fix up DWI writer, leave notes for things to fix soon
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@@ -148,6 +148,8 @@ bool CodeDetector::EnteredNextSort( GameController controller )
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#define TOGGLE(v,a,b) if(v!=a) v=a; else v=b;
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#define FLOAT_TOGGLE(v) if(v!=1.f) v=1.f; else v=0.f;
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// XXX: Read the metrics file instead!
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// Using this can give us unlisted scroll speeds on the Options screen.
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#define INCREMENT_SCROLL_SPEED(s) (s==0.5f) ? s=0.75f : (s==0.75f) ? s=1.0f : (s==1.0f) ? s=1.5f : (s==1.5f) ? s=2.0f : (s==2.0f) ? s=3.0f : (s==3.0f) ? s=4.0f : (s==4.0f) ? s=5.0f : (s==5.0f) ? s=8.0f : s=0.5f;
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#define DECREMENT_SCROLL_SPEED(s) (s==0.75f) ? s=0.5f : (s==1.0f) ? s=0.75f : (s==1.5f) ? s=1.0f : (s==2.0f) ? s=1.5f : (s==3.0f) ? s=2.0f : (s==4.0f) ? s=3.0f : (s==5.0f) ? s=4.0f : (s==8.0f) ? s=4.0f : s=8.0f;
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@@ -206,18 +206,20 @@ void NotesWriterDWI::WriteDWINotesField( FILE* fp, const Steps &out, int start )
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fCurrentIncrementer = 1.0/16 * BEATS_PER_MEASURE;
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break;
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case NOTE_TYPE_32ND:
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/* XXX: This is valid for 64ths, too, but we don't
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* have NOTE_TYPE_64TH, so we'll write 64ths as
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* 192nds. */
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case NOTE_TYPE_64TH:
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fprintf( fp, "{" );
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fCurrentIncrementer = 1.0/64 * BEATS_PER_MEASURE;
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break;
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case NOTE_TYPE_48TH:
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case NOTE_TYPE_INVALID:
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// since, for whatever reason, the only way to do
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// 48ths is through a block of 192nds...
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fprintf( fp, "`" );
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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break;
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default:
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ASSERT(0);
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// fall though
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case NOTE_TYPE_INVALID:
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fprintf( fp, "`" );
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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}
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double fFirstBeatInMeasure = m * BEATS_PER_MEASURE;
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@@ -281,14 +283,16 @@ void NotesWriterDWI::WriteDWINotesField( FILE* fp, const Steps &out, int start )
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fprintf( fp, ")" );
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break;
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case NOTE_TYPE_32ND:
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case NOTE_TYPE_64TH:
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fprintf( fp, "}" );
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break;
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case NOTE_TYPE_48TH:
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case NOTE_TYPE_INVALID:
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fprintf( fp, "'" );
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break;
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default:
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ASSERT(0);
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// fall though
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case NOTE_TYPE_INVALID:
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fprintf( fp, "'" );
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break;
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}
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fprintf( fp, "\n" );
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}
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@@ -508,6 +508,9 @@ void ScreenEdit::UpdateTextInfo()
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}
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CString sText;
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// MD 11/03/03 - check Editor.ini for a few of these
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// entries used: CurBeatPlaces, CurSecPlaces, OffsetPlaces,
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// PreviewStartPlaces, PreviewLengthPlaces
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sText += ssprintf( "Current Beat:\n %.2f\n", GAMESTATE->m_fSongBeat );
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sText += ssprintf( "Current Second:\n %.2f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) );
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sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
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