Chris Danford
646f67a3d2
allow save screenshot on eval screen with MenuLeft-MenuRight-Start
2004-02-12 09:44:16 +00:00
Chris Danford
6417d47583
never leave the title screen when coin mode = pay
2003-12-31 22:41:07 +00:00
Chris Danford
ade8308aa1
add per-player danger and per-player dead animations
2003-12-07 20:29:42 +00:00
Chris Danford
bf98d8248a
overhauling stats: move all stats from SongManager to ProfileManager
2003-12-07 07:09:13 +00:00
Chris Danford
48d5a78429
basic lights support
2003-11-16 04:45:12 +00:00
Glenn Maynard
c30901d703
fix style selections in ScreenTitleMenu
2003-11-12 16:15:54 +00:00
Glenn Maynard
514aac93a9
Replace m_bPlayersCanJoin with PlayersCanJoin().
...
Move GetNumSidesJoined out of the header.
2003-11-10 16:48:22 +00:00
Chris Danford
7bf6dfb631
fix TitleMenu fades to demo after pressing Start
2003-11-09 10:52:45 +00:00
Chris Danford
7681bd508b
save and restore last used ranking name from/to profile
2003-11-09 10:14:52 +00:00
Chris Danford
2920700f7a
Don't show screen title menu (says "Press Start") if there are 0 credits and inserted and CoinMode is pay
2003-11-09 09:00:11 +00:00
Chris Danford
a35e97b88e
add doubles premium messages
2003-11-09 08:55:21 +00:00
Chris Danford
02679ea68b
clean up premium coin logic
2003-11-09 01:09:35 +00:00
Chris Danford
ec3324f6e9
fix coin/join logic
2003-11-07 20:14:29 +00:00
Chris Danford
c3474fe287
split bJointPermium into bVersusForOneCredit and bDoubleForOneCredit
2003-11-07 12:56:32 +00:00
Glenn Maynard
67a7d0c8e0
preload ScreenTitleMenu change
2003-10-12 21:49:06 +00:00
Chris Danford
b05b44d83f
fix VC6 compile error
2003-09-27 22:41:34 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Glenn Maynard
12035ea77a
comment
2003-09-27 20:50:12 +00:00
Glenn Maynard
315daef127
use ModeChoice::IsPlayable
2003-09-27 03:11:37 +00:00
Glenn Maynard
8d351ab429
Make ScreenTitleMenu a ScreenSelect.
2003-09-27 01:55:04 +00:00
Glenn Maynard
8610d7050f
simplify
2003-09-26 09:03:48 +00:00
Glenn Maynard
78130f2ec6
Simplify. Fix rare, harmless coin loss (press start after pressing back).
2003-09-26 07:23:25 +00:00
Glenn Maynard
d3f991ee47
simplify
2003-09-26 07:18:28 +00:00
Glenn Maynard
2d546f92ef
Fix input mappings, etc. not being reloaded after change game code.
2003-09-25 06:05:19 +00:00
Chris Danford
ca7a13deaa
add switch game code
2003-09-25 02:16:37 +00:00
Andrew Wong
54e490fd20
oops, forgot to commit:
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replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
2003-09-19 07:02:53 +00:00
Glenn Maynard
aea2f4583d
This doesn't build (on any archs).
2003-09-10 22:08:24 +00:00
Kevin Slaughter
89dbc35832
Add beginning tests of Network Play
2003-09-09 10:21:06 +00:00
Andrew Wong
f2d672ced5
oops, make sure zoom is set correctly before applying MenuItemOnCreate transition
2003-09-04 20:36:24 +00:00
Andrew Wong
0699afcb4b
support for effects to display title menu items
2003-09-04 11:06:07 +00:00
Andrew Wong
e8873ac90a
Command when menu items are drawn isn't really being executed. Remove for now.
2003-09-04 07:35:52 +00:00
Andrew Wong
e01ddb0263
add metric for menu items when title menu is created (updated metrics any moment now...)
2003-09-02 00:45:02 +00:00
Chris Danford
2be2718bb4
don't enter course editor if 0 non-autogen courses or 0 songs
2003-08-16 17:45:23 +00:00
Chris Danford
d049234f03
working on course edit screen
2003-08-10 23:48:10 +00:00
Chris Danford
2a2bdb3cb5
Move branding and version strings for program and installer into ProductInfo.inc/h. This will make it easier to keep version the information up to date.
2003-08-10 03:19:16 +00:00
Glenn Maynard
289e528576
Don't show unlock count if it's off.
2003-07-31 22:50:27 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Andrew Wong
cd0af65a88
show number of unlocks on title screen (easier benchmarking purposes, mainly)
2003-07-25 00:03:05 +00:00
Chris Danford
c67d78d948
let Actor subclasses have first crack at parsing commands
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allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Chris Danford
55c3f4758e
fix wrong title and icon showing at startup
2003-05-25 22:39:23 +00:00
Kevin Slaughter
c326898e34
Added new theme metric to ScreenTitleMenu to allow setting the horizontal alignment for the menu text there, allowing for more flexibility in title design
2003-05-12 08:01:13 +00:00
Chris Danford
9aa6a8ab89
revert event mode
2003-04-19 19:05:25 +00:00
Chris Danford
74d7bcd2bf
Revamp texture caching system
2003-04-18 23:55:20 +00:00
Chris Danford
85c9e8a89e
repositioned MenuElements "play sound on first update" hack inside of Transition where it belongs
2003-04-13 06:29:02 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
...
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
40195e81c7
header2 -> Common title
...
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
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Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00