Glenn Maynard
01344a6227
make more info available from GetRankingFeats
2003-10-15 01:09:29 +00:00
Glenn Maynard
cf381fb553
simplify, fix rankings
2003-10-14 23:29:34 +00:00
Glenn Maynard
b6296f0dbe
fix warnings
2003-10-14 21:38:48 +00:00
Chris Danford
668d1974f3
add top5 high score saving of Courses and Steps for memory cards/ranking screen
2003-10-14 17:06:30 +00:00
Glenn Maynard
edd7f7bfc7
add StoreRankingName
2003-10-14 01:23:16 +00:00
Glenn Maynard
055a5ca7ce
Add GetAllStageTexts.
2003-10-09 04:20:24 +00:00
Glenn Maynard
209070b32f
Add DefaultModifiers metric. This is for settings that are specific
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to a theme.
2003-10-09 03:38:02 +00:00
Christopher Pitman
3589cb26fa
void GameState::ReloadCharacters() would throw an error when default was present. Reversed behaviour.
2003-09-29 00:28:09 +00:00
Glenn Maynard
766679514e
Fix error handling.
2003-09-28 00:17:08 +00:00
Glenn Maynard
5746e54a44
fix crash
2003-09-27 22:23:35 +00:00
Sean Burke
e0742c076d
Make Stepmania stop crashing at load.
2003-09-27 19:49:24 +00:00
Glenn Maynard
45e1f3566d
Don't mess with the FailType if it was set with DefaultOptions.
2003-09-27 06:38:16 +00:00
Glenn Maynard
d7e8b54367
remove GameState::IsPlayable
2003-09-27 03:24:50 +00:00
Glenn Maynard
ff8196712e
Fix GameState::GetCharacters always returning nothing.
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Fix GetRandomCharacter if we have no characters.
2003-09-25 23:24:10 +00:00
Chris Danford
2c38027e6d
fix "solo" selectable in Pump
2003-09-25 05:56:38 +00:00
Glenn Maynard
387a7d2993
Always require at least one character definition.
2003-09-25 04:55:46 +00:00
Chris Danford
4414561fe6
add default character so Rave/Battle is playable without character models
2003-09-25 04:22:51 +00:00
Glenn Maynard
a12b841a4f
cleanup
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add GetUndisplayedBeats
2003-09-23 23:56:15 +00:00
Glenn Maynard
03a778d642
different fNoteFieldLastBeatToDraw per-player
2003-09-23 23:23:09 +00:00
Glenn Maynard
79d8228f7f
simplify
2003-09-23 04:15:44 +00:00
Glenn Maynard
103c3f83da
Simplify and clarify.
2003-09-23 04:15:04 +00:00
Glenn Maynard
21b4ee8c23
Cleanup. Use StyleDef::NumSidesJoinedToPlay.
2003-09-23 03:59:31 +00:00
Glenn Maynard
ba28f7f57f
cleanup
2003-09-23 03:41:48 +00:00
Aaron VonderHaar
28d3633036
A proper fix for IsPlayable()
2003-09-15 04:54:00 +00:00
Aaron VonderHaar
824fe8c138
Disable rave mode on ScreenSelectDifficulty when appropriate (doubles and solo)
2003-09-14 21:00:23 +00:00
Thad Ward
3b00a6da28
when loading characters, ignore the CVS directory.
2003-09-14 18:30:14 +00:00
Glenn Maynard
b0adf33f18
(Overly large commit; these ended up being very interdependent.)
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Move beat searching in NoteField into FindFirstDisplayedBeat and FindLastDisplayedBeat.
Handle seamless note skin changing during Rave mode.
NoteDisplay loads a given note skin, ignoring GAMESTATE.
2003-09-12 06:23:51 +00:00
Glenn Maynard
38855e3d91
Avoid refreshing note data during gameplay.
2003-09-12 04:18:43 +00:00
Chris Danford
3736845d3e
working on profiles stored on machine (intermediate step toward memory card support)
2003-09-08 03:26:58 +00:00
Glenn Maynard
d47eda86da
Add a preference to not clear combo between songs. (not currently
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listed in options menus)
2003-09-06 04:18:08 +00:00
Glenn Maynard
112cb0b384
simplify
2003-09-06 02:05:39 +00:00
Glenn Maynard
c7358e2cf9
s/m_vPassedStageStats/m_vPlayedStageStats/g
2003-09-06 01:37:30 +00:00
Glenn Maynard
5ef82e798b
Rename StageStats::operator+= to AddStats. (easier to grep for)
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Keep track of whether each stage in StageStats was an extra stage.
GAMESTATE->m_vPassedStageStats now holds all played songs,
including failed ones (renaming in a moment).
GameState::GetFinalEvalStatsAndSongs logic was weird. Simplify.
2003-09-06 01:35:29 +00:00
Thad Ward
1a6d60a6f1
make the character select screen optional for modes that don't require a character.
2003-08-27 02:48:32 +00:00
Thad Ward
cf23c9c14c
Move all random character selection to a separate function and make everything call that.
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Make BeginnerHelper attempt to randomly select a character if one isn't selected.
2003-08-25 00:45:12 +00:00
Chris Danford
ffea51d6e6
consolidate battle modes
2003-08-19 04:27:50 +00:00
Chris Danford
b4befeb3df
support Transforms as attacks
2003-08-18 02:37:43 +00:00
Steve Checkoway
762afe38a4
Fix compiler warnings.
2003-08-10 03:23:17 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Chris Danford
579c975638
fixed long/marathon scoring/ranking issues (bug 730086)
2003-08-02 21:47:04 +00:00
Steve Checkoway
f83b837d76
fix compiler warnings
2003-07-31 20:34:01 +00:00
Glenn Maynard
83bb528668
Add game and round seeds, meant for use with RandomGen.
2003-07-30 20:34:16 +00:00
Glenn Maynard
1152ef82e1
fix song options screen crash in course mode
2003-07-28 23:13:00 +00:00
Chris Danford
05a6e8957d
only allow one attack at a time in Rave
2003-07-28 07:56:25 +00:00
Andrew Wong
0ce2147bc2
added "courses only" option for marvelous judgement
2003-07-25 08:05:29 +00:00
Glenn Maynard
3967e4ca80
Adjust fail mode after player options, not before.
2003-07-24 03:54:34 +00:00
Chris Danford
278cb4c3f1
runs on Xbox
2003-07-22 07:47:27 +00:00
Glenn Maynard
bd10a6e212
SONGMAN->UpdateBest on reset
2003-07-21 21:49:24 +00:00
Glenn Maynard
d0b5cbdfbb
remove GameState::ApplyModeChoice
2003-07-20 06:11:54 +00:00
Chris Danford
f0a69fb1fc
support changing announcer in ModeChoice
2003-07-10 03:36:41 +00:00