fix crash
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@@ -716,7 +716,7 @@ Character* GameState::GetRandomCharacter()
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vector<Character*> apCharacters;
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GetCharacters( apCharacters );
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if( apCharacters.size() )
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return m_pCharacters[rand()%apCharacters.size()];
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return apCharacters[rand()%apCharacters.size()];
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else
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return GetDefaultCharacter();
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}
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