Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford b9de560fdc add basic survival gameplay 2005-04-21 07:05:23 +00:00
Chris Danford 5b33401d96 add basic survival gameplay 2005-04-21 04:41:54 +00:00
Chris Danford 5a63aca12e add basic survival gameplay 2005-04-21 04:34:53 +00:00
Chris Danford f8904f3b92 add basic survival gameplay 2005-04-21 04:27:13 +00:00
Chris Danford e8ca958503 remove hard-coded cursor tween seconds 2005-04-20 23:02:37 +00:00
Chris Danford 6640b3fed6 allow negative mod percentages 2005-04-20 09:08:22 +00:00
Chris Danford 7caea1e41a add HiddenOffset, SuddenOffset mods 2005-04-20 08:54:12 +00:00
Chris Danford f57e898966 show life and combo graphs over the whole song/course - not just over the time the player was alive 2005-04-20 06:13:06 +00:00
Chris Danford a09bf4042e separate roll window 2005-04-20 06:10:30 +00:00
Chris Danford 8ec01b7cb3 add TapNote SubType instead of a bool for rolls 2005-04-20 01:53:41 +00:00
Chris Danford 43ea0f0205 implement rolls in gameplay 2005-04-20 01:52:55 +00:00
Chris Danford 674fc0ebc0 fix bogus goal complete with GOAL_NONE 2005-04-19 22:31:35 +00:00
Chris Danford cbc962dc8a add missing PlayMusic 2005-04-19 21:47:01 +00:00
Chris Danford cb168f791a add optional QuantizePixels 2005-04-19 19:17:03 +00:00
Chris Danford dd19df0ed4 don't clamp menu timer to 99 2005-04-19 19:16:08 +00:00
Chris Danford 79b8a76844 add missing break 2005-04-19 15:58:08 +00:00
Chris Danford 6bf007e02b fix metrics sometime accessed too early 2005-04-19 15:56:00 +00:00
Chris Danford 72edfd5d61 fix name entry wheel score rounded up instead of truncated 2005-04-19 04:26:10 +00:00
Chris Danford 5b9ab7244b fix GCC errors 2005-04-19 04:11:33 +00:00
Chris Danford 3c247ff138 fix edit elements drawing way off screen in boomerang causing artifacts on some hardware 2005-04-19 04:04:37 +00:00
Chris Danford 1f483158f7 fix edit elements drawing way off screen in boomerang causing artifacts on some hardware 2005-04-19 03:56:00 +00:00
Chris Danford d47c4da1cf fix scrollBPM doesn't approach target 2005-04-19 03:22:53 +00:00
Chris Danford fafac28e85 only show tutorial in EDIT_MODE_FULL 2005-04-19 01:50:40 +00:00
Chris Danford 6053783a4c make EDIT_MODE less fragile by using switches
don't allow going past last beat in practice
2005-04-19 01:44:22 +00:00
Chris Danford ba1300dea5 don't show unlocks in practice mode 2005-04-18 23:46:20 +00:00
Chris Danford 92e7d97481 fix swapped rolls/holds 2005-04-18 21:42:48 +00:00
Chris Danford 413e8e73b3 fix combo awards given when no steps attempted 2005-04-18 21:14:55 +00:00
Chris Danford 137ea07f3d add missing elements 2005-04-18 07:29:13 +00:00
Chris Danford 6569f90746 remove redundant element 2005-04-18 07:26:16 +00:00
Chris Danford 5452cd4851 warn loudly when trying to load a texture that doesn't exist 2005-04-18 07:24:23 +00:00
Chris Danford 6f588aa7d8 add saving/loading/editing of rolls 2005-04-18 01:23:57 +00:00
Chris Danford abac6af93b store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath() 2005-04-18 01:19:56 +00:00
Chris Danford c9e561f6cd fix "Overhead" showing for every attack 2005-04-17 00:55:12 +00:00
Chris Danford b914be8a8f move NOTE_COLOR_IMAGES into a struct so that it's not duplicated 2005-04-17 00:39:09 +00:00
Chris Danford e225a77763 don't show snap type in practice 2005-04-16 20:43:26 +00:00
Chris Danford 7b2adcd066 fix difficulties not themed
fix difficulty and meter shouldn't be editable in practice
2005-04-16 04:55:50 +00:00
Chris Danford 1c63287f45 fix AV in demonstration 2005-04-16 04:50:56 +00:00
Chris Danford 616776cff1 add Lua GetCourseSongIndex 2005-04-15 13:41:02 +00:00
Chris Danford 812943886b fix aborted attacks continue to show in the active attack list 2005-04-15 13:00:30 +00:00
Chris Danford 7578fed39a add SetMaxHeight 2005-04-15 12:25:59 +00:00
Chris Danford 2f29fef780 add Lua method Reset 2005-04-15 11:51:13 +00:00
Chris Danford 81b4a45445 fix bogus assert 2005-04-15 11:50:48 +00:00
Chris Danford 1469f8ffd7 add ClampOutputPercent for displays that can't display the full range of brightness 2005-04-15 11:03:04 +00:00
Chris Danford c8636e1728 add Lua method PlayerIsUsingModifier 2005-04-15 09:07:57 +00:00
Chris Danford 58419e902a use PercentageDisplay::FormatPercentScore in ScreenRanking 2005-04-15 08:10:33 +00:00
Chris Danford d67e3c618b use PercentageDisplay::FormatPercentScore in ScreenRanking 2005-04-15 08:05:29 +00:00
Chris Danford 228ca9f166 reload SSM help text on sort changed
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford 976e497de7 add EDIT_MODE_PRACTICE 2005-04-14 06:34:17 +00:00
Chris Danford d80e337309 fix wrong difficulty color used 2005-04-14 00:22:29 +00:00
Chris Danford b461884681 sort songs by title, not directory name 2005-04-14 00:22:01 +00:00
Chris Danford c013c78577 remove EditMenu's textMeter and use the one in DifficultyMeter instead 2005-04-13 11:22:34 +00:00
Chris Danford f9220d1b2b FeetPerDifficulty -> AutoColorFeet 2005-04-13 10:49:59 +00:00
Chris Danford 04715f4dd3 re-clamp the description when changing the difficulty 2005-04-13 08:45:00 +00:00
Chris Danford de2daa5410 fix GetPreferredSelectionForRandomOrPortal doesn't obey DifficultiesToRequire 2005-04-13 08:13:45 +00:00
Chris Danford da13d14d51 fix DifficultyList colors not updated when selecting Random 2005-04-13 08:07:09 +00:00
Chris Danford ce83ae6ef0 only clamp description for edits 2005-04-13 08:05:48 +00:00
Chris Danford d4df3a1431 fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score". 2005-04-13 04:08:51 +00:00
Chris Danford d312ea5bef add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early. 2005-04-13 01:11:44 +00:00
Chris Danford 4988744e12 show "overhead" - don't special case not showing it 2005-04-13 01:07:39 +00:00
Chris Danford 815f6c3f39 remove backward compatibility hack because it causes a confusing error message (wrong file name) 2005-04-13 01:02:54 +00:00
Chris Danford b26768eafe fix ActorScroller draws a longer distance than it used to. Clean this up later. 2005-04-12 12:39:39 +00:00
Chris Danford ad2db75e39 fix percent scores off by *100 2005-04-12 07:48:04 +00:00
Chris Danford bbeaa77027 use DifficultyMeter everywhere for consistent difficulty text 2005-04-11 15:43:16 +00:00
Chris Danford 04eb5056f3 use the Meter and Description text in DifficultyMeter instead of duplicating them in DifficultyList 2005-04-11 15:42:39 +00:00
Chris Danford 16dfd54522 show Stage text in course modes 2005-04-11 15:40:52 +00:00
Chris Danford a0865f7e2e look for "Class" before "Type". Class = the a C++ class. Type = a section in metrics.ini. 2005-04-11 15:39:44 +00:00
Chris Danford db7796392e fix remaining songs stats get double-counted after fail in Versus course modes 2005-04-11 07:59:27 +00:00
Chris Danford d7f4346cb7 use union in RadarValues for readability 2005-04-11 07:28:09 +00:00
Chris Danford ea31bb3f90 add AutosyncMachine (shift + F6) 2005-04-11 04:50:39 +00:00
Chris Danford 42dbfa3557 update to remove ListDisplay 2005-04-11 04:08:25 +00:00
Chris Danford ae8b2b704c fix weird wheel jumps when 2 players scrolling 2005-04-11 00:02:55 +00:00
Chris Danford 8e6637dd0d merge ListDisplay into ActorScroller 2005-04-10 23:42:47 +00:00
Chris Danford c709edc351 const CString &s for easier debugging 2005-04-10 23:15:16 +00:00
Chris Danford d9eb540d4c Add GiveUpGoesToNextScreen. Used in workout so that giving up doesn't loose everything you've done in the stage so far. 2005-04-10 06:21:59 +00:00
Chris Danford 74f17609dc don't insert scores higher than 100% 2005-04-10 04:48:21 +00:00
Chris Danford cc426997cc fix warning 2005-04-10 04:47:57 +00:00
Chris Danford 026e39c7ea fix skip on slow machines 2005-04-10 04:45:25 +00:00
Chris Danford ee3764a2ed use graphic for life meter background 2005-04-10 01:24:00 +00:00
Chris Danford 1adbcaa69f add StopCourseEarly for use in workout 2005-04-09 11:32:10 +00:00
Chris Danford e63d5762b5 add Lua method 2005-04-09 11:30:36 +00:00
Chris Danford e1bc16930a Restore XToString with *_INVALID (Profile uses it). Trying a different fix. 2005-04-09 11:29:18 +00:00
Chris Danford 7d31a0b2bb Don't allow XToString for *_INVALID values. Nothing uses this and it makes the range assert not fire if the string array has one fewer entry than the enum. 2005-04-09 09:51:42 +00:00
Chris Danford dc7f16ed32 broadcast GoalComplete 2005-04-09 09:34:54 +00:00
Chris Danford 9b01704f5d show cumulative time 2005-04-09 09:34:26 +00:00
Chris Danford 0ad3daab06 add ScoreDisplayAliveTime 2005-04-09 04:22:58 +00:00
Chris Danford de904aea1e fix warnings 2005-04-08 20:59:03 +00:00
Chris Danford 973bda0596 fix warnings 2005-04-08 11:45:20 +00:00
Chris Danford a757736b09 fix comparison to FailType instead of LifeType 2005-04-08 00:53:17 +00:00
Chris Danford ec38b47d9e don't show radar values in home edit mode 2005-04-07 20:06:49 +00:00
Chris Danford ce20ddda6c fix "can lay taps on top of holds in record" 2005-04-07 19:38:01 +00:00
Chris Danford 2a9bd36813 fix "can't lay holds longer than 1 snap value in record" 2005-04-07 19:30:40 +00:00
Chris Danford 3d8c3c8dd5 center record notefield 2005-04-07 19:27:53 +00:00
Chris Danford 193f4e5983 fix edit playback options lost after playback 2005-04-07 18:32:19 +00:00
Chris Danford 9cec64c089 add ScreenOption AllowRepeatingChangeValueInput 2005-04-07 09:12:48 +00:00
Chris Danford dd84b4ffd6 separate course popularities for each PlayMode
don't calculate autogen courses in best list if they're not shown
2005-04-07 08:46:40 +00:00
Chris Danford 370daa9b68 fix long holds not visible in non-boomerang 2005-04-07 08:28:41 +00:00
Chris Danford 99f817953a fix warnings 2005-04-07 08:28:13 +00:00
Chris Danford 1e7d4001a8 fix long hold + boomerang artifacts: didn't draw if neither the head nor the tail were on-screen, tail bottom would be positioned above the head causing the hold to magically grow once the tail comes on screen 2005-04-07 06:41:02 +00:00
Chris Danford 77e33f21e0 fix param name: iBeat -> iRow 2005-04-07 01:41:16 +00:00