Chris Danford
8ba5efc31b
fix BGChange crash
2004-01-24 19:05:54 +00:00
Chris Danford
6538cad180
more reasonable default angle for EffectWag
2004-01-23 08:26:02 +00:00
Chris Danford
d505a60d5a
full light
2004-01-23 08:23:22 +00:00
Chris Danford
b3ff1ef883
re-add mipmapping, support it in OpenGL (D3D unimplemented)
2004-01-23 06:20:28 +00:00
Chris Danford
2f7858f8f5
add comment
2004-01-22 07:22:45 +00:00
Chris Danford
837831284d
throw on model errors and don't fail silently
2004-01-21 06:19:43 +00:00
Chris Danford
2abd14b929
fix grade calculation. duh.
2004-01-20 07:38:48 +00:00
Chris Danford
c8fc9ddeae
options name cleanup, fixes
2004-01-20 07:09:44 +00:00
Chris Danford
67cc9526b9
add missing theme elements
2004-01-20 03:42:29 +00:00
Chris Danford
fca912cb16
new grading scale
2004-01-20 03:32:48 +00:00
Chris Danford
8f7f94a718
fix player name overlaps other text in PaneDisplay
2004-01-20 03:32:25 +00:00
Chris Danford
81a1cf8378
throw if texture fails to load
2004-01-20 03:31:53 +00:00
Chris Danford
54545e2349
pass "playcommand" on to children
2004-01-20 03:31:08 +00:00
Chris Danford
c8d3e46ea4
add tip to MeterDisplay
2004-01-18 20:43:36 +00:00
Chris Danford
9c34c2ae9b
add comment
2004-01-18 20:15:14 +00:00
Chris Danford
01a417593e
fix release input event triggering "go to options"
2004-01-18 20:15:02 +00:00
Chris Danford
5f0f5498bd
fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
2004-01-18 04:46:36 +00:00
Chris Danford
c53f175d14
clean up input logic, don't be performing music wheel actions if a song was already chosen
2004-01-18 04:45:59 +00:00
Chris Danford
0a34c30419
draw row lightlight underneath cursors
2004-01-18 04:45:10 +00:00
Chris Danford
a8510db992
Add "scroller" to ScreenSelectOptionsMaster
2004-01-17 23:14:56 +00:00
Chris Danford
35fbad5d17
fix ScreenSelectOptionsMaster::ImportOptions doesn't set the correct selection for ROW_STEPS if PreferredDifficulty doesn't match current steps
2004-01-15 05:14:43 +00:00
Chris Danford
22fb3ec985
fix VC6 compile error
2004-01-15 03:22:53 +00:00
Chris Danford
dcb3ae4991
don't show hold judgments if blind (no joking around this time)
2004-01-15 03:19:41 +00:00
Chris Danford
38ae3725f0
don't show hold judgments if blind
2004-01-15 03:12:03 +00:00
Chris Danford
c237bf2364
FirstChoiceGoesDown fixes
2004-01-14 09:03:35 +00:00
Chris Danford
431917de92
fix uninit'd variable
2004-01-14 08:17:34 +00:00
Chris Danford
773aa57b41
remove bogus assert
2004-01-14 08:17:17 +00:00
Chris Danford
2fb5052a48
whoops! Fix all nav types other than FirstChoiceGoesDown
2004-01-14 08:07:06 +00:00
Chris Danford
6279ec9b49
cleanup
2004-01-14 08:06:17 +00:00
Chris Danford
fc4cb47209
validation game value before applying
2004-01-14 08:05:19 +00:00
Chris Danford
e382b89cc2
fix ScreenOptionsMaster::ExportOption ROW_CONFIG and ROW_SAVE_TO_PROFILE with NAV_FIRST_CHOICE_GOES_DOWN
2004-01-14 06:38:36 +00:00
Chris Danford
1f1540db50
Simplify ROW_STEP and ROW_CHARACTER in SSOMaster
2004-01-14 06:34:37 +00:00
Chris Danford
1cb29a82b5
add CourseDifficulty, use it instead of a bDifficult flag
2004-01-14 06:11:28 +00:00
Chris Danford
fd1acf4cda
add pCharacter, pSteps to ModeChoice
2004-01-14 05:10:24 +00:00
Chris Danford
9551afea38
add new nav type NAV_FIRST_CHOICE_GOES_DOWN
...
ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN. Fix coming soon.
2004-01-14 04:59:07 +00:00
Chris Danford
a9b23e880b
remove unused file
2004-01-13 05:11:22 +00:00
Chris Danford
598a9b205a
whoops. Forgot this...
2004-01-12 22:33:57 +00:00
Chris Danford
86ab9b3df5
fix file rename on Win9x
2004-01-12 09:51:31 +00:00
Chris Danford
987db137cc
move focus back to first choice when moving up from multiselect
2004-01-12 08:53:39 +00:00
Chris Danford
efefc9f3ce
add menudown char alias
2004-01-12 08:52:43 +00:00
Chris Danford
b1e06653a8
go down if on first choice of a multiselect row
2004-01-12 08:00:57 +00:00
Chris Danford
96a7cb0bcd
allow display of negative dance points
...
stop counting dance points after fail
2004-01-12 06:45:36 +00:00
Chris Danford
b555be59df
more rave balancing
...
add "noquads"
2004-01-12 03:47:55 +00:00
Chris Danford
48f89592f9
make model obey Actor diffuse color, not just diffuse alpha
2004-01-12 02:57:26 +00:00
Chris Danford
8a3b448bd9
simplify
2004-01-12 01:54:30 +00:00
Chris Danford
2c0daa9f3d
simplify autoplay/cpu logic
2004-01-12 01:48:50 +00:00
Chris Danford
ddf1548909
fix CPU skill calculation
...
make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Chris Danford
a1a85c277f
MercifulMines -> MercifulDrain
...
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford
0afed1540a
smarter AI handling of mines
2004-01-11 23:31:37 +00:00
Chris Danford
d91d6bcb8c
fix "PC_CPU players rows calculate the row score more than once if mines in the row"
2004-01-11 22:29:18 +00:00
Chris Danford
c77d411b89
tweak AI
2004-01-11 21:01:54 +00:00
Chris Danford
2da7a6aec5
don't allow move if n!=0 while flying_off_before_sort or flying_on_after_sort
2004-01-11 20:41:48 +00:00
Chris Danford
9fdc707248
fix "hold Left, hold Right, press Start" code
2004-01-11 20:40:49 +00:00
Chris Danford
4fd2111fda
Fix music wheel weirdness:
...
tap Left + tap Right would sometimes jump 2 songs in one direction
wheel stuck spinning if button release while wheel is flying_off_before_sort or flying_off_after_sort
2004-01-11 09:42:37 +00:00
Chris Danford
cf06498ff3
fix ending never fades out if no memory cards removed
2004-01-11 09:26:01 +00:00
Chris Danford
19b49d4cf6
remove dupe metrics
2004-01-11 08:19:10 +00:00
Chris Danford
5b08f9dae2
split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU
2004-01-11 08:15:44 +00:00
Chris Danford
f2769a19b5
fix VC6 compile error
2004-01-11 07:29:44 +00:00
Chris Danford
12e49744a1
add metric to disable roulette on menu timer
2004-01-11 07:18:51 +00:00
Chris Danford
a4744d7aea
add start sound for ScreenEvaluation
2004-01-11 07:01:06 +00:00
Chris Danford
e2136499e1
add "nojumps"
2004-01-11 06:34:30 +00:00
Chris Danford
22039a350f
change toggle off sound
2004-01-11 06:33:43 +00:00
Chris Danford
149138cf20
fix ImportOptions/ExportOptions interaction with multiselect
2004-01-11 04:34:00 +00:00
Chris Danford
2767e78218
cleanup options comparison
2004-01-11 04:33:21 +00:00
Chris Danford
dc863c8f31
fix multiselect + options icon crash
2004-01-11 02:28:10 +00:00
Chris Danford
028e5bd6c8
parse for multiselect flag
2004-01-10 21:36:23 +00:00
Chris Danford
6a499d0403
add separate easier, harder sounds
2004-01-10 21:35:39 +00:00
Chris Danford
ba9959205d
add multiselect toggle sounds
2004-01-10 21:34:18 +00:00
Chris Danford
234b574970
fix crash on long rows
2004-01-10 21:07:12 +00:00
Chris Danford
b6fc0d194e
fix "arcade options navigation goes to next screen on Start"
2004-01-10 21:01:47 +00:00
Chris Danford
7c19bf4b6b
add missing files
2004-01-10 20:43:56 +00:00
Chris Danford
26ef62415e
using ParseCommand to parse options row data
2004-01-10 20:43:32 +00:00
Chris Danford
f7647ae391
add pre-parsing for ActorCommands (though not yet used in ThemeManager)
2004-01-10 20:34:18 +00:00
Chris Danford
57819b0e80
more work on multiselect
2004-01-10 08:57:08 +00:00
Chris Danford
2cd7370442
ScreenOptions: row data structure allows multiple selections per row
2004-01-10 08:05:20 +00:00
Chris Danford
51ee73d0a1
ScreenOptions: per-choice underlines
2004-01-10 06:57:05 +00:00
Chris Danford
e7936d8312
remove MAX_OPTION_LINES, cleanup selection tracking
2004-01-10 05:09:51 +00:00
Chris Danford
3583209f32
Make a OptionRow own its own definition
2004-01-10 04:35:30 +00:00
Chris Danford
d088288d8b
update project files
2004-01-07 04:43:55 +00:00
Chris Danford
40d0062120
add remove memory card graphic to ScreenEnding
2004-01-07 04:37:00 +00:00
Chris Danford
5580eccda5
add ScreenEnding to show stats
...
add weight/calories to Profile
2004-01-07 02:56:47 +00:00
Chris Danford
034fcb6bad
clean up parameter types
2004-01-06 21:25:46 +00:00
Chris Danford
882406afe8
add spherical environment mapping
2004-01-06 19:54:13 +00:00
Chris Danford
7b67445a54
fix VC6 project and compile error
2004-01-06 03:52:41 +00:00
Chris Danford
b743e3e43b
Fix mem card sometimes mounted as read-only
2004-01-04 14:12:35 +00:00
Chris Danford
523327b932
fix VC6 project
2004-01-04 03:20:38 +00:00
Chris Danford
970fc9a15d
no message
2004-01-03 23:22:36 +00:00
Chris Danford
d4fd7adb1d
fix merciful mines
2004-01-03 21:55:40 +00:00
Chris Danford
97c5c0e2c1
add MercifulMines option
2004-01-03 21:44:14 +00:00
Chris Danford
88ad647255
shrink mine judge window
2004-01-03 21:30:45 +00:00
Chris Danford
09ad8f31f3
use CachedThemeMetrics
2004-01-03 21:30:20 +00:00
Chris Danford
a10afba6f9
fix incorrect credits text coming out of operator menu
2004-01-03 21:02:46 +00:00
Chris Danford
32bafded2e
fix wrong credits message during demonstration
2004-01-03 20:34:35 +00:00
Chris Danford
93808b1a0d
reload credits fonts on F2
2004-01-03 20:34:16 +00:00
Chris Danford
7e931de880
more credits text cleanup
2004-01-03 20:14:09 +00:00
Chris Danford
ad16ea6827
fix back and out transitions can play at the same time
2004-01-03 20:13:51 +00:00
Chris Danford
5710c1bc43
fix uninitialized flag causing wrong credits message
2004-01-03 03:58:37 +00:00
Chris Danford
97146abaaf
clean up memory card logic
2004-01-03 03:42:40 +00:00
Chris Danford
0416afda43
fix doubles+quick
...
fix grading (for real this time)
2004-01-02 22:19:27 +00:00
Chris Danford
ecb14ad0c1
fix grading
2004-01-02 21:11:38 +00:00