Simplify. Fix rare, harmless coin loss (press start after pressing back).

This commit is contained in:
Glenn Maynard
2003-09-26 07:23:25 +00:00
parent d3f991ee47
commit 78130f2ec6
+2 -2
View File
@@ -228,7 +228,7 @@ void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType ty
m_Out.StartTransitioning( SM_GoToAttractLoop );
break;
case MENU_BUTTON_START:
if( m_In.IsTransitioning() )
if( m_In.IsTransitioning() || m_Out.IsTransitioning() )
break;
/* break if the choice is invalid */
if( m_Choice == CHOICE_JUKEBOX ||
@@ -262,7 +262,7 @@ void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType ty
}
if( Screen::JoinInput( DeviceI, type, GameI, MenuI, StyleI ) )
if( !m_Out.IsTransitioning() && !m_BeginOut.IsTransitioning() )
if( !m_BeginOut.IsTransitioning() )
m_BeginOut.StartTransitioning( SM_GoToNextScreen );
}