Glenn Maynard
74c9d0058a
simplify
2005-09-11 01:10:48 +00:00
Glenn Maynard
03f00dd0d2
move awards into PlayerStageStats
2005-09-11 00:48:29 +00:00
Glenn Maynard
e3edba2d9d
move final grade calc into StageResults
2005-09-11 00:38:16 +00:00
Glenn Maynard
d22476ae7d
ScreenEvaluation::CommitScores -> StageResults::CommitScores
2005-09-11 00:27:54 +00:00
Glenn Maynard
52087511c7
continue refactoring: split out StageResults::CalcAwards, split loop
2005-09-11 00:18:10 +00:00
Glenn Maynard
69edbcee97
Start refactoring results. Doing this piecemeal, so I can keep track of what
...
I'm doing. Pull out CommitScores. StageResults won't remain in SEval (not
yet sure whether it should be part of PlayerStageStats).
2005-09-11 00:02:22 +00:00
Glenn Maynard
5c7f1346e6
do this stuff with XML
2005-09-08 22:34:18 +00:00
Glenn Maynard
93af28bdf1
remove old (don't care anymore ...)
2005-09-07 23:16:15 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
2d5f2e089c
play sounds with Sound, not with hardcoded stuff
2005-08-31 23:23:24 +00:00
Glenn Maynard
758bc7980b
remove EvalSoundSequence
2005-08-31 22:39:03 +00:00
Glenn Maynard
c9b88edeb9
bindings
2005-08-30 04:30:08 +00:00
Glenn Maynard
2542807525
remove m_sprDisqualified
2005-08-30 03:01:23 +00:00
Glenn Maynard
7c9740df17
GraphDisplay with XML
2005-08-29 22:51:35 +00:00
Glenn Maynard
eb72cbbab3
do this in the overlay
2005-08-29 01:25:40 +00:00
Glenn Maynard
19a9d79754
expose m_StageStats
2005-08-29 00:46:27 +00:00
Glenn Maynard
50a31993a6
TweenOursOnScreen/TweenOursOffScreen
2005-07-14 22:26:09 +00:00
Glenn Maynard
f07f362bcc
use SWME's
2005-07-12 19:32:01 +00:00
Glenn Maynard
28133ca105
cleanup
2005-07-07 10:29:04 +00:00
Glenn Maynard
591a7ccace
cleanup
2005-07-07 01:49:57 +00:00
Glenn Maynard
b2b69e797d
cleanup
2005-07-06 07:34:57 +00:00
Chris Danford
c36df02254
add rolls to eval and scoring
2005-05-09 06:15:59 +00:00
Chris Danford
2836bc7c81
metrics/element name cleanup
2005-04-27 09:47:22 +00:00
Chris Danford
ea59bbfec8
cleanup
2005-03-21 20:14:08 +00:00
Glenn Maynard
778ac6a63d
remove m_bgCondBga; none of our themes seem to use it. (If anyone
...
needed this, post to sm-devs saying what you need to do any I'll explain
how to do it with the newer XML-based system.)
2005-03-18 01:55:03 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford
12fde5d55c
move PlayerName texts out of code and into BGAnimations
2005-02-13 01:16:17 +00:00
Glenn Maynard
29b2a6d22f
remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay)
2005-01-15 18:41:09 +00:00
Glenn Maynard
8cba265a01
Init()
2005-01-03 22:44:19 +00:00
Chris Danford
58d8d23a93
move awards to ScreenEvaluation
2004-06-22 08:41:25 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Chris Danford
3a5a46ab9f
add DifficultyMeter to ScreenGameplay, ScreenEval
...
add PlayerName to ScreenEval
2004-05-31 06:04:30 +00:00
Chris Danford
af8735c00c
convert some Sprites to AutoActors
2004-05-30 21:34:42 +00:00
Chris Danford
df5cd5e813
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
2004-05-01 23:19:33 +00:00
Chris Danford
2929bacb08
show per-diffculty award on Eval screen every time it's received (not just the first time)
...
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00
Chris Danford
0b2cfaa7b2
show per-diffculty award on Eval screen every time it's received (not just the first time)
2004-03-18 06:34:10 +00:00
Chris Danford
d0356d78fa
if using a handicap option, don't add a high score and show "disqualify" on the eval screen
2004-03-09 08:19:55 +00:00
Chris Danford
7fe28a6dae
add PerDifficulty and PeakCombo awards
2004-03-07 04:34:49 +00:00
Glenn Maynard
ae22b80bd5
speed up compiles slightly
2004-02-18 02:31:43 +00:00
Glenn Maynard
64c0d4664c
cleanup
2004-02-18 02:26:26 +00:00
Chris Danford
d1a3f1fbde
add grade counts, screenshots to stats.html
2004-02-17 01:16:57 +00:00
Glenn Maynard
79b68a002d
simplify
2004-02-16 00:55:36 +00:00
Glenn Maynard
bab691b8ee
simplify
2004-02-16 00:27:48 +00:00
Chris Danford
646f67a3d2
allow save screenshot on eval screen with MenuLeft-MenuRight-Start
2004-02-12 09:44:16 +00:00
Andrew Livy
fa7c70adf4
Conditional BGA System
2004-02-11 22:34:04 +00:00
Chris Danford
fca912cb16
new grading scale
2004-01-20 03:32:48 +00:00
Glenn Maynard
2e9c78915c
don't play m_soundStart on timer
2004-01-12 23:18:38 +00:00
Chris Danford
a4744d7aea
add start sound for ScreenEvaluation
2004-01-11 07:01:06 +00:00
Chris Danford
8958f350ea
ScreenEvaluation cleanup
2003-12-21 08:55:59 +00:00
Andrew Livy
2dfb994fe0
Added: TotalScore element on Evaluation Screen
...
Title, Artist and Current Character Icon's for the Stage Screen
2003-12-19 09:30:54 +00:00