2005-12-18 03:56:26 +00:00
Chris Danford 37f82b43f7 remove CStringArray #define 2005-12-09 21:36:22 +00:00
Chris Danford 112564dc99 fix [Common] DefaultModifers not being applied in most places 2005-10-27 07:51:37 +00:00
Chris Danford 5d7885c764 move game prefs into PrefsManager 2005-10-27 04:54:45 +00:00
Chris Danford 3db3500226 remove size on statc CString arrays so that XToString can catch size differences 2005-05-05 19:55:04 +00:00
Glenn Maynard e1c1b6cbc4 add secondary screenshot code 2005-04-26 08:40:27 +00:00
Glenn Maynard 5ab903244e support sequences of only one input 2005-04-24 06:31:39 +00:00
Glenn Maynard 9e0d0e0763 sort update 2005-01-29 21:04:08 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford ceba132da9 larger grace period when entering codes 2004-08-08 03:10:06 +00:00
Chris Danford ff4c12b727 rename GameDef -> Game 2004-07-25 17:07:32 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Glenn Maynard 2cab5c4689 license updates 2004-05-31 22:42:12 +00:00
Glenn Maynard 15d04ec72c allow loading alternate codes 2004-05-22 23:54:23 +00:00
Chris Danford ecea3414b3 add code to go back in event mode 2004-05-08 19:22:51 +00:00
Chris Danford a4f72adc3d save player options automatically if using profile
remove code for saving player options
2004-03-13 17:35:31 +00:00
Chris Danford d733b7a7b2 make Turns multi-selectable 2004-03-01 00:09:07 +00:00
Chris Danford e183e3b706 add SaveModifiers code for PlayerOptions screen 2004-02-23 08:16:40 +00:00
Chris Danford e8f3886d2c add "CancelAll" code for PlayerOptions screen 2004-02-23 07:44:57 +00:00
Chris Danford 646f67a3d2 allow save screenshot on eval screen with MenuLeft-MenuRight-Start 2004-02-12 09:44:16 +00:00
Glenn Maynard f116a3f4e8 cleanup 2004-01-25 15:45:50 +00:00
Glenn Maynard 5144e29421 generalize 2004-01-25 02:29:18 +00:00
Glenn Maynard 3d0d191e91 dur 2004-01-21 05:25:19 +00:00
Glenn Maynard 28958bbd3f hush log 2004-01-21 05:03:13 +00:00
Chris Danford 5b08f9dae2 split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU 2004-01-11 08:15:44 +00:00
Glenn Maynard 49cf4f0b82 Loosen up tap detection; it's strict to the point of being annoying. 2003-12-11 21:01:54 +00:00
Glenn Maynard 06e3b86538 add NextSort3,4 2003-12-06 00:32:42 +00:00
Chris Danford ddd9b78af5 rename "AllSorts" code to "Menu" 2003-12-02 09:15:35 +00:00
Chris Danford 2dc6cb9099 Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic 2003-12-02 09:04:00 +00:00
Chris Danford 3ca893b0ca add twister transform
reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford 768b2e5846 rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Matt Denham 6a4a16e5a6 fix up DWI writer, leave notes for things to fix soon 2003-11-04 08:44:26 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Andrew Livy 378f7a3a4a Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later 2003-09-07 22:03:23 +00:00