sort update
This commit is contained in:
@@ -2328,8 +2328,7 @@ Use3D=0
|
||||
Wheel3DRadius=200 # Possibly safe defaults?
|
||||
CirclePercent=0.5
|
||||
MostPlayedSongsToShow=30
|
||||
SortMenuChoiceNames=Preferred,Group,Title,Bpm,Popularity,TopGrade,Artist,EasyMeter,MediumMeter,HardMeter
|
||||
ModeMenuChoiceNames=Preferred
|
||||
ModeMenuChoiceNames=Preferred,Group,Title,Bpm,Popularity,TopGrade,Artist,EasyMeter,MediumMeter,HardMeter
|
||||
ChoicePreferred=name,PREFERRED;sort,Preferred
|
||||
ChoiceGroup=name,GROUP;sort,Group
|
||||
ChoiceTitle=name,TITLE;sort,Title
|
||||
@@ -2712,10 +2711,8 @@ NextSort1=MenuLeft-MenuRight-Start
|
||||
NextSort2=MenuLeft+MenuRight
|
||||
NextSort3=Left-Right-Start
|
||||
NextSort4=Left+Right
|
||||
SortMenu1=Up,Down,Up,Down
|
||||
SortMenu2=MenuUp,MenuDown,MenuUp,MenuDown
|
||||
ModeMenu1=
|
||||
ModeMenu2=
|
||||
ModeMenu1=Up,Down,Up,Down
|
||||
ModeMenu2=MenuUp,MenuDown,MenuUp,MenuDown
|
||||
Mirror=Up,Left,Right,Left,Right
|
||||
Left=Up,Down,Right,Left
|
||||
Right=Up,Down,Left,Right
|
||||
@@ -2753,8 +2750,8 @@ NextSort1=
|
||||
NextSort2=
|
||||
NextSort3=
|
||||
NextSort4=
|
||||
SortMenu1=
|
||||
SortMenu2=
|
||||
ModeMenu1=
|
||||
ModeMenu2=
|
||||
|
||||
[GrooveRadar]
|
||||
Label1OffsetX=0
|
||||
|
||||
@@ -21,8 +21,6 @@ const CString g_sCodeNames[CodeDetector::NUM_CODES] = {
|
||||
"NextSort2",
|
||||
"NextSort3",
|
||||
"NextSort4",
|
||||
"SortMenu1",
|
||||
"SortMenu2",
|
||||
"ModeMenu1",
|
||||
"ModeMenu2",
|
||||
"Mirror",
|
||||
@@ -204,11 +202,6 @@ bool CodeDetector::EnteredNextSort( GameController controller )
|
||||
EnteredCode(controller,CODE_NEXT_SORT4);
|
||||
}
|
||||
|
||||
bool CodeDetector::EnteredSortMenu( GameController controller )
|
||||
{
|
||||
return EnteredCode(controller,CODE_SORT_MENU1) || EnteredCode(controller,CODE_SORT_MENU2);
|
||||
}
|
||||
|
||||
bool CodeDetector::EnteredModeMenu( GameController controller )
|
||||
{
|
||||
return EnteredCode(controller,CODE_MODE_MENU1) || EnteredCode(controller,CODE_MODE_MENU2);
|
||||
|
||||
@@ -35,8 +35,6 @@ public:
|
||||
CODE_NEXT_SORT2,
|
||||
CODE_NEXT_SORT3,
|
||||
CODE_NEXT_SORT4,
|
||||
CODE_SORT_MENU1,
|
||||
CODE_SORT_MENU2,
|
||||
CODE_MODE_MENU1,
|
||||
CODE_MODE_MENU2,
|
||||
CODE_MIRROR,
|
||||
@@ -76,7 +74,6 @@ public:
|
||||
static bool EnteredEasierDifficulty( GameController controller );
|
||||
static bool EnteredHarderDifficulty( GameController controller );
|
||||
static bool EnteredNextSort( GameController controller );
|
||||
static bool EnteredSortMenu( GameController controller );
|
||||
static bool EnteredModeMenu( GameController controller );
|
||||
static bool DetectAndAdjustMusicOptions( GameController controller );
|
||||
static bool EnteredCode( GameController controller, Code code );
|
||||
|
||||
Reference in New Issue
Block a user