Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford a8510db992 Add "scroller" to ScreenSelectOptionsMaster 2004-01-17 23:14:56 +00:00
Chris Danford 35fbad5d17 fix ScreenSelectOptionsMaster::ImportOptions doesn't set the correct selection for ROW_STEPS if PreferredDifficulty doesn't match current steps 2004-01-15 05:14:43 +00:00
Chris Danford 22fb3ec985 fix VC6 compile error 2004-01-15 03:22:53 +00:00
Chris Danford dcb3ae4991 don't show hold judgments if blind (no joking around this time) 2004-01-15 03:19:41 +00:00
Chris Danford 38ae3725f0 don't show hold judgments if blind 2004-01-15 03:12:03 +00:00
Chris Danford c237bf2364 FirstChoiceGoesDown fixes 2004-01-14 09:03:35 +00:00
Chris Danford 431917de92 fix uninit'd variable 2004-01-14 08:17:34 +00:00
Chris Danford 773aa57b41 remove bogus assert 2004-01-14 08:17:17 +00:00
Chris Danford 2fb5052a48 whoops! Fix all nav types other than FirstChoiceGoesDown 2004-01-14 08:07:06 +00:00
Chris Danford 6279ec9b49 cleanup 2004-01-14 08:06:17 +00:00
Chris Danford fc4cb47209 validation game value before applying 2004-01-14 08:05:19 +00:00
Chris Danford e382b89cc2 fix ScreenOptionsMaster::ExportOption ROW_CONFIG and ROW_SAVE_TO_PROFILE with NAV_FIRST_CHOICE_GOES_DOWN 2004-01-14 06:38:36 +00:00
Chris Danford 1f1540db50 Simplify ROW_STEP and ROW_CHARACTER in SSOMaster 2004-01-14 06:34:37 +00:00
Chris Danford 1cb29a82b5 add CourseDifficulty, use it instead of a bDifficult flag 2004-01-14 06:11:28 +00:00
Chris Danford fd1acf4cda add pCharacter, pSteps to ModeChoice 2004-01-14 05:10:24 +00:00
Chris Danford 9551afea38 add new nav type NAV_FIRST_CHOICE_GOES_DOWN
ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN.  Fix coming soon.
2004-01-14 04:59:07 +00:00
Chris Danford a9b23e880b remove unused file 2004-01-13 05:11:22 +00:00
Chris Danford 598a9b205a whoops. Forgot this... 2004-01-12 22:33:57 +00:00
Chris Danford 86ab9b3df5 fix file rename on Win9x 2004-01-12 09:51:31 +00:00
Chris Danford 987db137cc move focus back to first choice when moving up from multiselect 2004-01-12 08:53:39 +00:00
Chris Danford efefc9f3ce add menudown char alias 2004-01-12 08:52:43 +00:00
Chris Danford b1e06653a8 go down if on first choice of a multiselect row 2004-01-12 08:00:57 +00:00
Chris Danford 96a7cb0bcd allow display of negative dance points
stop counting dance points after fail
2004-01-12 06:45:36 +00:00
Chris Danford b555be59df more rave balancing
add "noquads"
2004-01-12 03:47:55 +00:00
Chris Danford 48f89592f9 make model obey Actor diffuse color, not just diffuse alpha 2004-01-12 02:57:26 +00:00
Chris Danford 8a3b448bd9 simplify 2004-01-12 01:54:30 +00:00
Chris Danford 2c0daa9f3d simplify autoplay/cpu logic 2004-01-12 01:48:50 +00:00
Chris Danford ddf1548909 fix CPU skill calculation
make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Chris Danford a1a85c277f MercifulMines -> MercifulDrain
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford 0afed1540a smarter AI handling of mines 2004-01-11 23:31:37 +00:00
Chris Danford d91d6bcb8c fix "PC_CPU players rows calculate the row score more than once if mines in the row" 2004-01-11 22:29:18 +00:00
Chris Danford c77d411b89 tweak AI 2004-01-11 21:01:54 +00:00
Chris Danford 2da7a6aec5 don't allow move if n!=0 while flying_off_before_sort or flying_on_after_sort 2004-01-11 20:41:48 +00:00
Chris Danford 9fdc707248 fix "hold Left, hold Right, press Start" code 2004-01-11 20:40:49 +00:00
Chris Danford 4fd2111fda Fix music wheel weirdness:
tap Left + tap Right would sometimes jump 2 songs in one direction
wheel stuck spinning if button release while wheel is flying_off_before_sort or flying_off_after_sort
2004-01-11 09:42:37 +00:00
Chris Danford cf06498ff3 fix ending never fades out if no memory cards removed 2004-01-11 09:26:01 +00:00
Chris Danford 19b49d4cf6 remove dupe metrics 2004-01-11 08:19:10 +00:00
Chris Danford 5b08f9dae2 split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU 2004-01-11 08:15:44 +00:00
Chris Danford f2769a19b5 fix VC6 compile error 2004-01-11 07:29:44 +00:00
Chris Danford 12e49744a1 add metric to disable roulette on menu timer 2004-01-11 07:18:51 +00:00
Chris Danford a4744d7aea add start sound for ScreenEvaluation 2004-01-11 07:01:06 +00:00
Chris Danford e2136499e1 add "nojumps" 2004-01-11 06:34:30 +00:00
Chris Danford 22039a350f change toggle off sound 2004-01-11 06:33:43 +00:00
Chris Danford 149138cf20 fix ImportOptions/ExportOptions interaction with multiselect 2004-01-11 04:34:00 +00:00
Chris Danford 2767e78218 cleanup options comparison 2004-01-11 04:33:21 +00:00
Chris Danford dc863c8f31 fix multiselect + options icon crash 2004-01-11 02:28:10 +00:00
Chris Danford 028e5bd6c8 parse for multiselect flag 2004-01-10 21:36:23 +00:00
Chris Danford 6a499d0403 add separate easier, harder sounds 2004-01-10 21:35:39 +00:00
Chris Danford ba9959205d add multiselect toggle sounds 2004-01-10 21:34:18 +00:00
Chris Danford 234b574970 fix crash on long rows 2004-01-10 21:07:12 +00:00
Chris Danford b6fc0d194e fix "arcade options navigation goes to next screen on Start" 2004-01-10 21:01:47 +00:00
Chris Danford 7c19bf4b6b add missing files 2004-01-10 20:43:56 +00:00
Chris Danford 26ef62415e using ParseCommand to parse options row data 2004-01-10 20:43:32 +00:00
Chris Danford f7647ae391 add pre-parsing for ActorCommands (though not yet used in ThemeManager) 2004-01-10 20:34:18 +00:00
Chris Danford 57819b0e80 more work on multiselect 2004-01-10 08:57:08 +00:00
Chris Danford 2cd7370442 ScreenOptions: row data structure allows multiple selections per row 2004-01-10 08:05:20 +00:00
Chris Danford 51ee73d0a1 ScreenOptions: per-choice underlines 2004-01-10 06:57:05 +00:00
Chris Danford e7936d8312 remove MAX_OPTION_LINES, cleanup selection tracking 2004-01-10 05:09:51 +00:00
Chris Danford 3583209f32 Make a OptionRow own its own definition 2004-01-10 04:35:30 +00:00
Chris Danford d088288d8b update project files 2004-01-07 04:43:55 +00:00
Chris Danford 40d0062120 add remove memory card graphic to ScreenEnding 2004-01-07 04:37:00 +00:00
Chris Danford 5580eccda5 add ScreenEnding to show stats
add weight/calories to Profile
2004-01-07 02:56:47 +00:00
Chris Danford 034fcb6bad clean up parameter types 2004-01-06 21:25:46 +00:00
Chris Danford 882406afe8 add spherical environment mapping 2004-01-06 19:54:13 +00:00
Chris Danford 7b67445a54 fix VC6 project and compile error 2004-01-06 03:52:41 +00:00
Chris Danford b743e3e43b Fix mem card sometimes mounted as read-only 2004-01-04 14:12:35 +00:00
Chris Danford 523327b932 fix VC6 project 2004-01-04 03:20:38 +00:00
Chris Danford 970fc9a15d no message 2004-01-03 23:22:36 +00:00
Chris Danford d4fd7adb1d fix merciful mines 2004-01-03 21:55:40 +00:00
Chris Danford 97c5c0e2c1 add MercifulMines option 2004-01-03 21:44:14 +00:00
Chris Danford 88ad647255 shrink mine judge window 2004-01-03 21:30:45 +00:00
Chris Danford 09ad8f31f3 use CachedThemeMetrics 2004-01-03 21:30:20 +00:00
Chris Danford a10afba6f9 fix incorrect credits text coming out of operator menu 2004-01-03 21:02:46 +00:00
Chris Danford 32bafded2e fix wrong credits message during demonstration 2004-01-03 20:34:35 +00:00
Chris Danford 93808b1a0d reload credits fonts on F2 2004-01-03 20:34:16 +00:00
Chris Danford 7e931de880 more credits text cleanup 2004-01-03 20:14:09 +00:00
Chris Danford ad16ea6827 fix back and out transitions can play at the same time 2004-01-03 20:13:51 +00:00
Chris Danford 5710c1bc43 fix uninitialized flag causing wrong credits message 2004-01-03 03:58:37 +00:00
Chris Danford 97146abaaf clean up memory card logic 2004-01-03 03:42:40 +00:00
Chris Danford 0416afda43 fix doubles+quick
fix grading (for real this time)
2004-01-02 22:19:27 +00:00
Chris Danford ecb14ad0c1 fix grading 2004-01-02 21:11:38 +00:00
Chris Danford ba9cef947e fix double+stomp 2004-01-02 21:02:06 +00:00
Chris Danford da466fc20c add NoHands option 2004-01-02 11:25:21 +00:00
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Chris Danford a9985795a4 make AddMines deterministic 2004-01-02 04:08:25 +00:00
Chris Danford 4640fb10ad move percent score and and grading constants to prefs 2004-01-02 01:39:14 +00:00
Chris Danford 8e7707f16c fix massive frame rate drop when using boomerang (versus, Queen of Light, 3x, boomerang) 2004-01-01 21:14:18 +00:00
Chris Danford 7ac7de95fc fix "planted and twister overwrite mines" 2004-01-01 11:09:59 +00:00
Chris Danford ecbdda070c fix "echo overwrites mines" 2004-01-01 11:07:41 +00:00
Chris Danford fd3425f9d1 don't pass input to Player unless human controlled 2004-01-01 04:11:18 +00:00
Chris Danford b0f277b696 don't show keyblocks for non-human players 2004-01-01 04:06:37 +00:00
Chris Danford 70f9216c87 Don't draw hold above receptors if being held. Fixes hold notes flying through receptor if holding during a stop. 2004-01-01 02:14:01 +00:00
Chris Danford 7fa80e5530 change hold explosion format 2004-01-01 01:53:25 +00:00
Chris Danford a0be7a2d72 tweak tipsy 2004-01-01 00:03:40 +00:00
Chris Danford d338fcaa82 fix hold body and cap misalignment in reverse and FlipHeadAndTailWhenReverse=1 2004-01-01 00:03:14 +00:00
Chris Danford 6d88de983d fix hold body and cap misalignment in reverse and FlipHeadAndTailWhenReverse=1 2003-12-31 23:47:01 +00:00
Chris Danford 6417d47583 never leave the title screen when coin mode = pay 2003-12-31 22:41:07 +00:00
Chris Danford 0da0ef785f move ScreenOptions frame animation to a metric 2003-12-31 22:32:46 +00:00
Chris Danford 64b5d82efd add fonts: ScreenGameplay player options, ScreenGameplay song options 2003-12-31 22:03:47 +00:00
Chris Danford 4cf6e96f6b support different explosion graphics per TapNoteScore 2003-12-31 21:40:38 +00:00