ListenerJubatus
b07c629285
complete commit
2018-01-06 17:30:20 -06:00
ListenerJubatus
ad49ec5c82
add additional counts to eval, speed up song outro
2018-01-06 17:30:06 -06:00
ListenerJubatus
545d4e4a89
speed transition up a bit
2018-01-03 23:32:01 -06:00
ListenerJubatus
65e1e84b11
Fix mode wheel and sort display
2018-01-02 13:11:08 -06:00
ListenerJubatus
b6f8c5867a
icon sizing, modifiers to eval, lambda ns
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tweak icon sizes on music wheel, new Lambda noteskin, add player options
back to evaluation, tweak evaluation to have more padding for scores
2017-12-30 11:35:22 -06:00
ListenerJubatus
62631abf83
Song meter, map controllers, etc.
2017-09-19 20:42:08 -06:00
ListenerJubatus
13fbbe5e36
add a fix to the style text here
2017-09-17 13:58:13 -06:00
ListenerJubatus
9deb28c35e
Update, rm some junk files
2017-09-17 13:50:43 -06:00
ListenerJubatus
edb96fec5d
Clean-up panedisplay anim with new style
2017-09-15 21:41:00 -06:00
ListenerJubatus
3e47f71c05
Accidentally excluded from last commit, actual fix
2017-08-30 16:14:56 -06:00
ListenerJubatus
ff502d5c40
Respect fancy UI BG settings, reduce impact
2017-08-30 16:12:54 -06:00
ListenerJubatus
1e5979fe14
Theme updates (colors, evaluation)
2017-08-19 18:04:08 -06:00
ListenerJubatus
1210dd7c42
Resolve visibility/contrast issues in Lambda theme
2017-08-12 18:45:03 -06:00
ListenerJubatus
f2f707cbae
More minor tweaks to theme
2017-08-08 12:42:04 -06:00
ListenerJubatus
a17c95aa68
Post-pull fixes
2017-08-08 12:25:20 -06:00
ListenerJubatus
f257f19dad
Add new 5.1 default theme Lambda
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I'd like to thank everyone who made this possible;, including but not
limited to Riakodoadm, MrThatKid, kyzentun, Luizsan, JoseVarelaP,
everyone else who provided feedback and bug reports.
2017-08-08 01:07:34 -06:00
Kyzentun Keeslala
0de66f6e1a
Added pause menu to ScreenGameplay in default theme. Added SetPrevScreenName lua binding to Screen. Added begin_backing_out lua binding to ScreenGameplay.
2016-01-09 11:40:22 -07:00
Kyzentun
603d8128f3
Merge pull request #553 from dguzek/Fix-ThemePrefs
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Fix theme prefs
2015-04-17 00:43:41 -06:00
Kyzentun
8993cfe729
Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table.
2015-04-08 16:15:14 -06:00
Dan Guzek
ce8669f049
default theme doesn't need ThemePrefs.ForceSave()
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As noted in my previous commit message, I think ThemePrefs.ForceSave() can safely be deprecated. Since many novice themers look to default when learning, I think it's better to use ThemePrefs.Save() as the system was originally designed.
I moved the ThemePrefs.Save() call out of ScreenTitleMenu decoration to ScreenOptionsService in. This seems safer to me; Pay/Freeplay never hit ScreenTitleMenu which could be another reason ThemePrefs would never get saved.
Additionally, moving the call to ScreenOptionsService in also seems to have fixed a bug where switching themes via the Appearance Options service menu would cause the new theme to inherit all of the previous theme's ini settings. I'm still not entirely sure why.
I've done a fair amount of testing with this.
I've tried deleting the ThemePrefs.ini file outright and booting fresh into both default and Simply Love. In both cases, the ThemePrefs.ini file is written when StepMania exits or when the user hit ScreenOptionsService, whichever comes first.
I've tried switching between various themes, including those that did not use ThemePrefs. I haven't seen any sections being created erroneously and themes that do use ThemePrefs don't seem to inherit the previous theme's settings any longer.
Still, it *very* possible that I've missed some edge case(s) and is probably worth a few people testing before merging.
2015-04-06 21:18:47 -04:00
Kyzentun
b4893e4a10
Structural changes to ScreenGameplay, Player, and NoteField to put the NoteField Board underneath everything except the song background. This includes underneath the combo/judgment when those are under the field. Screen filter in default theme moved to be part of the NoteField board so that it's always in the right place.
2015-04-03 14:19:28 -06:00
Kyzentun
0e9c67c587
Implemented back button for ScreenOptionsCustomizeProfile.
2015-03-04 21:50:41 -07:00
Kyzentun
29f4ef509e
Updated Translators section. Updated ScreenCredits in default.
2015-02-12 21:00:34 -07:00
Kyzentun
7443f76eab
Polish installer translation from Jarosław Pietras. Removed duplicate IsRoutine function from Branches.lua. Fixed beat noteskin receptor to not set zero delay. Minor change to default's danger underlay to pass the pn when fetching style.
2015-01-28 08:52:52 -07:00
Kyzentun
0adc016681
TimingData functions take true to return useful numbers instead of stupid strings.
2015-01-09 16:03:59 -07:00
Jonathan Payne
0ec3c573c4
Add Speed Nameplates
2014-12-27 03:17:51 -08:00
Kyzentun
b862fbec0b
Fix PlayMode_Rave condition for turning off Life and Combo graph on Evaluation.
2014-11-22 15:35:11 -07:00
Colby Klein
97e5ff0e63
Merge pull request #85 from kyzentun/TimingData_api_change
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Timing data api change
2014-09-21 17:56:36 -07:00
Kyzentun
38fedca9a2
Not sure why git had a conflict, fixed.
2014-09-19 15:40:57 -06:00
Jonathan Payne
b8c6631fe2
Update OptionsCustomizeProfile
2014-09-18 20:33:35 -07:00
Kyzentun
efd11c5851
Added character setting and minor documentation to ScreenOptionsCustomizeProfile.
2014-09-18 17:28:53 -06:00
Jonathan Payne
b09c7e8af4
OptionsCustomizeProfile, HeartEntry improvements
2014-09-17 12:20:55 -07:00
Jonathan Payne
426148ebdd
Arcade improvements
2014-09-16 17:14:07 -07:00
Jonathan Payne
38e3a778d0
ScreenCaution improvements
2014-09-16 17:06:06 -07:00
Kyzentun
2f37e9d8a9
Merge branch 'DefaultHeart' of https://github.com/kyzentun/stepmania
2014-09-14 21:07:54 -06:00
Kyzentun
fa7502b7b0
Added ScreenOptionsCustomizeProfile to _fallback and default.
2014-09-14 20:04:10 -06:00
Jonathan Payne
937b99b87d
Improve HeartEntry screen
2014-09-14 15:20:13 -07:00
Kyzentun
64acd77c68
New NumPadEntry actor, used by ScreenHeartEntry.
2014-09-13 19:48:04 -06:00
Kyzentun
f87afa8a4b
Added ScreenHeartEntry to default theme.
2014-09-12 15:07:46 -06:00
Kyzentun
63affc326f
Forgot about the AsNumbers unseen version that default was trying to use.
2014-09-10 12:07:26 -06:00
Kyzentun
321c2cdc62
Added metric for controlling whether TimingData returns numbers instead of strings.
2014-09-10 04:15:44 -06:00
Kyzentun
2199e7aafb
Fixed GAMESTATE:GetCurrentStage to use correct logic for determining if all human players are on final stage.
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THEME:GetPath lua functions can now pass true for the third arg if the element is optional.
Fixes to various StageDisplay things in default.
thify_number and thified_curstage_index lua functions added to default/Scripts/04 Other.lua.
2014-09-07 04:05:10 -06:00
freem
ce15565145
fix ScreenEvaluation background not being centered properly
2014-09-01 23:04:07 -05:00
freem
46fac1fe8b
Update ScreenHowToPlay elements to use localized strings
2014-09-01 14:33:04 -05:00
Jonathan Payne
d9d735e44a
TwoPartSelection noteskin for pump only, routine skins
2014-09-01 05:38:33 -07:00
Jonathan Payne
b6ff29fdd8
Make TwoPartSelection dialog hide on events
2014-08-31 23:26:23 -07:00
Jonathan Payne
a64669b1bc
Make TwoPartSelection dialog work for all players
2014-08-31 23:08:06 -07:00
Jonathan Payne
65af11af51
Fix up HowToPlay graphics (2)
2014-08-31 22:32:11 -07:00
Jonathan Payne
9b176447c3
Fix up HowToPlay graphics
2014-08-31 22:23:11 -07:00
Jonathan Payne
1464f12b16
Implement ScreenCaution, fix CDTitle
2014-08-31 16:59:03 -07:00