Chris Danford
|
371f97effe
|
cleanup survival elements
|
2005-04-21 11:16:01 +00:00 |
|
Chris Danford
|
b9de560fdc
|
add basic survival gameplay
|
2005-04-21 07:05:23 +00:00 |
|
Chris Danford
|
5b33401d96
|
add basic survival gameplay
|
2005-04-21 04:41:54 +00:00 |
|
Chris Danford
|
5a63aca12e
|
add basic survival gameplay
|
2005-04-21 04:34:53 +00:00 |
|
Chris Danford
|
f8904f3b92
|
add basic survival gameplay
|
2005-04-21 04:27:13 +00:00 |
|
Chris Danford
|
e8ca958503
|
remove hard-coded cursor tween seconds
|
2005-04-20 23:02:37 +00:00 |
|
Chris Danford
|
6640b3fed6
|
allow negative mod percentages
|
2005-04-20 09:08:22 +00:00 |
|
Chris Danford
|
7caea1e41a
|
add HiddenOffset, SuddenOffset mods
|
2005-04-20 08:54:12 +00:00 |
|
Chris Danford
|
f57e898966
|
show life and combo graphs over the whole song/course - not just over the time the player was alive
|
2005-04-20 06:13:06 +00:00 |
|
Chris Danford
|
a09bf4042e
|
separate roll window
|
2005-04-20 06:10:30 +00:00 |
|
Chris Danford
|
8ec01b7cb3
|
add TapNote SubType instead of a bool for rolls
|
2005-04-20 01:53:41 +00:00 |
|
Chris Danford
|
43ea0f0205
|
implement rolls in gameplay
|
2005-04-20 01:52:55 +00:00 |
|
Chris Danford
|
674fc0ebc0
|
fix bogus goal complete with GOAL_NONE
|
2005-04-19 22:31:35 +00:00 |
|
Chris Danford
|
cbc962dc8a
|
add missing PlayMusic
|
2005-04-19 21:47:01 +00:00 |
|
Chris Danford
|
cb168f791a
|
add optional QuantizePixels
|
2005-04-19 19:17:03 +00:00 |
|
Chris Danford
|
dd19df0ed4
|
don't clamp menu timer to 99
|
2005-04-19 19:16:08 +00:00 |
|
Chris Danford
|
79b8a76844
|
add missing break
|
2005-04-19 15:58:08 +00:00 |
|
Chris Danford
|
6bf007e02b
|
fix metrics sometime accessed too early
|
2005-04-19 15:56:00 +00:00 |
|
Chris Danford
|
72edfd5d61
|
fix name entry wheel score rounded up instead of truncated
|
2005-04-19 04:26:10 +00:00 |
|
Chris Danford
|
5b9ab7244b
|
fix GCC errors
|
2005-04-19 04:11:33 +00:00 |
|
Chris Danford
|
3c247ff138
|
fix edit elements drawing way off screen in boomerang causing artifacts on some hardware
|
2005-04-19 04:04:37 +00:00 |
|
Chris Danford
|
1f483158f7
|
fix edit elements drawing way off screen in boomerang causing artifacts on some hardware
|
2005-04-19 03:56:00 +00:00 |
|
Chris Danford
|
d47c4da1cf
|
fix scrollBPM doesn't approach target
|
2005-04-19 03:22:53 +00:00 |
|
Chris Danford
|
fafac28e85
|
only show tutorial in EDIT_MODE_FULL
|
2005-04-19 01:50:40 +00:00 |
|
Chris Danford
|
6053783a4c
|
make EDIT_MODE less fragile by using switches
don't allow going past last beat in practice
|
2005-04-19 01:44:22 +00:00 |
|
Chris Danford
|
ba1300dea5
|
don't show unlocks in practice mode
|
2005-04-18 23:46:20 +00:00 |
|
Chris Danford
|
92e7d97481
|
fix swapped rolls/holds
|
2005-04-18 21:42:48 +00:00 |
|
Chris Danford
|
413e8e73b3
|
fix combo awards given when no steps attempted
|
2005-04-18 21:14:55 +00:00 |
|
Chris Danford
|
137ea07f3d
|
add missing elements
|
2005-04-18 07:29:13 +00:00 |
|
Chris Danford
|
6569f90746
|
remove redundant element
|
2005-04-18 07:26:16 +00:00 |
|
Chris Danford
|
5452cd4851
|
warn loudly when trying to load a texture that doesn't exist
|
2005-04-18 07:24:23 +00:00 |
|
Chris Danford
|
6f588aa7d8
|
add saving/loading/editing of rolls
|
2005-04-18 01:23:57 +00:00 |
|
Chris Danford
|
abac6af93b
|
store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath()
|
2005-04-18 01:19:56 +00:00 |
|
Chris Danford
|
c9e561f6cd
|
fix "Overhead" showing for every attack
|
2005-04-17 00:55:12 +00:00 |
|
Chris Danford
|
b914be8a8f
|
move NOTE_COLOR_IMAGES into a struct so that it's not duplicated
|
2005-04-17 00:39:09 +00:00 |
|
Chris Danford
|
e225a77763
|
don't show snap type in practice
|
2005-04-16 20:43:26 +00:00 |
|
Chris Danford
|
7b2adcd066
|
fix difficulties not themed
fix difficulty and meter shouldn't be editable in practice
|
2005-04-16 04:55:50 +00:00 |
|
Chris Danford
|
1c63287f45
|
fix AV in demonstration
|
2005-04-16 04:50:56 +00:00 |
|
Chris Danford
|
616776cff1
|
add Lua GetCourseSongIndex
|
2005-04-15 13:41:02 +00:00 |
|
Chris Danford
|
812943886b
|
fix aborted attacks continue to show in the active attack list
|
2005-04-15 13:00:30 +00:00 |
|
Chris Danford
|
7578fed39a
|
add SetMaxHeight
|
2005-04-15 12:25:59 +00:00 |
|
Chris Danford
|
2f29fef780
|
add Lua method Reset
|
2005-04-15 11:51:13 +00:00 |
|
Chris Danford
|
81b4a45445
|
fix bogus assert
|
2005-04-15 11:50:48 +00:00 |
|
Chris Danford
|
1469f8ffd7
|
add ClampOutputPercent for displays that can't display the full range of brightness
|
2005-04-15 11:03:04 +00:00 |
|
Chris Danford
|
c8636e1728
|
add Lua method PlayerIsUsingModifier
|
2005-04-15 09:07:57 +00:00 |
|
Chris Danford
|
58419e902a
|
use PercentageDisplay::FormatPercentScore in ScreenRanking
|
2005-04-15 08:10:33 +00:00 |
|
Chris Danford
|
d67e3c618b
|
use PercentageDisplay::FormatPercentScore in ScreenRanking
|
2005-04-15 08:05:29 +00:00 |
|
Chris Danford
|
228ca9f166
|
reload SSM help text on sort changed
clean up SortOrder names
|
2005-04-15 07:18:40 +00:00 |
|
Chris Danford
|
976e497de7
|
add EDIT_MODE_PRACTICE
|
2005-04-14 06:34:17 +00:00 |
|
Chris Danford
|
d80e337309
|
fix wrong difficulty color used
|
2005-04-14 00:22:29 +00:00 |
|
Chris Danford
|
b461884681
|
sort songs by title, not directory name
|
2005-04-14 00:22:01 +00:00 |
|
Chris Danford
|
c013c78577
|
remove EditMenu's textMeter and use the one in DifficultyMeter instead
|
2005-04-13 11:22:34 +00:00 |
|
Chris Danford
|
f9220d1b2b
|
FeetPerDifficulty -> AutoColorFeet
|
2005-04-13 10:49:59 +00:00 |
|
Chris Danford
|
04715f4dd3
|
re-clamp the description when changing the difficulty
|
2005-04-13 08:45:00 +00:00 |
|
Chris Danford
|
de2daa5410
|
fix GetPreferredSelectionForRandomOrPortal doesn't obey DifficultiesToRequire
|
2005-04-13 08:13:45 +00:00 |
|
Chris Danford
|
da13d14d51
|
fix DifficultyList colors not updated when selecting Random
|
2005-04-13 08:07:09 +00:00 |
|
Chris Danford
|
ce83ae6ef0
|
only clamp description for edits
|
2005-04-13 08:05:48 +00:00 |
|
Chris Danford
|
d4df3a1431
|
fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score".
|
2005-04-13 04:08:51 +00:00 |
|
Chris Danford
|
d312ea5bef
|
add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early.
|
2005-04-13 01:11:44 +00:00 |
|
Chris Danford
|
4988744e12
|
show "overhead" - don't special case not showing it
|
2005-04-13 01:07:39 +00:00 |
|
Chris Danford
|
815f6c3f39
|
remove backward compatibility hack because it causes a confusing error message (wrong file name)
|
2005-04-13 01:02:54 +00:00 |
|
Chris Danford
|
b26768eafe
|
fix ActorScroller draws a longer distance than it used to. Clean this up later.
|
2005-04-12 12:39:39 +00:00 |
|
Chris Danford
|
ad2db75e39
|
fix percent scores off by *100
|
2005-04-12 07:48:04 +00:00 |
|
Chris Danford
|
bbeaa77027
|
use DifficultyMeter everywhere for consistent difficulty text
|
2005-04-11 15:43:16 +00:00 |
|
Chris Danford
|
04eb5056f3
|
use the Meter and Description text in DifficultyMeter instead of duplicating them in DifficultyList
|
2005-04-11 15:42:39 +00:00 |
|
Chris Danford
|
16dfd54522
|
show Stage text in course modes
|
2005-04-11 15:40:52 +00:00 |
|
Chris Danford
|
a0865f7e2e
|
look for "Class" before "Type". Class = the a C++ class. Type = a section in metrics.ini.
|
2005-04-11 15:39:44 +00:00 |
|
Chris Danford
|
db7796392e
|
fix remaining songs stats get double-counted after fail in Versus course modes
|
2005-04-11 07:59:27 +00:00 |
|
Chris Danford
|
d7f4346cb7
|
use union in RadarValues for readability
|
2005-04-11 07:28:09 +00:00 |
|
Chris Danford
|
ea31bb3f90
|
add AutosyncMachine (shift + F6)
|
2005-04-11 04:50:39 +00:00 |
|
Chris Danford
|
42dbfa3557
|
update to remove ListDisplay
|
2005-04-11 04:08:25 +00:00 |
|
Chris Danford
|
ae8b2b704c
|
fix weird wheel jumps when 2 players scrolling
|
2005-04-11 00:02:55 +00:00 |
|
Chris Danford
|
8e6637dd0d
|
merge ListDisplay into ActorScroller
|
2005-04-10 23:42:47 +00:00 |
|
Chris Danford
|
c709edc351
|
const CString &s for easier debugging
|
2005-04-10 23:15:16 +00:00 |
|
Chris Danford
|
d9eb540d4c
|
Add GiveUpGoesToNextScreen. Used in workout so that giving up doesn't loose everything you've done in the stage so far.
|
2005-04-10 06:21:59 +00:00 |
|
Chris Danford
|
74f17609dc
|
don't insert scores higher than 100%
|
2005-04-10 04:48:21 +00:00 |
|
Chris Danford
|
cc426997cc
|
fix warning
|
2005-04-10 04:47:57 +00:00 |
|
Chris Danford
|
026e39c7ea
|
fix skip on slow machines
|
2005-04-10 04:45:25 +00:00 |
|
Chris Danford
|
ee3764a2ed
|
use graphic for life meter background
|
2005-04-10 01:24:00 +00:00 |
|
Chris Danford
|
1adbcaa69f
|
add StopCourseEarly for use in workout
|
2005-04-09 11:32:10 +00:00 |
|
Chris Danford
|
e63d5762b5
|
add Lua method
|
2005-04-09 11:30:36 +00:00 |
|
Chris Danford
|
e1bc16930a
|
Restore XToString with *_INVALID (Profile uses it). Trying a different fix.
|
2005-04-09 11:29:18 +00:00 |
|
Chris Danford
|
7d31a0b2bb
|
Don't allow XToString for *_INVALID values. Nothing uses this and it makes the range assert not fire if the string array has one fewer entry than the enum.
|
2005-04-09 09:51:42 +00:00 |
|
Chris Danford
|
dc7f16ed32
|
broadcast GoalComplete
|
2005-04-09 09:34:54 +00:00 |
|
Chris Danford
|
9b01704f5d
|
show cumulative time
|
2005-04-09 09:34:26 +00:00 |
|
Chris Danford
|
0ad3daab06
|
add ScoreDisplayAliveTime
|
2005-04-09 04:22:58 +00:00 |
|
Chris Danford
|
de904aea1e
|
fix warnings
|
2005-04-08 20:59:03 +00:00 |
|
Chris Danford
|
973bda0596
|
fix warnings
|
2005-04-08 11:45:20 +00:00 |
|
Chris Danford
|
a757736b09
|
fix comparison to FailType instead of LifeType
|
2005-04-08 00:53:17 +00:00 |
|
Chris Danford
|
ec38b47d9e
|
don't show radar values in home edit mode
|
2005-04-07 20:06:49 +00:00 |
|
Chris Danford
|
ce20ddda6c
|
fix "can lay taps on top of holds in record"
|
2005-04-07 19:38:01 +00:00 |
|
Chris Danford
|
2a9bd36813
|
fix "can't lay holds longer than 1 snap value in record"
|
2005-04-07 19:30:40 +00:00 |
|
Chris Danford
|
3d8c3c8dd5
|
center record notefield
|
2005-04-07 19:27:53 +00:00 |
|
Chris Danford
|
193f4e5983
|
fix edit playback options lost after playback
|
2005-04-07 18:32:19 +00:00 |
|
Chris Danford
|
9cec64c089
|
add ScreenOption AllowRepeatingChangeValueInput
|
2005-04-07 09:12:48 +00:00 |
|
Chris Danford
|
dd84b4ffd6
|
separate course popularities for each PlayMode
don't calculate autogen courses in best list if they're not shown
|
2005-04-07 08:46:40 +00:00 |
|
Chris Danford
|
370daa9b68
|
fix long holds not visible in non-boomerang
|
2005-04-07 08:28:41 +00:00 |
|
Chris Danford
|
99f817953a
|
fix warnings
|
2005-04-07 08:28:13 +00:00 |
|
Chris Danford
|
1e7d4001a8
|
fix long hold + boomerang artifacts: didn't draw if neither the head nor the tail were on-screen, tail bottom would be positioned above the head causing the hold to magically grow once the tail comes on screen
|
2005-04-07 06:41:02 +00:00 |
|
Chris Danford
|
77e33f21e0
|
fix param name: iBeat -> iRow
|
2005-04-07 01:41:16 +00:00 |
|