Commit Graph

86 Commits

Author SHA1 Message Date
Chris Danford 68f8e632f0 Add new ScreenOptionsManageProfiles 2005-08-04 21:13:29 +00:00
Chris Danford 0c7b0b5529 add "course fallback" banner so that we can show "edit" for edit courses 2005-08-01 05:15:59 +00:00
Glenn Maynard 7d6d8eb98a cleanup 2005-07-20 10:07:43 +00:00
Glenn Maynard 5499c7124b only cache special banners on screens that need to 2005-07-07 01:44:24 +00:00
Glenn Maynard 0289b1a91e use RageTexturePreloader 2005-06-30 22:41:22 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Chris Danford 0938d9d9a7 conver more to use Preference 2005-04-28 08:27:40 +00:00
Chris Danford 4223e09cc8 GetPathTo -> GetPath 2005-02-06 03:32:53 +00:00
Glenn Maynard 8d48438c15 ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard 628e1e8168 whoops; leap has no banner of its own 2005-01-05 02:28:23 +00:00
Glenn Maynard 02d68f44ef don't waste time caching banners for Banner, only FadingBanner (eg. ScreenStage) 2004-12-30 20:08:34 +00:00
Chris Danford 005a7f5efa convert more prefs to use Preference 2004-12-04 10:35:50 +00:00
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford 5127ceef4d remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
2004-11-06 20:36:04 +00:00
Glenn Maynard f5ef4eaf92 Banner::Load("") -> fallback 2004-09-05 03:32:45 +00:00
Glenn Maynard 5a4f60c505 cleanup 2004-08-28 09:18:02 +00:00
Glenn Maynard 5c14019f77 don't cache banners if BNCACHE_OFF 2004-07-28 01:43:01 +00:00
Chris Danford 2d269ebe06 remove Leap, add Portal 2004-06-02 05:12:45 +00:00
Glenn Maynard 12bf8f87fd license updates 2004-06-01 00:53:06 +00:00
Chris Danford 4ac1e0ee45 move Random "don't lock after choose" logic to a separate wheel item, "LEAP" 2004-04-26 06:47:03 +00:00
Chris Danford 8ecc6183f0 add sort and mode banners, metric for random and roulette scrolling 2004-04-13 09:46:04 +00:00
Glenn Maynard 0578a91a73 use SongBannerTexture
remove BannerTex
2004-03-26 07:57:44 +00:00
Kevin Slaughter cfc49824dc Adding function for getting an appropriate background for ScreenEndlessBreak 2003-09-29 12:30:56 +00:00
Chris Danford eeec0fff3e add character face support 2003-09-29 09:21:26 +00:00
Chris Danford be62c37d30 add char icons to SelectCharacter screen 2003-08-31 22:37:09 +00:00
Glenn Maynard d926a032ff Add missing header. 2003-07-17 20:10:07 +00:00
Glenn Maynard 6a5ccc2b7d Fix showing odd dimension warning when we shouldn't 2003-07-15 00:01:30 +00:00
Glenn Maynard 035a5601dd fix not displaying warning for fading banners 2003-07-10 02:01:45 +00:00
Glenn Maynard b4021ac0c6 Use DisableOddDimensionWarning and EnableOddDimensionWarning 2003-07-09 20:28:07 +00:00
Chris Danford 84b6b282a7 fix clipping not taking effect on some banners 2003-07-04 22:46:31 +00:00
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard a026a7d9f6 remove m_bUseBGIfNoBanner and m_BannerCacheType 2003-06-23 08:39:34 +00:00
Chris Danford 4fcd08a7d5 revert Sprite custom texture coordinate code (to fix rotated banner) 2003-06-23 04:49:28 +00:00
Chris Danford aac9739fac Add crop property to Actor - currently only used in Sprite 2003-06-20 23:04:11 +00:00
Glenn Maynard 48770fb2a0 Make texture policies explicit.
Never keep banner textures loaded.  We'll be using enough memory with
the preloads, and it's not needed.
2003-06-10 19:24:00 +00:00
Glenn Maynard ed8c8e5a52 Fix banner caching 2003-06-04 22:43:23 +00:00
Aaron VonderHaar c822a41fca Song.h => song.h 2003-04-22 12:13:36 +00:00
Glenn Maynard cc2756d2f7 adjust tex coord order 2003-04-21 02:44:11 +00:00
Glenn Maynard 69e303605e Add Banner::BannerTex(). 2003-04-19 22:11:08 +00:00
Chris Danford 1b38fe101c Show banners while MusicWheel is moving fast.
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford ef7d1765b1 fix inconsistent fallback banner file name 2003-04-15 06:40:25 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Glenn Maynard c49a516c8d Enable dithering for banners. 2003-03-27 06:02:38 +00:00
Glenn Maynard ff3ae21bdd fix croppedsprite oddity when scrolling from random/roulette to another
banner
2003-03-17 19:42:17 +00:00
Chris Danford 8fbbda9e79 Added separate banner for RANDOM. We need an artist to replace this graphic with something better... 2003-03-13 23:45:52 +00:00
Chris Danford 16a056e6a5 fixing glitches in SelectGroup 2003-03-10 01:28:53 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00