adjust tex coord order
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@@ -61,8 +61,8 @@ void Banner::Update( float fDeltaTime )
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float fTexCoords[8] =
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{
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0+m_fPercentScrolling, pTextureRect->bottom, // bottom left
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0+m_fPercentScrolling, pTextureRect->top, // top left
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0+m_fPercentScrolling, pTextureRect->bottom, // bottom left
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1+m_fPercentScrolling, pTextureRect->bottom, // bottom right
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1+m_fPercentScrolling, pTextureRect->top, // top right
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};
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