add missing files

This commit is contained in:
Chris Danford
2004-01-10 20:43:56 +00:00
parent 26ef62415e
commit 7c19bf4b6b
2 changed files with 158 additions and 0 deletions
+72
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#include "global.h" // testing updates
/*
-----------------------------------------------------------------------------
Class: ActorCommands
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ActorCommands.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "arch/ArchHooks/ArchHooks.h"
void IncorrectActorParametersWarning( const ParsedCommand &command, int iMaxIndexAccessed )
{
const CString sError = ssprintf( "Actor::HandleCommand: Wrong number of parameters in command '%s'. Expected %d but there are %u.",
command.GetOriginalCommandString().c_str(), iMaxIndexAccessed+1, command.vTokens.size() );
LOG->Warn( sError );
HOOKS->MessageBoxOK( sError );
}
void ParsedCommandToken::Set( const CString &sToken )
{
s = sToken;
f = atof( sToken );
i = atoi( sToken );
b = i != 0;
bColorIsValid = c.FromString( sToken );
}
void ParsedCommand::Set( const CString &sCommand )
{
CStringArray vsTokens;
split( sCommand, ",", vsTokens, false ); // don't ignore empty
vTokens.resize( vsTokens.size() );
for( int j=0; j<vsTokens.size(); j++ )
{
const CString &sToken = vsTokens[j];
vTokens[j].Set( sToken );
}
}
CString ParsedCommand::GetOriginalCommandString() const
{
CStringArray asTokens;
for( int i=0; i<vTokens.size(); i++ )
asTokens.push_back( vTokens[i].s );
return join( ",", asTokens );
}
void ParseCommands( const CString &sCommands, vector<ParsedCommand> &vCommandsOut )
{
vCommandsOut.clear();
CStringArray vsCommands;
split( sCommands, ";", vsCommands, true ); // do ignore empty
vCommandsOut.resize( vsCommands.size() );
for( int i=0; i<vsCommands.size(); i++ )
{
const CString &sCommand = vsCommands[i];
ParsedCommand &pc = vCommandsOut[i];
pc.Set( sCommand );
}
}
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#ifndef ActorCommands_H
#define ActorCommands_H
/*
-----------------------------------------------------------------------------
Class: ActorCommands
Desc: Actor command parsing and reading helpers
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "RageTypes.h"
struct ParsedCommandToken
{
void Set( const CString &sToken ); // fill in all the different types
CString s;
float f;
int i;
bool b;
RageColor c; // HTML-type color which is packed into one parameter
bool bColorIsValid; // true if c is a valid HTML-type color
operator const CString () const { return s; };
operator const float () const { return f; };
operator const int () const { return i; };
operator const bool () const { return b; };
operator const RageColor () const { return c; };
};
struct ParsedCommand
{
void Set( const CString &sCommand );
vector<ParsedCommandToken> vTokens;
CString GetOriginalCommandString() const; // for when reporting an error in number of params
};
// Take a command list string and return pointers to each of the tokens in the
// string. sCommand list is a list of commands separated by ';'.
void ParseCommands( const CString &sCommands, vector<ParsedCommand> &vCommandsOut );
#define HandleParams int iMaxIndexAccessed = 0;
#define sParam(i) (GetParam<CString>(command,i,iMaxIndexAccessed))
#define fParam(i) (GetParam<float>(command,i,iMaxIndexAccessed))
#define iParam(i) (GetParam<int>(command,i,iMaxIndexAccessed))
#define bParam(i) (GetParam<bool>(command,i,iMaxIndexAccessed))
#define cParam(i) (ColorParam(command,i,iMaxIndexAccessed))
#define CheckHandledParams if( iMaxIndexAccessed != (int)command.vTokens.size()-1 ) { IncorrectActorParametersWarning( command, iMaxIndexAccessed ); }
void IncorrectActorParametersWarning( const ParsedCommand& command, int iMaxIndexAccessed );
template<class T>
inline T GetParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessedOut )
{
iMaxIndexAccessedOut = max( iIndex, iMaxIndexAccessedOut );
if( iIndex < int(command.vTokens.size()) )
{
return (T)command.vTokens[iIndex];
}
else
{
ParsedCommandToken pct;
pct.Set( "" );
return (T)pct;
}
}
inline RageColor ColorParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessed )
{
if( command.vTokens[iIndex].bColorIsValid )
return GetParam<RageColor>(command,iIndex,iMaxIndexAccessed);
else
return RageColor( fParam(iIndex+0),fParam(iIndex+1),fParam(iIndex+2),fParam(iIndex+3) );
}
#endif